Elvas Tower: OR NewYear MG - Elvas Tower

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OR NewYear MG Rate Topic: ****- 4 Votes

#781 User is offline   Csantucci 

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Posted 26 December 2020 - 07:09 AM

Hi Jirka, the source code of branch OR_NewYear_MG_NoWD in my remote repository is up to date.

#782 User is offline   Icik 

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Posted 26 December 2020 - 07:27 AM

The available revision is 8969 and it probably does not correspond to the latest code. If I compile this code to a 32-bit version, it does not load models with large textures. Your finished NewYear 85 has no problem with that. Loads everything without errors. So you have to have the old version there. Please check it out.

#783 User is offline   Csantucci 

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Posted 26 December 2020 - 08:17 AM

Icik,
where do you see that 8969?
I don't know what occurs to you. The last commit that I have, locally and remotely, is the one updating the readme file for rev. 85, so for me local and remote repositories are aligned.
I have locally rebuilt rev. 85; you can download it from here: http://www.interazio...ear_MG_Icik.zip . Check if it works to you.

#784 User is offline   Icik 

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Posted 26 December 2020 - 08:36 AM

Carlo, I'm sorry. It was my fault. When compiling, I forced the target x86 platform. Must be Any CPU. It's going as it should now. Thank you for your help.

#785 User is offline   Haran Banjo 

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Posted 28 December 2020 - 03:29 AM

Versions after 82 have display problems when selecting ERTMS signaling on AV trains, due to the new function introduced for realistic ETCS

is there a way to download a version older than 83?



Attached File  Open Rails 2020-12-28 12-26-01.JPG (1.36MB)
Number of downloads: 10

#786 User is offline   Csantucci 

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Posted 28 December 2020 - 08:50 AM

In next release of OR NewYear MG, when the cabview uses the Digital() Control for the ETCS circular speedometer, no other parts of the newer ETCS functions will be displayed, so that older cabs like yours should work correctly.

#787 User is offline   Haran Banjo 

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Posted 28 December 2020 - 09:59 AM

View PostCsantucci, on 28 December 2020 - 08:50 AM, said:

In next release of OR NewYear MG, when the cabview uses the Digital() Control for the ETCS circular speedometer, no other parts of the newer ETCS functions will be displayed, so that older cabs like yours should work correctly.



Explain better, will a new realistic ETCS control be introduced in the next release?
The current control DIGITAL SPEEDOMETER will be independent of the new one?

#788 User is offline   Csantucci 

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Posted 28 December 2020 - 12:57 PM

The new realistic ETCS control is already available, as described in this thread http://www.elvastowe...f-the-etcs-dmi/, but it requires a script that calls the features available with that ETCS control.
DIGITAL_SPEEDOMETER will show only the ETCS speedometer, as it has always been.

#789 User is offline   Csantucci 

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Posted 02 January 2021 - 05:24 AM

Revision 86 of OR NewYear MG is available here http://www.interazio...loads/index.php .

WARNING: saves done with rev. 85 or preceding won't allow resume with this revision.

This unofficial version has been derived from the latest official OpenRails testing revision X1.3.1-275.
It includes also changes introduced in the OR official master release up today, that is:
- Fix invisible forest shadows during most of the day: https://bugs.launchp...or/+bug/1863217 , by YoRyan
- Display shadow of on-screen messages only behind text, see http://www.elvastowe...creen-messages/
- Bug fix for https://bugs.launchp...or/+bug/1909684 AI train speed variable not initialized.

No Unstable releases are used to preserve the Monogame version of OR NewYear MG.

The list of additional features to the official OR releases present in OR NewYear MG is as follows:

- Monogame, OR NewYear MG version
- addition of track sounds in the sound debug window (by dennisat)
- F5 HUD scrolling (by mbm_or)
- checkbox in General Options tab to enable or disable watchdog
- increase of remote horn sound volume level
- when car is selected through the F9 window, the car's brake line in the extended brake HUD is highlighted in yellow (by mbm_or)
- improved distance management in roadcar camera
- signal script parser (by perpetualKid): reduces CPU time needed for signal management
- true 64-bit management, allowing to use more than 4 GB of memory, if available, in Win64 systems (mainly by perpetualKid)
- general options checkbox for optional run at 32 bit on Win64 (to avoid slight train shaking bug)
- translatable Train Driving Info window (see http://www.elvastowe...post__p__251671 and following posts), by mbm_OR
- extended Raildriver setup, as present in OR Ultimate (by perpetualKid)
- analog clocks showing game time, see http://www.elvastowe...station-clocks/ , by jonas
- bug fix for bad mouse pointing in full screen mode and for issues with Fast full screen-Alt-Tab mode
- Webserver operating also with IPv4 addresses, that is on external devices, by mbm_OR, cjakeman and BillC
- panto commands and animations now swapped when in rear cab
- improvements in Activity Evaluation of station stops, by mbm_OR
- correction to reduce transfer flickering at short distance
- allow passing a red signal for shunting through dispatcher window, see https://trello.com/c...spatcher-window , by césarbl
- Fix memory usage indication that was clamped to 4 GB, see http://www.elvastowe...post__p__257699
- option to skip saving commands (reduces save time on long activities), see http://www.elvastowe...post__p__257687
- skip warning messages related to ruler token, that is introduced by TSRE5
- General Option to reduce memory usage
- Bug fix for https://bugs.launchp...or/+bug/1877644 SPEED signals not being updated in multiplayer clients. By cesarbl
- Avoid 3D cab stuttering by a mutable shape primitive, by YoRyan
- bug fix for memory leak, see http://www.elvastowe...al-memory-leak/
- track gauge can be changed over the whole route, see http://www.elvastowe...ng-track-gauge/
- first edition of management of ORTS_POWERKEY and ORTS_BATTERY cab controls, by Paolo
- re-introduced advanced coupling, by steamer_ctn
- faster loading of Raildriver options page, by perpetualKid
- bug fix for https://bugs.launchp...or/+bug/1895391 Calculation of reversal point distance failing, see also http://www.elvastowe...point-set-to-1/
- support for inclined gauges in 2Dcabs, see http://www.elvastowe...ges-in-2d-cabs/
- bug fix for http://www.elvastowe...-brakes-in-hud/
- bug fix for http://www.elvastowe...w-train-player/
- support for animation of wipers in 2D cabs, see http://www.elvastowe...post__p__265101 ,
with the contribution of Paolo
- bug fix for http://www.elvastowe...post__p__265463 , by mbm_OR
- extended support for ETCS L2 planning area, for braking distance and text area, and initial support for menus by césarBL, see http://www.elvastowe...f-the-etcs-dmi/
- removed trace of wait processes when enable watchdog option deselected
- tentative support for RAIN textures for objects, terrain and transfers
- dynamic terrain and scenery loading strategy (useful for slower computers)
- NEW: improved backward compatibility for ETCS circular gauge, by césarBL
- NEW: American horn blow sequence for AI trains, see http://www.elvastowe...american-style/ .

Moreover some features present in the Unstable Monogame version by James Ross have been inserted.


Instructions and additional files to use the AWS TCS are available here http://www.elvastowe...post__p__255510 .


Users having not more than 4 GB RAM are suggested to run selecting general options checkbox for optional run at 32 bit on Win64.

When running on Win64, the player can select if he prefers running at 64 bit or 32 bit. In this second case RunActivity32.exe is run, and only a maximum of 4 GB of RAM can be accessed by OR. If the computer has only 4 GB RAM, selecting the option to run at 32 bit on Win64 is recommended.
Note for developers: Runactivity32.exe is not generated by building the pack, but manually doing a copy of Runactivity.exe, renaming it Runactivity32.exe, and using on the Developer Command Prompt command corflags with the modifier -32BITPREF+


NOTE: ReShade 4.3.0 or older or ReShade later than 4.5.2 must be used. ReShade 4.4.2 doesn't work here. See here http://www.elvastowe...mg-and-reshade/ for an installation guide of ReShade.

When running on Win64, if you are running OR at 64 bit (option not checked) you must point ReShade to OpenRails64.exe; if you are running OR at 32 bit (option checked) you must point ReShade to OpenRails.exe.

It is suggested to unpack the .zip using 7zip, if other unpackers lead to problems.

Instructions for web server:
What you can do now to test it: check the general options checkbox Enable WebServer, and start OR. If you type
http://127.0.0.1:2150/index.html
in your browser of the same PC where OR runs, you'll get a web page with the OR HUD.
You can display the same page also on other PCs, or devices like an Android Smartphone or TV box, or an IPad. In this case however, within the Command prompt you must type ipconfig; you will get some lines as reply, and one of them is
IPv4 Address. . . . . . . . . . . : 192.168.1.114
So, in such case, on the browser of your external device (being in the same internal network of your PC) you will have to type
http://192.168.1.114:2150/index.html

Revision 85 can still be downloaded from here http://www.interazio...loads/index.php (click on OR_NewYear_MG_oldrecent.zip) .

#790 User is offline   Csantucci 

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Posted 02 January 2021 - 08:36 AM

IMPORTANT NOTICE: Due to an error, I didn't upload the right version of OR NewYear MG. People having downloaded OR NewYear MG rev. 86 up to the time of this post are kindly requested to download again.

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