Elvas Tower: OR NewYear MG - Elvas Tower

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OR NewYear MG Rate Topic: ****- 4 Votes

#771 User is offline   Csantucci 

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Posted 07 November 2020 - 12:51 AM

Further small change in 80.2, interesting only for TCS script developers.

From next release I'll try to indicate whether a new version is compatible or not with saves of the preceding one (no guarantee though).

#772 User is offline   Csantucci 

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Posted 14 November 2020 - 03:45 AM

In 80.3 fixed bug interesting to script developers.

#773 User is offline   Csantucci 

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Posted 15 November 2020 - 01:40 PM

Revision 81 of OR NewYear MG is available here http://www.interazio...loads/index.php .
This unofficial version has been derived from the official OpenRails Unstable release U2020.10.16-1021 (which does NOT include Monogame),
from the latest official OpenRails testing revision X1.3.1-236 and from the latest OpenRails master release dated Nov. 13th 20:51.
No more recent Unstable release is used to preserve the Monogame version of OR NewYear MG.
To see what the official unstable release includes, check here https://james-ross.c...&utm_medium=app .

The list of additional features to such unstable release present in OR NewYear MG is as follows:

- Monogame, OR NewYear MG version
- addition of track sounds in the sound debug window (by dennisat)
- F5 HUD scrolling (by mbm_or)
- checkbox in General Options tab to enable or disable watchdog
- increase of remote horn sound volume level
- when car is selected through the F9 window, the car's brake line in the extended brake HUD is highlighted in yellow (by mbm_or)
- improved distance management in roadcar camera
- signal script parser (by perpetualKid): reduces CPU time needed for signal management
- true 64-bit management, allowing to use more than 4 GB of memory, if available, in Win64 systems (mainly by perpetualKid)
- general options checkbox for optional run at 32 bit on Win64 (to avoid slight train shaking bug)
- translatable Train Driving Info window (see http://www.elvastowe...post__p__251671 and following posts), by mbm_OR
- extended Raildriver setup, as present in OR Ultimate (by perpetualKid)
- analog clocks showing game time, see http://www.elvastowe...station-clocks/ , by jonas
- bug fix for bad mouse pointing in full screen mode and for issues with Fast full screen-Alt-Tab mode
- Webserver operating also with IPv4 addresses, that is on external devices, by mbm_OR, cjakeman and BillC
- panto commands and animations now swapped when in rear cab
- improvements in Activity Evaluation of station stops, by mbm_OR
- correction to reduce transfer flickering at short distance
- allow passing a red signal for shunting through dispatcher window, see https://trello.com/c...spatcher-window , by césarbl
- Fix memory usage indication that was clamped to 4 GB, see http://www.elvastowe...post__p__257699
- option to skip saving commands (reduces save time on long activities), see http://www.elvastowe...post__p__257687
- skip warning messages related to ruler token, that is introduced by TSRE5
- General Option to reduce memory usage
- Bug fix for https://bugs.launchp...or/+bug/1877644 SPEED signals not being updated in multiplayer clients. By cesarbl
- Avoid 3D cab stuttering by a mutable shape primitive, by YoRyan
- bug fix for memory leak, see http://www.elvastowe...al-memory-leak/
- track gauge can be changed over the whole route, see http://www.elvastowe...ng-track-gauge/
- first edition of management of ORTS_POWERKEY and ORTS_BATTERY cab controls, by Paolo
- re-introduced advanced coupling, by steamer_ctn
- faster loading of Raildriver options page, by perpetualKid
- bug fix for https://bugs.launchp...or/+bug/1895391 Calculation of reversal point distance failing, see also http://www.elvastowe...point-set-to-1/
- support for inclined gauges in 2Dcabs, see http://www.elvastowe...ges-in-2d-cabs/
- NEW: bug fix for http://www.elvastowe...-brakes-in-hud/
- NEW: bug fix for http://www.elvastowe...w-train-player/ .

Instructions and additional files to use the AWS TCS are available here http://www.elvastowe...post__p__255510 .


Users having not more than 4 GB RAM are suggested to run selecting general options checkbox for optional run at 32 bit on Win64.

When running on Win64, the player can select if he prefers running at 64 bit or 32 bit. In this second case RunActivity32.exe is run, and only a maximum of 4 GB of RAM can be accessed by OR. If the computer has only 4 GB RAM, selecting the option to run at 32 bit on Win64 is recommended.
Note for developers: Runactivity32.exe is not generated by building the pack, but manually doing a copy of Runactivity.exe, renaming it Runactivity32.exe, and using on the Developer Command Prompt command corflags with the modifier -32BITPREF+


NOTE: ReShade 4.3.0 or older or ReShade later than 4.5.2 must be used. ReShade 4.4.2 doesn't work here. See here http://www.elvastowe...mg-and-reshade/ for an installation guide of ReShade.

When running on Win64, if you are running OR at 64 bit (option not checked) you must point ReShade to OpenRails64.exe; if you are running OR at 32 bit (option checked) you must point ReShade to OpenRails.exe.

It is suggested to unpack the .zip using 7zip, if other unpackers lead to problems.

Instructions for web server:
What you can do now to test it: check the general options checkbox Enable WebServer, and start OR. If you type
http://127.0.0.1:2150/index.html
in your browser of the same PC where OR runs, you'll get a web page with the OR HUD.
You can display the same page also on other PCs, or devices like an Android Smartphone or TV box, or an IPad. In this case however, within the Command prompt you must type ipconfig; you will get some lines as reply, and one of them is
IPv4 Address. . . . . . . . . . . : 192.168.1.114
So, in such case, on the browser of your external device (being in the same internal network of your PC) you will have to type
http://192.168.1.114:2150/index.html

Revision 79 can still be downloaded from here http://www.interazio...loads/index.php (click on OR_NewYear_MG_oldrecent.zip) .

#774 User is offline   Csantucci 

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Posted 27 November 2020 - 12:24 PM

Revision 82 of OR NewYear MG is available here http://www.interazio...loads/index.php .

This unofficial version has been derived from the official OpenRails Unstable release U2020.10.16-1021 (which does NOT include Monogame) and
from the latest official OpenRails testing revision X1.3.1-263.
No more recent Unstable releases are in general used to preserve the Monogame version of OR NewYear MG. However all TCS hook pull requests present in the Unstable release U2020.11.27-1806 are included.

The list of additional features to the official OR releases present in OR NewYear MG is as follows:

- Monogame, OR NewYear MG version
- addition of track sounds in the sound debug window (by dennisat)
- F5 HUD scrolling (by mbm_or)
- checkbox in General Options tab to enable or disable watchdog
- increase of remote horn sound volume level
- when car is selected through the F9 window, the car's brake line in the extended brake HUD is highlighted in yellow (by mbm_or)
- improved distance management in roadcar camera
- signal script parser (by perpetualKid): reduces CPU time needed for signal management
- true 64-bit management, allowing to use more than 4 GB of memory, if available, in Win64 systems (mainly by perpetualKid)
- general options checkbox for optional run at 32 bit on Win64 (to avoid slight train shaking bug)
- translatable Train Driving Info window (see http://www.elvastowe...post__p__251671 and following posts), by mbm_OR
- extended Raildriver setup, as present in OR Ultimate (by perpetualKid)
- analog clocks showing game time, see http://www.elvastowe...station-clocks/ , by jonas
- bug fix for bad mouse pointing in full screen mode and for issues with Fast full screen-Alt-Tab mode
- Webserver operating also with IPv4 addresses, that is on external devices, by mbm_OR, cjakeman and BillC
- panto commands and animations now swapped when in rear cab
- improvements in Activity Evaluation of station stops, by mbm_OR
- correction to reduce transfer flickering at short distance
- allow passing a red signal for shunting through dispatcher window, see https://trello.com/c...spatcher-window , by césarbl
- Fix memory usage indication that was clamped to 4 GB, see http://www.elvastowe...post__p__257699
- option to skip saving commands (reduces save time on long activities), see http://www.elvastowe...post__p__257687
- skip warning messages related to ruler token, that is introduced by TSRE5
- General Option to reduce memory usage
- Bug fix for https://bugs.launchp...or/+bug/1877644 SPEED signals not being updated in multiplayer clients. By cesarbl
- Avoid 3D cab stuttering by a mutable shape primitive, by YoRyan
- bug fix for memory leak, see http://www.elvastowe...al-memory-leak/
- track gauge can be changed over the whole route, see http://www.elvastowe...ng-track-gauge/
- first edition of management of ORTS_POWERKEY and ORTS_BATTERY cab controls, by Paolo
- re-introduced advanced coupling, by steamer_ctn
- faster loading of Raildriver options page, by perpetualKid
- bug fix for https://bugs.launchp...or/+bug/1895391 Calculation of reversal point distance failing, see also http://www.elvastowe...point-set-to-1/
- support for inclined gauges in 2Dcabs, see http://www.elvastowe...ges-in-2d-cabs/
- bug fix for http://www.elvastowe...-brakes-in-hud/
- bug fix for http://www.elvastowe...w-train-player/
- NEW: support for ETCS L2 planning area, by césarbl, see http://www.elvastowe...f-the-etcs-dmi/
- NEW: support for animation of pantographs in 2D cabs, see http://www.elvastowe...post__p__265101 ,
with the contribution of Paolo..

Instructions and additional files to use the AWS TCS are available here http://www.elvastowe...post__p__255510 .


Users having not more than 4 GB RAM are suggested to run selecting general options checkbox for optional run at 32 bit on Win64.

When running on Win64, the player can select if he prefers running at 64 bit or 32 bit. In this second case RunActivity32.exe is run, and only a maximum of 4 GB of RAM can be accessed by OR. If the computer has only 4 GB RAM, selecting the option to run at 32 bit on Win64 is recommended.
Note for developers: Runactivity32.exe is not generated by building the pack, but manually doing a copy of Runactivity.exe, renaming it Runactivity32.exe, and using on the Developer Command Prompt command corflags with the modifier -32BITPREF+


NOTE: ReShade 4.3.0 or older or ReShade later than 4.5.2 must be used. ReShade 4.4.2 doesn't work here. See here http://www.elvastowe...mg-and-reshade/ for an installation guide of ReShade.

When running on Win64, if you are running OR at 64 bit (option not checked) you must point ReShade to OpenRails64.exe; if you are running OR at 32 bit (option checked) you must point ReShade to OpenRails.exe.

It is suggested to unpack the .zip using 7zip, if other unpackers lead to problems.

Instructions for web server:
What you can do now to test it: check the general options checkbox Enable WebServer, and start OR. If you type
http://127.0.0.1:2150/index.html
in your browser of the same PC where OR runs, you'll get a web page with the OR HUD.
You can display the same page also on other PCs, or devices like an Android Smartphone or TV box, or an IPad. In this case however, within the Command prompt you must type ipconfig; you will get some lines as reply, and one of them is
IPv4 Address. . . . . . . . . . . : 192.168.1.114
So, in such case, on the browser of your external device (being in the same internal network of your PC) you will have to type
http://192.168.1.114:2150/index.html

Revision 81 can still be downloaded from here http://www.interazio...loads/index.php (click on OR_NewYear_MG_oldrecent.zip) .

#775 User is offline   Csantucci 

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Posted 08 December 2020 - 01:18 PM

Revision 83 of OR NewYear MG is available here http://www.interazio...loads/index.php .

This unofficial version has been derived from the official OpenRails Unstable release U2020.10.16-1021 (which does NOT include Monogame) and
from the latest official OpenRails testing revision X1.3.1-265.
No more recent Unstable releases are in general used to preserve the Monogame version of OR NewYear MG. However all TCS hook pull requests present in the Unstable release U2020.11.27-1806 are included.

The list of additional features to the official OR releases present in OR NewYear MG is as follows:

- Monogame, OR NewYear MG version
- addition of track sounds in the sound debug window (by dennisat)
- F5 HUD scrolling (by mbm_or)
- checkbox in General Options tab to enable or disable watchdog
- increase of remote horn sound volume level
- when car is selected through the F9 window, the car's brake line in the extended brake HUD is highlighted in yellow (by mbm_or)
- improved distance management in roadcar camera
- signal script parser (by perpetualKid): reduces CPU time needed for signal management
- true 64-bit management, allowing to use more than 4 GB of memory, if available, in Win64 systems (mainly by perpetualKid)
- general options checkbox for optional run at 32 bit on Win64 (to avoid slight train shaking bug)
- translatable Train Driving Info window (see http://www.elvastowe...post__p__251671 and following posts), by mbm_OR
- extended Raildriver setup, as present in OR Ultimate (by perpetualKid)
- analog clocks showing game time, see http://www.elvastowe...station-clocks/ , by jonas
- bug fix for bad mouse pointing in full screen mode and for issues with Fast full screen-Alt-Tab mode
- Webserver operating also with IPv4 addresses, that is on external devices, by mbm_OR, cjakeman and BillC
- panto commands and animations now swapped when in rear cab
- improvements in Activity Evaluation of station stops, by mbm_OR
- correction to reduce transfer flickering at short distance
- allow passing a red signal for shunting through dispatcher window, see https://trello.com/c...spatcher-window , by césarbl
- Fix memory usage indication that was clamped to 4 GB, see http://www.elvastowe...post__p__257699
- option to skip saving commands (reduces save time on long activities), see http://www.elvastowe...post__p__257687
- skip warning messages related to ruler token, that is introduced by TSRE5
- General Option to reduce memory usage
- Bug fix for https://bugs.launchp...or/+bug/1877644 SPEED signals not being updated in multiplayer clients. By cesarbl
- Avoid 3D cab stuttering by a mutable shape primitive, by YoRyan
- bug fix for memory leak, see http://www.elvastowe...al-memory-leak/
- track gauge can be changed over the whole route, see http://www.elvastowe...ng-track-gauge/
- first edition of management of ORTS_POWERKEY and ORTS_BATTERY cab controls, by Paolo
- re-introduced advanced coupling, by steamer_ctn
- faster loading of Raildriver options page, by perpetualKid
- bug fix for https://bugs.launchp...or/+bug/1895391 Calculation of reversal point distance failing, see also http://www.elvastowe...point-set-to-1/
- support for inclined gauges in 2Dcabs, see http://www.elvastowe...ges-in-2d-cabs/
- bug fix for http://www.elvastowe...-brakes-in-hud/
- bug fix for http://www.elvastowe...w-train-player/
- NEW: support for animation of wipers in 2D cabs, see http://www.elvastowe...post__p__265101 ,
with the contribution of Paolo
- NEW: extended support for ETCS L2 planning area, and introduced support for braking distance and text area, by césar BL, see http://www.elvastowe...f-the-etcs-dmi/
- NEW: bug fix for http://www.elvastowe...post__p__265463 , by mbm_OR
- NEW: added specific check existence of requested signal type in TCS hook.


Instructions and additional files to use the AWS TCS are available here http://www.elvastowe...post__p__255510 .


Users having not more than 4 GB RAM are suggested to run selecting general options checkbox for optional run at 32 bit on Win64.

When running on Win64, the player can select if he prefers running at 64 bit or 32 bit. In this second case RunActivity32.exe is run, and only a maximum of 4 GB of RAM can be accessed by OR. If the computer has only 4 GB RAM, selecting the option to run at 32 bit on Win64 is recommended.
Note for developers: Runactivity32.exe is not generated by building the pack, but manually doing a copy of Runactivity.exe, renaming it Runactivity32.exe, and using on the Developer Command Prompt command corflags with the modifier -32BITPREF+


NOTE: ReShade 4.3.0 or older or ReShade later than 4.5.2 must be used. ReShade 4.4.2 doesn't work here. See here http://www.elvastowe...mg-and-reshade/ for an installation guide of ReShade.

When running on Win64, if you are running OR at 64 bit (option not checked) you must point ReShade to OpenRails64.exe; if you are running OR at 32 bit (option checked) you must point ReShade to OpenRails.exe.

It is suggested to unpack the .zip using 7zip, if other unpackers lead to problems.

Instructions for web server:
What you can do now to test it: check the general options checkbox Enable WebServer, and start OR. If you type
http://127.0.0.1:2150/index.html
in your browser of the same PC where OR runs, you'll get a web page with the OR HUD.
You can display the same page also on other PCs, or devices like an Android Smartphone or TV box, or an IPad. In this case however, within the Command prompt you must type ipconfig; you will get some lines as reply, and one of them is
IPv4 Address. . . . . . . . . . . : 192.168.1.114
So, in such case, on the browser of your external device (being in the same internal network of your PC) you will have to type
http://192.168.1.114:2150/index.html

Revision 82 can still be downloaded from here http://www.interazio...loads/index.php (click on OR_NewYear_MG_oldrecent.zip) .

#776 User is offline   Csantucci 

  • Member, Board of Directors
  • Group: Status: Elite Member
  • Posts: 7,000
  • Joined: 31-December 11
  • Gender:Male
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Posted 21 December 2020 - 09:29 AM

Revision 84 of OR NewYear MG is available here http://www.interazio...loads/index.php .

This unofficial version has been derived from the latest official OpenRails testing revision X1.3.1-270. It includes also the latest changes in the OR official master branch, that is
- Bug fix for https://bugs.launchp...or/+bug/1906786 - Approach Control doesn't work for non NORMAL signals, by CesarBLG
- Reintroduction of feature "Allowing manual Call On from dispatcher window", by CesarBLG
No Unstable releases are used to preserve the Monogame version of OR NewYear MG.

The list of additional features to the official OR releases present in OR NewYear MG is as follows:

- Monogame, OR NewYear MG version
- addition of track sounds in the sound debug window (by dennisat)
- F5 HUD scrolling (by mbm_or)
- checkbox in General Options tab to enable or disable watchdog
- increase of remote horn sound volume level
- when car is selected through the F9 window, the car's brake line in the extended brake HUD is highlighted in yellow (by mbm_or)
- improved distance management in roadcar camera
- signal script parser (by perpetualKid): reduces CPU time needed for signal management
- true 64-bit management, allowing to use more than 4 GB of memory, if available, in Win64 systems (mainly by perpetualKid)
- general options checkbox for optional run at 32 bit on Win64 (to avoid slight train shaking bug)
- translatable Train Driving Info window (see http://www.elvastowe...post__p__251671 and following posts), by mbm_OR
- extended Raildriver setup, as present in OR Ultimate (by perpetualKid)
- analog clocks showing game time, see http://www.elvastowe...station-clocks/ , by jonas
- bug fix for bad mouse pointing in full screen mode and for issues with Fast full screen-Alt-Tab mode
- Webserver operating also with IPv4 addresses, that is on external devices, by mbm_OR, cjakeman and BillC
- panto commands and animations now swapped when in rear cab
- improvements in Activity Evaluation of station stops, by mbm_OR
- correction to reduce transfer flickering at short distance
- allow passing a red signal for shunting through dispatcher window, see https://trello.com/c...spatcher-window , by césarbl
- Fix memory usage indication that was clamped to 4 GB, see http://www.elvastowe...post__p__257699
- option to skip saving commands (reduces save time on long activities), see http://www.elvastowe...post__p__257687
- skip warning messages related to ruler token, that is introduced by TSRE5
- General Option to reduce memory usage
- Bug fix for https://bugs.launchp...or/+bug/1877644 SPEED signals not being updated in multiplayer clients. By cesarbl
- Avoid 3D cab stuttering by a mutable shape primitive, by YoRyan
- bug fix for memory leak, see http://www.elvastowe...al-memory-leak/
- track gauge can be changed over the whole route, see http://www.elvastowe...ng-track-gauge/
- first edition of management of ORTS_POWERKEY and ORTS_BATTERY cab controls, by Paolo
- re-introduced advanced coupling, by steamer_ctn
- faster loading of Raildriver options page, by perpetualKid
- bug fix for https://bugs.launchp...or/+bug/1895391 Calculation of reversal point distance failing, see also http://www.elvastowe...point-set-to-1/
- support for inclined gauges in 2Dcabs, see http://www.elvastowe...ges-in-2d-cabs/
- bug fix for http://www.elvastowe...-brakes-in-hud/
- bug fix for http://www.elvastowe...w-train-player/
- support for animation of wipers in 2D cabs, see http://www.elvastowe...post__p__265101 ,
with the contribution of Paolo
- bug fix for http://www.elvastowe...post__p__265463 , by mbm_OR
- NEW: added tentative support for RAIN textures for objects, terrain and transfers
- NEW: extended support for ETCS L2 planning area, for braking distance and text area, and initial support for menus by césar BL
- NEW: removed trace of wait processes when enable watchdog option deselected.


Instructions and additional files to use the AWS TCS are available here http://www.elvastowe...post__p__255510 .


Users having not more than 4 GB RAM are suggested to run selecting general options checkbox for optional run at 32 bit on Win64.

When running on Win64, the player can select if he prefers running at 64 bit or 32 bit. In this second case RunActivity32.exe is run, and only a maximum of 4 GB of RAM can be accessed by OR. If the computer has only 4 GB RAM, selecting the option to run at 32 bit on Win64 is recommended.
Note for developers: Runactivity32.exe is not generated by building the pack, but manually doing a copy of Runactivity.exe, renaming it Runactivity32.exe, and using on the Developer Command Prompt command corflags with the modifier -32BITPREF+


NOTE: ReShade 4.3.0 or older or ReShade later than 4.5.2 must be used. ReShade 4.4.2 doesn't work here. See here http://www.elvastowe...mg-and-reshade/ for an installation guide of ReShade.

When running on Win64, if you are running OR at 64 bit (option not checked) you must point ReShade to OpenRails64.exe; if you are running OR at 32 bit (option checked) you must point ReShade to OpenRails.exe.

It is suggested to unpack the .zip using 7zip, if other unpackers lead to problems.

Instructions for web server:
What you can do now to test it: check the general options checkbox Enable WebServer, and start OR. If you type
http://127.0.0.1:2150/index.html
in your browser of the same PC where OR runs, you'll get a web page with the OR HUD.
You can display the same page also on other PCs, or devices like an Android Smartphone or TV box, or an IPad. In this case however, within the Command prompt you must type ipconfig; you will get some lines as reply, and one of them is
IPv4 Address. . . . . . . . . . . : 192.168.1.114
So, in such case, on the browser of your external device (being in the same internal network of your PC) you will have to type
http://192.168.1.114:2150/index.html

Revision 83 can still be downloaded from here http://www.interazio...loads/index.php (click on OR_NewYear_MG_oldrecent.zip) .

#777 User is offline   FS.E652 091 

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Posted 22 December 2020 - 04:46 PM

Hi Carlo, today I was able to use the version in question .. actually I noticed that it no longer crashes due to too many warnings, but they continue to appear on the log ..
from what I understand, this function implemented by you, causes the warnings to be ignored by the program, with the watchdog option deselected right?

#778 User is offline   Csantucci 

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Posted 22 December 2020 - 11:40 PM

That's good.
Can you attach here the logfile?

#779 User is offline   Csantucci 

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Posted 26 December 2020 - 01:47 AM

Revision 85 of OR NewYear MG is available here http://www.interazio...loads/index.php .

This unofficial version has been derived from the latest official OpenRails testing revision X1.3.1-275.
No Unstable releases are used to preserve the Monogame version of OR NewYear MG.

The list of additional features to the official OR releases present in OR NewYear MG is as follows:

- Monogame, OR NewYear MG version
- addition of track sounds in the sound debug window (by dennisat)
- F5 HUD scrolling (by mbm_or)
- checkbox in General Options tab to enable or disable watchdog
- increase of remote horn sound volume level
- when car is selected through the F9 window, the car's brake line in the extended brake HUD is highlighted in yellow (by mbm_or)
- improved distance management in roadcar camera
- signal script parser (by perpetualKid): reduces CPU time needed for signal management
- true 64-bit management, allowing to use more than 4 GB of memory, if available, in Win64 systems (mainly by perpetualKid)
- general options checkbox for optional run at 32 bit on Win64 (to avoid slight train shaking bug)
- translatable Train Driving Info window (see http://www.elvastowe...post__p__251671 and following posts), by mbm_OR
- extended Raildriver setup, as present in OR Ultimate (by perpetualKid)
- analog clocks showing game time, see http://www.elvastowe...station-clocks/ , by jonas
- bug fix for bad mouse pointing in full screen mode and for issues with Fast full screen-Alt-Tab mode
- Webserver operating also with IPv4 addresses, that is on external devices, by mbm_OR, cjakeman and BillC
- panto commands and animations now swapped when in rear cab
- improvements in Activity Evaluation of station stops, by mbm_OR
- correction to reduce transfer flickering at short distance
- allow passing a red signal for shunting through dispatcher window, see https://trello.com/c...spatcher-window , by césarbl
- Fix memory usage indication that was clamped to 4 GB, see http://www.elvastowe...post__p__257699
- option to skip saving commands (reduces save time on long activities), see http://www.elvastowe...post__p__257687
- skip warning messages related to ruler token, that is introduced by TSRE5
- General Option to reduce memory usage
- Bug fix for https://bugs.launchp...or/+bug/1877644 SPEED signals not being updated in multiplayer clients. By cesarbl
- Avoid 3D cab stuttering by a mutable shape primitive, by YoRyan
- bug fix for memory leak, see http://www.elvastowe...al-memory-leak/
- track gauge can be changed over the whole route, see http://www.elvastowe...ng-track-gauge/
- first edition of management of ORTS_POWERKEY and ORTS_BATTERY cab controls, by Paolo
- re-introduced advanced coupling, by steamer_ctn
- faster loading of Raildriver options page, by perpetualKid
- bug fix for https://bugs.launchp...or/+bug/1895391 Calculation of reversal point distance failing, see also http://www.elvastowe...point-set-to-1/
- support for inclined gauges in 2Dcabs, see http://www.elvastowe...ges-in-2d-cabs/
- bug fix for http://www.elvastowe...-brakes-in-hud/
- bug fix for http://www.elvastowe...w-train-player/
- support for animation of wipers in 2D cabs, see http://www.elvastowe...post__p__265101 ,
with the contribution of Paolo
- bug fix for http://www.elvastowe...post__p__265463 , by mbm_OR
- extended support for ETCS L2 planning area, for braking distance and text area, and initial support for menus by césarBL, see http://www.elvastowe...f-the-etcs-dmi/
- removed trace of wait processes when enable watchdog option deselected
- NEW: corrected tentative support for RAIN textures for objects, terrain and transfers
- NEW: shadow in on-screen messages now shown only behind text and not on the whole screen width, see http://www.elvastowe...creen-messages/
- NEW: dynamic terrain and scenery loading strategy (useful for slower computers).

Moreover some features present in the Unstable Monogame version by James Ross have been inserted.


Instructions and additional files to use the AWS TCS are available here http://www.elvastowe...post__p__255510 .


Users having not more than 4 GB RAM are suggested to run selecting general options checkbox for optional run at 32 bit on Win64.

When running on Win64, the player can select if he prefers running at 64 bit or 32 bit. In this second case RunActivity32.exe is run, and only a maximum of 4 GB of RAM can be accessed by OR. If the computer has only 4 GB RAM, selecting the option to run at 32 bit on Win64 is recommended.
Note for developers: Runactivity32.exe is not generated by building the pack, but manually doing a copy of Runactivity.exe, renaming it Runactivity32.exe, and using on the Developer Command Prompt command corflags with the modifier -32BITPREF+


NOTE: ReShade 4.3.0 or older or ReShade later than 4.5.2 must be used. ReShade 4.4.2 doesn't work here. See here http://www.elvastowe...mg-and-reshade/ for an installation guide of ReShade.

When running on Win64, if you are running OR at 64 bit (option not checked) you must point ReShade to OpenRails64.exe; if you are running OR at 32 bit (option checked) you must point ReShade to OpenRails.exe.

It is suggested to unpack the .zip using 7zip, if other unpackers lead to problems.

Instructions for web server:
What you can do now to test it: check the general options checkbox Enable WebServer, and start OR. If you type
http://127.0.0.1:2150/index.html
in your browser of the same PC where OR runs, you'll get a web page with the OR HUD.
You can display the same page also on other PCs, or devices like an Android Smartphone or TV box, or an IPad. In this case however, within the Command prompt you must type ipconfig; you will get some lines as reply, and one of them is
IPv4 Address. . . . . . . . . . . : 192.168.1.114
So, in such case, on the browser of your external device (being in the same internal network of your PC) you will have to type
http://192.168.1.114:2150/index.html

Revision 84 can still be downloaded from here http://www.interazio...loads/index.php (click on OR_NewYear_MG_oldrecent.zip) .

#780 User is offline   Icik 

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Posted 26 December 2020 - 06:57 AM

Hi Carlo, could you please put the latest MG NewYear source code on GitHUB? I notice that this code is more stable in the 32-bit version and has no problem loading models with large textures.

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