Elvas Tower: OR NewYear MG - Elvas Tower

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OR NewYear MG Rate Topic: ****- 4 Votes

#811 User is offline   Albertosaurio65 

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Posted 12 January 2021 - 12:52 PM

hi, exist a control that has a sound trigger for the parking brake? I didn't find anything about it

#812 User is offline   Csantucci 

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Posted 12 January 2021 - 01:32 PM

Sorry, yes, it's 87.1 and not 81.1.

#813 User is offline   jpmackay 

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Posted 12 January 2021 - 09:19 PM

Not a problem with this Carlos and I just want to make sure what version to get?

Thank you,

John

#814 User is offline   VAPOR3D 

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Posted 14 January 2021 - 06:47 AM

Hello!

A question from the total ignorance: would it be possible one day to have Lens Flare in Open Rails, in the style of Flight Simulator 2020?

Thank you very much...

Attached File  Screenshot192.jpg (140.06K)
Number of downloads: 12

#815 User is offline   VAPOR3D 

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Posted 14 January 2021 - 06:51 AM

View PostAlbertosaurio65, on 12 January 2021 - 12:52 PM, said:

hi, exist a control that has a sound trigger for the parking brake? I didn't find anything about it


Hi Alberto, this is the list of current sound events in Open Rails, and it doesn't show what you're asking for...

https://www.coalston...r-sound-events/

#816 User is offline   copperpen 

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Posted 14 January 2021 - 01:36 PM

View PostVAPOR3D, on 14 January 2021 - 06:47 AM, said:

Hello!

A question from the total ignorance: would it be possible one day to have Lens Flare in Open Rails, in the style of Flight Simulator 2020?

Thank you very much...

Attachment Screenshot192.jpg


If it does make its way into OR, I would like to be able to turn it off. I hate it and have it off in all my flightsims.

#817 User is offline   Csantucci 

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Posted 17 January 2021 - 07:11 AM

Revision 88.1 of OR NewYear MG is available here http://www.interazio...loads/index.php .

This unofficial version has been derived from the latest official OpenRails testing revision X1.3.1-285.

No Unstable releases are used to preserve the Monogame version of OR NewYear MG.

The list of additional features to the testing official OR release present in OR NewYear MG is as follows:

- Monogame, OR NewYear MG version
- addition of track sounds in the sound debug window (by dennisat)
- F5 HUD scrolling (by mbm_or)
- checkbox in General Options tab to enable or disable watchdog
- increase of remote horn sound volume level
- when car is selected through the F9 window, the car's brake line in the extended brake HUD is highlighted in yellow (by mbm_or)
- improved distance management in roadcar camera
- signal script parser (by perpetualKid): reduces CPU time needed for signal management
- true 64-bit management, allowing to use more than 4 GB of memory, if available, in Win64 systems (mainly by perpetualKid)
- general options checkbox for optional run at 32 bit on Win64 (to avoid slight train shaking bug)
- translatable Train Driving Info window (see http://www.elvastowe...post__p__251671 and following posts), by mbm_OR
- extended Raildriver setup, as present in OR Ultimate (by perpetualKid)
- analog clocks showing game time, see http://www.elvastowe...station-clocks/ , by jonas
- bug fix for bad mouse pointing in full screen mode and for issues with Fast full screen-Alt-Tab mode
- Webserver operating also with IPv4 addresses, that is on external devices, by mbm_OR, cjakeman and BillC
- panto commands and animations now swapped when in rear cab
- improvements in Activity Evaluation of station stops, by mbm_OR
- correction to reduce transfer flickering at short distance
- allow passing a red signal for shunting through dispatcher window, see https://trello.com/c...spatcher-window , by césarbl
- Fix memory usage indication that was clamped to 4 GB, see http://www.elvastowe...post__p__257699
- option to skip saving commands (reduces save time on long activities), see http://www.elvastowe...post__p__257687
- skip warning messages related to ruler token, that is introduced by TSRE5
- General Option to reduce memory usage
- Bug fix for https://bugs.launchp...or/+bug/1877644 SPEED signals not being updated in multiplayer clients. By cesarbl
- Avoid 3D cab stuttering by a mutable shape primitive, by YoRyan
- bug fix for memory leak, see http://www.elvastowe...al-memory-leak/
- track gauge can be changed over the whole route, see http://www.elvastowe...ng-track-gauge/
- first edition of management of ORTS_POWERKEY and ORTS_BATTERY cab controls, by Paolo
- re-introduced advanced coupling, by steamer_ctn
- faster loading of Raildriver options page, by perpetualKid
- bug fix for https://bugs.launchp...or/+bug/1895391 Calculation of reversal point distance failing, see also http://www.elvastowe...point-set-to-1/
- support for inclined gauges in 2Dcabs, see http://www.elvastowe...ges-in-2d-cabs/
- bug fix for http://www.elvastowe...-brakes-in-hud/
- bug fix for http://www.elvastowe...w-train-player/
- support for animation of wipers in 2D cabs, see http://www.elvastowe...post__p__265101 ,
with the contribution of Paolo
- bug fix for http://www.elvastowe...post__p__265463 , by mbm_OR
- extended support for ETCS L2 planning area, for braking distance and text area, and initial support for menus by césarBL, see http://www.elvastowe...f-the-etcs-dmi/
- removed trace of wait processes when enable watchdog option deselected
- tentative support for RAIN textures for objects, terrain and transfers
- dynamic terrain and scenery loading strategy (useful for slower computers)
- American horn blow sequence for AI trains, see http://www.elvastowe...american-style/
- bug fix for https://bugs.launchp...or/+bug/1910684 Crash selecting height entry in altitude file
- NEW: tentative fixes to avoid crashes in web server
- NEW: inserted full definition ETCS icons and .txt file with credit
- NEW: make alerter working with RailDriver.

Moreover some features present in the Unstable Monogame version by James Ross have been inserted.


Instructions and additional files to use the AWS TCS are available here http://www.elvastowe...post__p__255510 .


Users having not more than 4 GB RAM are suggested to run selecting general options checkbox for optional run at 32 bit on Win64.

When running on Win64, the player can select if he prefers running at 64 bit or 32 bit. In this second case RunActivity32.exe is run, and only a maximum of 4 GB of RAM can be accessed by OR. If the computer has only 4 GB RAM, selecting the option to run at 32 bit on Win64 is recommended.
Note for developers: Runactivity32.exe is not generated by building the pack, but manually doing a copy of Runactivity.exe, renaming it Runactivity32.exe, and using on the Developer Command Prompt command corflags with the modifier -32BITPREF+


NOTE: ReShade 4.3.0 or older or ReShade later than 4.5.2 must be used. ReShade 4.4.2 doesn't work here. See here http://www.elvastowe...mg-and-reshade/ for an installation guide of ReShade.

When running on Win64, if you are running OR at 64 bit (option not checked) you must point ReShade to OpenRails64.exe; if you are running OR at 32 bit (option checked) you must point ReShade to OpenRails.exe.

It is suggested to unpack the .zip using 7zip, if other unpackers lead to problems.

Instructions for web server:
What you can do now to test it: check the general options checkbox Enable WebServer, and start OR. If you type
http://127.0.0.1:2150/index.html
in your browser of the same PC where OR runs, you'll get a web page with the OR HUD.
You can display the same page also on other PCs, or devices like an Android Smartphone or TV box, or an IPad. In this case however, within the Command prompt you must type ipconfig; you will get some lines as reply, and one of them is
IPv4 Address. . . . . . . . . . . : 192.168.1.114
So, in such case, on the browser of your external device (being in the same internal network of your PC) you will have to type
http://192.168.1.114:2150/index.html

Revision 87.1 can still be downloaded from here http://www.interazio...loads/index.php (click on OR_NewYear_MG_oldrecent.zip) .

#818 User is offline   scottb613 

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Posted 17 January 2021 - 11:14 AM

Hi Carlos,

Just an FYI - preliminary testing of your Monogame New Years Edition v87 - looks good - your web server - is stable.

Thanks for the efforts !
:)

Regards,
Scott

#819 User is offline   Csantucci 

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Posted 17 January 2021 - 12:52 PM

That's good Scott,
you mean rev. 88, don't you?

#820 User is offline   scottb613 

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Posted 17 January 2021 - 12:58 PM

View PostCsantucci, on 17 January 2021 - 12:52 PM, said:

That's good Scott,
you mean rev. 88, don't you?


Hi Carlos,

Yes v88 - so sorry.
:sign_sorry:

Regards,
Scott

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