New Sphere light in newer releases
#21
Posted 06 November 2023 - 08:42 AM
#22
Posted 06 November 2023 - 11:05 AM
#23
Posted 14 November 2023 - 09:10 AM
#24
Posted 14 November 2023 - 10:22 AM
Light ( Comment ( Sphere of lights Dim ) Type ( 1 ) Conditions ( Headlight ( 1 ) Unit ( 2 ) ) FadeIn ( 0.5 ) FadeOut ( 0.5 ) States ( 1 State ( LightColour ( ffFFCC94 ) Radius ( 75 ) Angle ( 15 ) Position ( 0.0 2.478 10.351 ) ) ) ) Light ( Comment ( Sphere of lights Dim ) Type ( 1 ) Conditions ( Headlight ( 2 ) Unit ( 2 ) ) FadeIn ( 0.5 ) FadeOut ( 0.5 ) States ( 1 State ( LightColour ( ffFFCC94 ) Radius ( 75 ) Angle ( 15 ) Position ( 0.0 2.478 10.351 ) ) ) ) Light ( comment( Sphere of Lights Bright) Type ( 1 ) Conditions ( Headlight ( 3 ) Unit ( 2 ) ) FadeIn ( 0.5 ) FadeOut ( 0.5 ) States ( 1 State ( LightColour ( ffFFCC94 ) Radius ( 75 ) Angle ( 25 ) Position ( 0.0 2.478 10.351 ) ) ) )
Though I've also found getting it to happen without editing anything is as simple as starting up a session, turning the lights on, saving the game, then quitting and loading the save.
#25
Posted 14 November 2023 - 11:23 PM
gpz, on 14 November 2023 - 09:10 AM, said:
Hi Peter,
Attached is an .ENG of my locomotive. Just tested in 2023-11-14, all Sphere lights have a "flickering effect".
Perhaps a shorter distance (radius) is more visible than greater distances?
275118_LN.zip (4.37K)
Number of downloads: 39
But not only is the "flickering effect" not attractive, but also the type of the new light cone. It gives an exaggerated light effect and is not dimmable and does not spread out softly.
IOW, instead of the effect of a "light bulb" it looks like an 8000W bulb. Compare this with an older release, that is the light effect you see in reality.
Greetings, Roger
#26
Posted 05 December 2023 - 10:07 AM
RunActivity.exe -start -explorer "C:\Devel\MSTS\ROUTES\USA2\PATHS\tut6path.pat" "dash9" 22:00 1 0
#27
Posted 05 December 2023 - 09:13 PM
#28
Posted 06 December 2023 - 02:05 AM
gpz, on 05 December 2023 - 10:07 AM, said:
RunActivity.exe -start -explorer "C:\Devel\MSTS\ROUTES\USA2\PATHS\tut6path.pat" "dash9" 22:00 1 0
Hi Peter,
See attachment, the standard MSTS DASH9.eng used with the light settings.
This gives the same effect, "flickering" and light is not dimmed. (tested in 2023-11-14)
The two pictures also give the effect that the light keeps going "on/off", one moment of a screenshot it is dark, in another moment you see the Sphere light.
(tested in explorer mode, should this still have an effect/reason?)
Greetings, Roger
Test-DASH9.ZIP (301.78K)
Number of downloads: 36
#29
Posted 06 December 2023 - 02:29 AM
Just to be sure, the 3 examples per old and new releases of the Sphere lights.
As already mentioned, not only the 'flickering' effect, but also the change in the non-dimmed light effect (and "light spread".)
(tested between 2023-09-29 and 2023-11-14)
See attachment:
Test-SphareLichts_old-new.zip (1.24MB)
Number of downloads: 38
Greetings, Roger
#30
Posted 06 December 2023 - 10:24 AM