Csantucci, on 09 October 2022 - 01:02 AM, said:
Thank you. I hope that the involved developer reads this thread and comments here.
I think I've found the "flicker effect" problem.
Apparently, the combination "Type (1), Headlight (1)" is the cause!
IOW, if you give a sphere light to H0, all sphere lights H0, H1, H2 will give the "flicker effect".
So this problem is independent of the "dimming settings" (which doesn't work at the moment).
Again just to be sure, Sphere lights on H0 has been possible for years, other than the fact that H0=off may be often used.
@Jonathan, concerns "the light point moves back as the speed increases".
Can you test this again in latest U release? I don't see it right now, but maybe you have an example of a .ENG file? Who knows what (unexpected) setting causes this with the new Sphere lights?