New locomotive Project OR K37 The fabulous K37; or the prince in frogs togs.
#71 Inactive_geode_*
Posted 06 May 2010 - 06:49 AM
Cheers George
#72
Posted 06 May 2010 - 10:29 PM
#73
Posted 09 May 2010 - 09:36 PM
#74
Posted 10 May 2010 - 01:54 AM
#75
Posted 10 May 2010 - 02:27 AM
Cheers Bazza
#76
Posted 10 May 2010 - 01:59 PM
What's the poly count up to now? I'm interested to know as I have a project in mind that would require plenty of detail to look
right. Is 30,000 plus possible without using a freight animation. Would be nice if this were possible.
What is OR version 101? Is this the same version that was available around the first of the year?
Allen
#77
Posted 10 May 2010 - 02:49 PM
B & O GUY, on 10 May 2010 - 01:59 PM, said:
What's the poly count up to now? I'm interested to know as I have a project in mind that would require plenty of detail to look
right. Is 30,000 plus possible without using a freight animation. Would be nice if this were possible.
What is OR version 101? Is this the same version that was available around the first of the year?
Allen
Allen,
I'll let THE Captain reply on the poly count. But 30K plus is not a problem without a freight anim, nor subobjects. About OR versions, v22 was the last download release late last year. We're well beyond v101 and moving ahead. Stay tuned for more info in the coming weeks.
chrisvw
#78
Posted 10 May 2010 - 04:57 PM
I thought you'd disappeared of the face of the earth. Haven't heard hide ner hair from you in a long time.
Thanks for the info. I'll try to put it to good use.
Allen
#79
Posted 10 May 2010 - 06:44 PM
B & O GUY, on 10 May 2010 - 04:57 PM, said:
I thought you'd disappeared of the face of the earth. Haven't heard hide ner hair from you in a long time.
Thanks for the info. I'll try to put it to good use.
Allen
Allen,
I've spent the last few months really busy at work, but have found the time to get most of the way thru a redo the of the EM-1 drivers. Each driver pair has over 320 individually textured polys - tedious - because TSM just won't map the textures the way I want. I need to take a break from that for a while.
Started on your "Y" project. That's the next one out of the shop.
chrisvw
#80
Posted 10 May 2010 - 09:08 PM
The poly count is over twice that....68,874. No FA. Single LOD. 10 textures. This is the hybrid K27/37, I'm experimenting with. The K37 itself has a lot of detail, which I'm adding to the K27 mule to see what happens before I attempt the K37 proper.
Cheers Bazza