Elvas Tower: Invisible coaches after last Exp.-Release - Elvas Tower

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Invisible coaches after last Exp.-Release Rate Topic: -----

#1 User is offline   Rogue 

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Posted 09 August 2014 - 01:22 AM

Hi,

since the last experimental release I have a problem with some invisible carriages in a playable train:

Attached Image: Open Rails 2014-08-09 10-45-42.png


This is a regular consist and the carriages are there conc. the mass etc. but you can't see most of them.
And when you drive, the entire train moves with it as it should.
Other consists show different coaches in an invisible status so I couldn't find a pattern so far.
Could it be that this occured with X2395 ?

I also attached a wag-file of the coaches in this consist.

All the Best
Boris

Attached File  KS-F_IC-WR.wag (8.13K)
Number of downloads: 198

#2 User is offline   copperpen 

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Posted 09 August 2014 - 02:14 AM

X2395 is supposed to fix the " less than 2 axle/single bogie issue " , so there is a chance it may have caused other problems on some models. Do you have an earlier version of OR that you can check this against?.

#3 User is offline   Rogue 

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Posted 09 August 2014 - 03:20 AM

View Postcopperpen, on 09 August 2014 - 02:14 AM, said:

X2395 is supposed to fix the " less than 2 axle/single bogie issue " , so there is a chance it may have caused other problems on some models. Do you have an earlier version of OR that you can check this against?.


Unfortunately not...I recently deleted all the former releases but I am quite sure that this didn't happen in the exp. release from Friday last week.

Can someone post the link again where I can get the older releases ?
Then I could check....

#4 User is offline   markus_GE 

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Posted 09 August 2014 - 08:00 AM

See James' page: http://james-ross.co...jects/or/builds

Cheers, Markus

#5 User is offline   Rogue 

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Posted 09 August 2014 - 09:06 AM

View Postcopperpen, on 09 August 2014 - 02:14 AM, said:

X2395 is supposed to fix the " less than 2 axle/single bogie issue " , so there is a chance it may have caused other problems on some models. Do you have an earlier version of OR that you can check this against?.


I just tried it with X2394 it here everything works all right.

#6 Inactive_deibid_*

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Posted 09 August 2014 - 11:30 PM

I have experienced issues with rolling stock as well, a regression to a problem with Spanish 333 locomotives that was fixed many months ago
see related thread

#7 User is offline   BB25187 

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Posted 10 August 2014 - 09:00 AM

Hi,

By the way, a vehicle without any wheel (yes, this exists, even if this is a poor idea - dummy invisible wheels are much preferable) caused a complete loss of OR at rev #2396 (and probably #2388 as well): emission of an exception and then no "Runactivity.exe" stopped responding. I had to kill it from the task manager.

In this particular case, it seems that the condition (articulatedRear || articulatedFront) was true at line 872 of "TrainCar.cs", which is obviously wrong:
                    if (articulatedRear || articulatedFront)
                        WheelAxlesLoaded = true;


Adding a condition on "WheelAxlesLoaded" here workaround the issue:

                    if (WheelAxles.Count>0 && (articulatedRear || articulatedFront))
                        WheelAxlesLoaded = true;


This is not fix thoughand the cause of your problem may be slightly different.

Regards

#8 User is offline   edwardk 

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Posted 10 August 2014 - 11:02 AM

I need to know if these items that are invisible are articulated cars. Its possible the code you provided could fix this, but I do need more cars to test with to make sure. The problem is that you have to be careful when assigning cars the "WheelAxlesLoaded" tag. Most cars which consist of the standard 2 bogies/4 axles total do not have any problems. But when you start getting into the articulated area and of course how the model was designed, then its possible issues may come up. Its more than possible that most of these items can be fixed, but I need more items to test.

Edward K.

#9 User is offline   roeter 

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Posted 10 August 2014 - 11:10 AM

View Postedwardk, on 10 August 2014 - 11:02 AM, said:

I need to know if these items that are invisible are articulated cars.Edward K.

The answer to that is in the picture.
This is a German (DB) IC-train, with class 120 at the front and normal standard IC coaches. As far as I know the DB never produced articulated loco-hauled passenger coaches, certainly not for IC services. So these are quite normal, 2 bogie - 4 axle coaches.

Regards,
Rob Roeterdink

#10 User is offline   edwardk 

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Posted 10 August 2014 - 11:11 AM

View PostBB25187, on 10 August 2014 - 09:00 AM, said:

Hi,

By the way, a vehicle without any wheel (yes, this exists, even if this is a poor idea - dummy invisible wheels are much preferable) caused a complete loss of OR at rev #2396 (and probably #2388 as well): emission of an exception and then no "Runactivity.exe" stopped responding. I had to kill it from the task manager.

In this particular case, it seems that the condition (articulatedRear || articulatedFront) was true at line 872 of "TrainCar.cs", which is obviously wrong:
                    if (articulatedRear || articulatedFront)
                        WheelAxlesLoaded = true;


Adding a condition on "WheelAxlesLoaded" here workaround the issue:

                    if (WheelAxles.Count>0 && (articulatedRear || articulatedFront))
                        WheelAxlesLoaded = true;


This is not fix thoughand the cause of your problem may be slightly different.

Regards



The only minor problem I see is that by time you get down to this part of the code, the bogies and wheelaxles should already be set up. I did come up with the fix for the articulated wagons, but I was prepared in the back of my mind for issues since I was limited with what I had to test. In short, I need more models to test.


Edward K.

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