cesarbl, on 02 October 2023 - 07:59 AM, said:
I will get back to all when I work out what is holding the threshold at a constant value.
Posted 02 October 2023 - 11:45 AM
cesarbl, on 02 October 2023 - 07:59 AM, said:
Posted 02 October 2023 - 04:29 PM
Quote
Posted 02 October 2023 - 05:26 PM
Error: System.IO.IOException: BinaryReader encountered an invalid string length of -805306369 characters. at System.IO.BinaryReader.ReadString() at Orts.Simulation.RollingStocks.TrainCar.Restore(BinaryReader inf) in C:\Jenkins\jobs\Open Rails Unstable\workspace\Source\Orts.Simulation\Simulation\RollingStocks\TrainCar.cs:line 2225 at Orts.Simulation.RollingStocks.MSTSWagon.Restore(BinaryReader inf) in C:\Jenkins\jobs\Open Rails Unstable\workspace\Source\Orts.Simulation\Simulation\RollingStocks\MSTSWagon.cs:line 1922 at Orts.Simulation.RollingStocks.MSTSLocomotive.Restore(BinaryReader inf) in C:\Jenkins\jobs\Open Rails Unstable\workspace\Source\Orts.Simulation\Simulation\RollingStocks\MSTSLocomotive.cs:line 1342 at Orts.Simulation.RollingStocks.MSTSDieselLocomotive.Restore(BinaryReader inf) in C:\Jenkins\jobs\Open Rails Unstable\workspace\Source\Orts.Simulation\Simulation\RollingStocks\MSTSDieselLocomotive.cs:line 523 at Orts.Simulation.Physics.Train.RestoreCars(Simulator simulator, BinaryReader inf) in C:\Jenkins\jobs\Open Rails Unstable\workspace\Source\Orts.Simulation\Simulation\Physics\Train.cs:line 956 at Orts.Simulation.Physics.Train..ctor(Simulator simulator, BinaryReader inf) in C:\Jenkins\jobs\Open Rails Unstable\workspace\Source\Orts.Simulation\Simulation\Physics\Train.cs:line 673 at Orts.Simulation.Simulator.RestoreTrains(BinaryReader inf) in C:\Jenkins\jobs\Open Rails Unstable\workspace\Source\Orts.Simulation\Simulation\Simulator.cs:line 1586 at Orts.Simulation.Simulator.Restore(BinaryReader inf, String pathName, Single initialTileX, Single initialTileZ, CancellationToken cancellation) in C:\Jenkins\jobs\Open Rails Unstable\workspace\Source\Orts.Simulation\Simulation\Simulator.cs:line 541 at Orts.Viewer3D.Processes.GameStateRunActivity.Resume(UserSettings settings, String[] args) in C:\Jenkins\jobs\Open Rails Unstable\workspace\Source\RunActivity\Viewer3D\Processes\GameStateRunActivity.cs:line 518 at Orts.Viewer3D.Processes.GameStateRunActivity.<>c__DisplayClass41_0.<Load>b__3() in C:\Jenkins\jobs\Open Rails Unstable\workspace\Source\RunActivity\Viewer3D\Processes\GameStateRunActivity.cs:line 213 at Orts.Viewer3D.Processes.GameStateRunActivity.Load() in C:\Jenkins\jobs\Open Rails Unstable\workspace\Source\RunActivity\Viewer3D\Processes\GameStateRunActivity.cs:line 249 at Orts.Viewer3D.Processes.LoaderProcess.Load() in C:\Jenkins\jobs\Open Rails Unstable\workspace\Source\RunActivity\Viewer3D\Processes\LoaderProcess.cs:line 161 at Orts.Viewer3D.Processes.LoaderProcess.DoLoad() in C:\Jenkins\jobs\Open Rails Unstable\workspace\Source\RunActivity\Viewer3D\Processes\LoaderProcess.cs:line 140 at Orts.Viewer3D.Processes.LoaderProcess.LoaderThread() in C:\Jenkins\jobs\Open Rails Unstable\workspace\Source\RunActivity\Viewer3D\Processes\LoaderProcess.cs:line 111 at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart()
Posted 02 October 2023 - 10:46 PM
Weter, on 02 October 2023 - 04:29 PM, said:
Posted 03 October 2023 - 01:00 AM
pschlik, on 02 October 2023 - 05:26 PM, said:
pschlik, on 02 October 2023 - 05:26 PM, said:
Posted 03 October 2023 - 01:06 AM
Laci1959, on 02 October 2023 - 10:46 PM, said:
Posted 03 October 2023 - 02:02 AM
steamer_ctn, on 03 October 2023 - 01:06 AM, said:
Posted 03 October 2023 - 05:43 AM
steamer_ctn, on 03 October 2023 - 01:00 AM, said:
Posted 03 October 2023 - 09:25 PM
pschlik, on 03 October 2023 - 05:43 AM, said:
CarID = inf.ReadString();
Posted 03 October 2023 - 09:41 PM