Revision 103.1 of OR NewYear MG is available here
http://www.interazio...loads/index.php !
This unofficial version has been derived from the latest official OpenRails testing revision T1.3.1-1890, which already includes Monogame.
It includes also the other commits present in the official OR master release as of 24-8-2021.
This unofficial version includes the cruise control software written by Jindrich with final adaptations by myself.
This version includes some features not (yet) available in the Open Rails testing official version, that is:
- addition of track sounds in the sound debug window (by dennisat)
- F5 HUD scrolling (by mbm_or)
- checkbox in General Options tab to enable or disable watchdog
- increase of remote horn sound volume level
- when car is selected through the F9 window, the car's brake line in the extended brake HUD is highlighted in yellow (by mbm_or)
- improved distance management in roadcar camera
- signal script parser (by perpetualKid): reduces CPU time needed for signal management
- true 64-bit management, allowing to use more than 4 GB of memory, if available, in Win64 systems (mainly by perpetualKid)
- general options checkbox for optional run at 32 bit on Win64 (consumes less memory, recommended for computers with 4 GB RAM)
- translatable Train Driving Info window (see
http://www.elvastowe...post__p__251671 and following posts), by mbm_OR
- extended Raildriver setup (by perpetualKid)
- panto commands and animations now swapped when in rear cab
- correction to reduce transfer flickering at short distance
- allow passing a red signal for shunting through dispatcher window, see
https://trello.com/c...spatcher-window , by césarbl
- Fix memory usage indication that was clamped to 4 GB, see
http://www.elvastowe...post__p__257699
- option to skip saving commands (reduces save time on long activities), see
http://www.elvastowe...post__p__257687
- skip warning messages related to ruler token, that is introduced by TSRE5
- General Option to reduce memory usage
- track gauge can be changed over the whole route, see
http://www.elvastowe...ng-track-gauge/
- re-introduced advanced coupling, by steamer_ctn
- bug fix for
https://bugs.launchp...or/+bug/1895391 Calculation of reversal point distance failing
- bug fix for
http://www.elvastowe...-brakes-in-hud/
- bug fix for
http://www.elvastowe...post__p__265463 , by mbm_OR
- tentative support for RAIN textures for objects, terrain and transfers
- dynamic terrain and scenery loading strategy (useful for slower computers)
- enable customized tooltips for cabview controls, by adding a Label ( "string" ) line in the cabview control block in the .cvf file, by Jindrich
- commands to selectively throw facing or trailing switches, see
http://www.elvastowe...post__p__270291
- locomotive and train elevator, see
http://www.elvastowe...or/#entry271012
- preliminary bug fix for
http://www.elvastowe...timetable-mode/
- analog clocks list file no more needed, by jonas
- max fog distance increased to 300 km
- first cruise control implementation, by Jindrich and slightly adapted by me
- added AIFireman info in web and main display TrainDrivingInfo, by mbm_OR
- tentative improvement to sound deactivation in long player trains, see
http://www.elvastowe...comotive-sound/
- camera following detached wagons in hump yard operation by pressing Ctrl key while clicking with mouse on coupler in Train Operations Window to uncouple wagon
- bug fix that didn't check for null label text, see
http://www.elvastowe...post__p__273496
- re-introduced bug fix for missing shapes
http://www.elvastowe...post__p__272585
- Cruise control: support for proportional set speed controller, independent from throttle controller
- NEW: Cruise control: support for Combined control where the throttle section can be used also as max force selector
- NEW: Cruise control: corrected some bugs
- NEW: improve train driving window and web display, by mbm-OR
- NEW: insert updated acronyms for compact train driving window for EN-DE-FR-IT, by mbm-OR
- NEW: fix bug in stating whether tractive or braking force of ORTS_SIGNED_TRACTION_TOTAL_BRAKING
- NEW: Cruise control: add variable to adjust dynamic braking force change speed
- NEW: fix various cruise control bugs
The Monogame related code intentionally coincides only partly with the code of the OR official testing version.
Instructions and additional files to use the AWS TCS are available here
http://www.elvastowe...post__p__255510 .
Users having not more than 4 GB RAM are suggested to run selecting general options checkbox for optional run at 32 bit on Win64.
When running on Win64, the player can select if he prefers running at 64 bit or 32 bit. In this second case RunActivity32.exe is run, and only a maximum of 4 GB of RAM can be accessed by OR. If the computer has only 4 GB RAM, selecting the option to run at 32 bit on Win64 is recommended.
Note for developers: Runactivity32.exe is not generated by building the pack, but manually doing a copy of Runactivity.exe, renaming it Runactivity32.exe, and using on the Developer Command Prompt command corflags with the modifier -32BITPREF+
NOTE: See here
http://www.elvastowe...mg-and-reshade/ for an installation guide of ReShade.
When running on Win64, if you are running OR at 64 bit (option not checked) you must point ReShade to OpenRails64.exe; if you are running OR at 32 bit (option checked) you must point ReShade to OpenRails.exe.
It is suggested to unpack the .zip using 7zip, if other unpackers lead to problems.
Revision 102 can still be downloaded from here
http://www.interazio...loads/index.php (click on OR_NewYear_MG_oldrecent.zip) .