New Consist Editor for Open Rails
#351
Posted 20 October 2017 - 07:38 AM
edit: right after I installed 6923, found 6924 -- warp 9 Goku.
#352
Posted 21 October 2017 - 10:05 PM
Goku, on 19 October 2017 - 12:29 PM, said:
http://koniec.org/ts...RE5_v0.6922.exe
The problem was that TSRE crashed when texture width wasn't divisible by 8.
Thanks for the fix and update. This works fine now!
This fixes the crash of activity editor as well (when those consists are used as loose consist).
Best regards
Vincent
#353
Posted 31 October 2017 - 05:28 PM
#354
Posted 13 November 2017 - 10:16 PM
1. Make it easy to find the equipment you want with lots of sorting and filtering options. I did this by using a table with many columns, similar to YardMaster. Headings included railroad, livery, type and subtype, make and model, commodity, etc. The significant contribution in this respect was the addition of From and Till columns to designate the time period over which the equipment would be considered prototypical. If the user could not supply From and Till, the program would do so from railroad, livery, type, subtype, etc. with the assistance of data from an included set of csv's (but an online, crowd-sourced database would be far better). For example, an open bilevel autorack with Southern markings can pretty easily be narrowed down to a reasonably tight time period. Model makers might include a separate definition file in their zip packages so that each user wouldn't have to fill in all the details themselves.
2. Make it fast/easy to substitute items, either from the same time period or a different time period, with the goal of allowing the user to quickly rework a downloaded activity. It would have used railroad and commodities (in addition to target date) to determine which wagons should be used. Motive power selection would be determined by matching performance metrics (hp/ton and MaxGrade) to the old consist. A single click would reasonably re-create the consist in the target time period using the most applicable equipment in the user's trainset. Activity creators might include a definition file to help set substitution parameters.
3. Make it easy to manipulate multiple consists, with the goal of enabling the user to easily create a set of consists for an activity/activity pack without opening/closing many files. The concept was to load wagons, etc. into a "yard," similar to YardMaster. The "yard lead" would contain all the rolling stock in the activity/pack (auto-updating), and each track of the yard would contain a different consist. You could split and merge consists graphically. To get started the user would either open an existing activity, set of activities, or set of consists or they could start from scratch. In the latter case, both loading the yard lead and creating the consists could be assisted by the same autoselection process used in #2.
I suspect these ideas might have been more useful to you several months ago. Also, I hate to be the annoying guy who wants someone else to fulfill his ideas. On the other hand, if any of these sound intriguing I can go back and dust off my project to get more details and/or my set of csv data files covering railroads, equipment types, etc.
#355
Posted 21 November 2017 - 03:28 AM
#356
Posted 27 November 2017 - 11:11 PM
#357
Posted 28 November 2017 - 01:19 AM
Quote
Click on it and press F
#358
Posted 28 November 2017 - 04:31 AM
#359
Posted 30 December 2017 - 10:47 AM
#360
Posted 08 January 2018 - 01:14 PM