New Consist Editor for Open Rails
#341
Posted 20 June 2017 - 09:34 AM
NVM, got it worked out... but everytime make a consist and save it, it doesn't appear in Open Rails. What do I do?
#342
Posted 20 June 2017 - 10:30 AM
#343
Posted 20 June 2017 - 10:33 AM
RailroadFan, on 20 June 2017 - 09:34 AM, said:
Did you get the latest zip file or just the exe file? For a while I was grabbing just the exe and didn't realize that you are supposed to grab the latest zip file, extract it, and then replace that with the latest exe.
#344
Posted 14 October 2017 - 11:47 AM
Thanks for the huge job already done on TSRE! Among other things, modifying route sceneries is now a real pleasure.
It looks like some shape files may crash TSRE consist editor (last version 0.6921).
You may want to install and try this french rail car: http://www.bb25187.e..._X3800_v104.exe, then access any of the corresponding consists with TSRE (for instance ABFC_X4039_VL.con or ABFC_X4039_VL_OR.con).
I am still unsure, but TSRE activity editor may expose the same issue when loose consists make use of those shapes.
Note that the shapes are accepted by OpenRails, MSTS and MSTS consist editor.
Best regards
#345
Posted 14 October 2017 - 12:17 PM
BB25187, on 14 October 2017 - 11:47 AM, said:
Thanks for the huge job already done on TSRE! Among other things, modifying route sceneries is now a real pleasure.
It looks like some shape files may crash TSRE consist editor (last version 0.6921).
You may want to install and try this french rail car: http://www.bb25187.e..._X3800_v104.exe, then access any of the corresponding consists with TSRE (for instance ABFC_X4039_VL.con or ABFC_X4039_VL_OR.con).
I am still unsure, but TSRE activity editor may expose the same issue when loose consists make use of those shapes.
Note that the shapes are accepted by OpenRails, MSTS and MSTS consist editor.
Best regards
Shape Viewer has no problem viewing this Engine.
#346
Posted 15 October 2017 - 10:48 AM
cr-stagg, on 14 October 2017 - 12:17 PM, said:
If you mean that the traditional / standalone ShapeViewer by P. Gausden can display those engines, this is definitely correct.
However, those engine do crash TSRE CE. The issue "disappears" if one replaces the main shape in the engine file.
I could make a screenshot with another consist which is a bit longer to crash. We notice the wrong mapping of textures.
http://imageshack.com/a/img924/3347/fkZ4yU.jpg
Here is the same consist in OR:
http://imageshack.com/a/img923/5923/55eLQd.jpg
BR
#348
Posted 19 October 2017 - 12:29 PM
Quote
Try this version:
http://koniec.org/ts...RE5_v0.6922.exe
The problem was that TSRE crashed when texture width wasn't divisible by 8.
#349
Posted 19 October 2017 - 04:45 PM
I don't know if this has been mentioned but the three Wabash Auto Parts ( OR only ) gondolas crash the TSRE Con Editor.
Their development thread >>> http://www.elvastowe...ll-fanim-loads/
All three load in Shapeviewer
These three models
WAB_gon_14144_auto_OR.wag
WAB_gon_14174_auto_OR.wag
WAB_gon_14177_auto_OR.wag
Attached File(s)
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bandicam 2017-10-19 17-44-30-680.jpg (236.51K)
Number of downloads: 1
#350
Posted 20 October 2017 - 12:48 AM