New loading screen
#31
Posted 28 December 2013 - 03:36 PM
I want to emphasise that it is strictly an estimate and runs off of collected data, so cannot appear the first time you load any particular activity, explore route setup or saved game. It should appear if you open something the second time. Subsequent loads will improve its collected data, although the first run ought to be a pretty good start. It does not take in to account any settings, so e.g. turning distant mountains on/off will outright confuse it - but it will correct itself over subsequent runs. It does take into account every choice in the menu, so e.g. changing the consist, starting time, season or weather on an explore route will count as a different run.
Some of these I plan to correct but it's a start. Enjoy. :)
#33
Posted 29 December 2013 - 02:39 AM
X1908 fixes an issue where the loading screen was causing loading to take quite a bit longer than it used to.
#34
Posted 29 December 2013 - 08:18 AM
James Ross, on 28 December 2013 - 03:36 PM, said:
Must be the most accurate progress bar I've ever seen; and self-adjusting too.
May I compliment you on your code for "Loading progress indication calculations"? Clear enough for me to follow along and I'm only an amateur programmer.
Thanks, James.
#35
Posted 29 December 2013 - 05:33 PM
#36
Posted 29 December 2013 - 07:17 PM
:dance3:
#37
Posted 30 December 2013 - 03:55 AM
Genma Saotome, on 29 December 2013 - 05:33 PM, said:
Or, looking at it from the other end, an audible summons N secs before the end telling you it's time to stop playing with the cat and sit down at the computer.
P.S. 6:40 sounds a lot. How long does it take MSTS to load, I wonder?
#38
Posted 30 December 2013 - 04:31 AM
cjakeman, on 30 December 2013 - 03:55 AM, said:
IDK really how OpR does the loading, but I seem to recall from what I´ve read in different threads here that it does ALL loading (except for which files are available) in the preparation for running an activity / explore mode (when the loading screen is now shown).
MSTS, OTOH, does quite a bit of its loading already at program startup, hence the error messages about file error there already.
In conclusion, in this comparation these differences must be taken into account, as that way, MSTS will always win it - no matter, if OpR´s loading time can be shortened...
Cheers, Markus
#39
Posted 30 December 2013 - 06:51 AM
Genma Saotome, on 29 December 2013 - 05:33 PM, said:
I'll see what I can do; I kinda hope that 6m40s time was before I made the fix in X1908. :dance3:
#40
Posted 30 December 2013 - 06:58 AM