When starting in the 3D cabview, you will see the 'Right Side Front' and 'Right Side Rear' windows as well as the 'Front and rear windows' are drawn with a translucent alpha (8-bit). These windows have their origin points within 1.3 metres of the starting camera position where the drivers head would be. Rotate the view to the left of the cab and observe the 'Left side rear' and 'Left side front' as well as the 'Left front door' windows are drawn completely transparent as one would expect with a 1-bit alpha.

The image below has lines pointing to the origin points for the respective objects in Blender.

To view the problem, use the ALT + left cursor key to move the camera view towards the left side of the cab. When the camera position is within the 1.3 metres of the origin points for the respective left hand side windows, they will change from displaying as transparent to showing with translucency. Rotate the camera to view the the drivers side and the drivers side windows are now displaying as transparent. Moving the camera left and right will show the change in window transparency.
I have confirmed that it is the distance of the origin point for the object from the camera location that controls is the window is drawn as translucent or transparent. I did this by moving the origin point for the left side windows within 1.3 metres of the driver sitting position. That resolves the issue for the side windows but cannot be done for the front door as moving the origin point affects the rotation point for the door open/close animation.
Oddly if you move the camera view outside the left side of the cab the translucency remains on the front and rear windows when beyond the 1.3 metre distance yet disappears when the camera view is moved outside the right hand side of the cabview.
I have a attached a locomotive with the 3D cabview to demonstrate the issue. Excuse the crudeness of the models, they are a work in progress.

Number of downloads: 307
This may or may not be related to the following reported issues:
http://www.elvastowe...ow-alpha-issue/
http://www.elvastowe...aphical-issues/
Cheers,
Marek.