MSTS/Kosmos Environments Proposal for Blueprint
#41
Posted 11 February 2019 - 01:41 PM
Robert
#42
Posted 12 February 2019 - 06:49 AM
SP 0-6-0, on 11 February 2019 - 01:41 PM, said:
Robert
Yeah i know. Bigger issue is, ORTS is way behind of MSTS in that area ( unrealistic sunrise/sunset timing, cartoonish sky colors and ambient ligthing , etc)
#43
Posted 12 February 2019 - 07:15 AM
C490, on 12 February 2019 - 06:49 AM, said:
Hi Folks,
Huh ?
I feel completely the opposite - LOL - my ORTS looks light years better than anything MSTS ever produced...
Regards,
Scott
#44
Posted 12 February 2019 - 08:27 AM
Of course, the other factor related to Kosmos is the water, and I think THAT is where OR isn't quite up to par with MSTS. IMHO, I do think OR may be better suited with going its own direction for water, including reflection, ripples, or other dynamics, rather than only sticking to Kosmos compatibility (although that's not necessarily a bad thing). Kosmos water was good at the time for MSTS, since there wasn't much that could be done with the water back then, but I think OR has the capability to go much beyond that (I would say the "sky's the limit," but it's more like "the water's the limit" at the moment).
#46
Posted 12 February 2019 - 09:12 AM
I also would like it if windows could be rain streaked and the wipers clearing the rain and snow too.
Robert
#47
Posted 12 February 2019 - 10:57 AM
I don’t know if this would help - and I don’t know what’s included in the package - but one of the best companies on the flight simulator side released their windshield physics based rain drops product - for free - as a community service - both for freeware and payware... It’s very realistic and affected by speed through the air - gravity - etc... While I don’t know what’s needed on the game engine side - this product is actually aimed at modelers - as it’s incorporated into the actual model file itself... I don’t know if any of the assets would prove beneficial on this side of the fence - but it might be worth a look for those in the know...
https://a2asimulatio...fect-for-p3dv4/
Regards,
Scott-
#48
Posted 12 February 2019 - 01:32 PM
#49
Posted 14 February 2019 - 03:05 AM
scottb613, on 12 February 2019 - 07:15 AM, said:
Huh ?
I feel completely the opposite - LOL - my ORTS looks light years better than anything MSTS ever produced...
Regards,
Scott
Yup . Daytime :) Until is not ruined by afternoon or sunset.
ORTS SUNSET
http://www.elvastower.com/forums/uploads/monthly_08_2012/post-2126-0-11190800-1344908842_thumb.jpg
MSTS (probably not default but tuning color and lighting values in env files)
https://i.ytimg.com/vi/b4BWVw2RKPE/maxresdefault.jpg
https://farm2.staticflickr.com/1588/25385608825_6e4e1dae7d_b.jpg
http://train-simulator.sebastianfrey.de/screenshots/kyro0146.jpg
#50
Posted 07 August 2019 - 07:43 AM
Is there any improvement planned regarding sunset/sunrise ?
Cheers