Elvas Tower: Cabview - Position des Hebels in Texture - Elvas Tower

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Cabview - Position des Hebels in Texture Rate Topic: -----

#71 User is offline   Icik 

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Posted 26 November 2016 - 01:26 PM

In some cases it is used in this entry, which works similarly to the GP38.

Lever (
Type ( ENGINE_BRAKE LEVER )
Position ( 526 265 104 104 )
Graphic ( "..//..//common.cab//cab150//150021_DAKO-BP.ace" )
Style ( NOT_SPRUNG )
MouseControl ( 1 )
NumFrames ( 9 3 3 )
NumPositions ( 1 0 )
NumValues ( 1 0 )
Orientation ( 0 )
DirIncrease ( 0 )
ScaleRange ( 0 1 )
)

#72 User is offline   Csantucci 

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Posted 26 November 2016 - 01:47 PM

OK, I will try that.

#73 User is offline   Csantucci 

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Posted 27 November 2016 - 01:33 PM

Hi Icik,
try replacing in x.3672 following .dll file. Pls. check also other controls (standard and non-standard) because there are so many cases possible that touching in one place to solve one case may damage other cases.

Attachment removed because patch committed.

#74 User is offline   Icik 

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Posted 28 November 2016 - 07:55 AM

Hi Mr. Csantucci,
I`ve checked and seems to be good. For advanced testing need more time. Good work!


But one problem I found in drawing alpha channel. More on the screen.

You advise me where is the problem? Why OR portrays these lines? In MSTS does it not. OR accesses to the alpha channel other than by MSTS?

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#75 User is offline   Csantucci 

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Posted 28 November 2016 - 08:51 AM

That's good! I will wait a couple of days in case you or someone else finds some other problem and then I'll upload it.
Re the alpha problem, I too have cabs with such problem. I think it is the same problem as here http://www.elvastowe...__1#entry167899 . OR is more precise than MSTS and draws also the contours of the graphic file. It requires editing the contours of the graphic file to make them fully transparent.

#76 User is offline   Csantucci 

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Posted 30 November 2016 - 07:05 AM

Committed in x.3674.

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