Elvas Tower: Cabview - Position des Hebels in Texture - Elvas Tower

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Cabview - Position des Hebels in Texture Rate Topic: -----

#31 User is offline   Csantucci 

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Posted 25 October 2016 - 12:34 PM

I don't understand how
Combined_Control ( 0 1 1 1 throttle dynamic ) 

should work.
The above line would mean that Combined_Control may vary from 0 to 1, but transition from throttle to dynamic occurs to 1? If it is so, there is no range for the dynamic brake. Shouldn't that be something like
Combined_Control ( 0 1.751 1 1 throttle dynamic ) 

?

I don't understand what you mean with the sentence here below

View PostIcik, on 25 October 2016 - 11:01 AM, said:

- it should NumValues from 1 to 0 display so correctly NumPositions 1, but is displayed NumPositions 2



Where can I donwload the trainset and the cabview?

By the way, the fantasy in generating the most strange control parameters is incredible!

#32 User is offline   Icik 

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Posted 26 October 2016 - 06:08 AM

Here :-) ... https://uloz.to/!3lr...zssk-240081-rar

#33 User is offline   copperpen 

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Posted 26 October 2016 - 10:59 AM

For reference this is the default Dash9 combined control line. Combined_Control( 0 1 0.5 0.5 throttle dynamic )

Range of the control is 0 to 1 with equal portions allocated to throttle and dynamics. Any decimal can be used in the second pair of numbers, but that cannot be a whole number, they can only equal the total of the range.

If the specified range is larger, eg: 0 2 then the allocated portions can be 1 1

#34 User is offline   Csantucci 

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Posted 26 October 2016 - 11:42 AM

View Postcopperpen, on 26 October 2016 - 10:59 AM, said:

If the specified range is larger, eg: 0 2 then the allocated portions can be 1 1


Thanks Merwyn,
in fact this is the case here.
Icik,
with x.3654 I removed a first bug. Now in the throttle part it seems to be working OK in my opinion and the steps of your rheostatic loco seem to be shown correctly :) . I'm not however sure that this is true also for the dynamic part. Pls. check.

#35 User is offline   Icik 

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Posted 26 October 2016 - 11:45 AM

Yes, that sounds logical.
In MSTSbin this works, but OR is reading wrong position.

#36 User is offline   Csantucci 

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Posted 26 October 2016 - 11:46 AM

Hi Icik, you seem not to have seen my post just before yours.

#37 User is offline   Icik 

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Posted 26 October 2016 - 11:52 AM

Hi Mr. Csantucci, I have now readed your post. But I cant make test, update is not working for now. :-(

#38 User is offline   Csantucci 

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Posted 26 October 2016 - 12:04 PM

Try replacing attached file in x.3652.


15/11/2016: attachment removed because patch committed.

#39 User is offline   Icik 

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Posted 26 October 2016 - 12:43 PM

Starting position is now correct (0.degree), but 10.degree, 15.degree, 22.degree, 25.degree, 29.degree and 31.degree misses shot. It can be seen on the motion of controller.
In eng file I have Combined_Control (0 1 1 1 dynamic throttle), but it has to be properly Combined_Control (0 2 1 1 dynamic throttle).
You can do this to fit on Combined_Control (0 2 1 1 dynamic throttle)?

#40 User is offline   Csantucci 

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Posted 26 October 2016 - 12:53 PM

Combined_Control (0 2 1 1 throttle dynamic) is not managed correctly by the moment, and never was. I never saw a real case using such combination, also because it is exactly the same as Combined_Control (0 1 0.5 0.5) by dividing all NumValues by two.
What control in .cvf file are you saying does not work correctly? This one?
		CombinedControl (
			Type ( CP_HANDLE COMBINED_CONTROL )
			Position ( 150 338 237 122 )
			Graphic ( ../../common.cab/cab240zssk/240_kontroler.ACE )
			Style ( NONE )
			MouseControl ( 1 )
			NumFrames ( 8 2 4 )
			NumPositions ( 134 0 	1 	2 	3 	6	 5 	6 	5 	6 	5	 6	 5 	6 	5 	6	 5	 6 	5 	6 	5 	6 	5 	6 	5 	6 	5 	6 	5	 6 	5	 6 	5	 6 	5 	6	 5	 6	 5	 6	 5	 6 	5 	6	 5	 6	 5	 6 	5	 6	 5 	6 	5 	6 	5 	6 	5	 6 	5 	6 	5	 6	 5 	6	 5 	6 	5 	6	 5	 6 	6 	5 6	 5	 6	 5	 6 	5	 6 	5 	6 5 6 5 6 5 6 5 6 5 6 5 6 5 6 5 6 5 6 5 6 5 6 5 6 5 6 5 6 5 6 5 6 5 6 5 6 5 6 5 6 5 6 5 6 5 6 5 6 5 6 5 6 5 6)
			NumValues ( 134    0	0.08	0.14	0.19	0.249	0.25	0.269	0.27	0.299	0.3	0.329	0.33	0.359	0.36	0.389	0.39	0.419	0.42	0.459	0.46	0.489	0.49	0.519	0.52	0.539	0.54	0.569	0.57	0.589	0.6	0.629	0.63	0.649	0.65	0.679	0.68	0.709	0.71	0.739	0.74	0.759	0.76	0.789	0.79	0.809	0.81	0.839	0.84	0.859	0.86	0.879	0.88	0.899	0.9	0.919	0.92	0.949	0.95	0.959	0.96	0.969	0.97	0.974	0.975	0.979	0.98	0.989	0.99	1	1.001	1.01	1.011	1.02	1.021	1.025	1.026	1.03	1.031	1.04	1.041	1.05	1.051	1.08	1.081	1.1	1.101	1.12	1.121	1.14	1.141	1.16	1.161	1.19	1.191	1.21	1.211	1.24	1.241	1.26	1.261	1.29	1.291	1.32	1.321	1.35	1.351	1.37	1.371	1.4	1.401	1.43	1.431	1.46	1.461	1.48	1.481	1.51	1.511	1.54	1.541	1.58	1.581	1.61	1.611	1.64	1.641	1.67	1.671	1.7	1.701	1.73	1.731	1.75	1.751 )
			Orientation ( 0 )
			DirIncrease ( 0 )
		)


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