Elvas Tower: New Route Editor for Open Rails - Elvas Tower

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New Route Editor for Open Rails Build routes without msts Rate Topic: -----

#1041 User is offline   jamesc25313 

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Posted 07 October 2016 - 06:52 PM

 Goku, on 07 October 2016 - 04:58 PM, said:

Wersion with shadows has a bug inside shader file that takes 10-50% fps.

Open shaders/standardbloom.fs and replace line:

for (int i=0; i<shadowsEnabled; i++){

with:

if(shadowsEnabled == 4)
for (int i=0; i<4; i++){

Any way to check FPS in your program?

#1042 User is offline   Goku 

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Posted 08 October 2016 - 07:19 AM

You need to use external app.

-------
New Version: http://koniec.org/ts...SRE5_v0.634.zip

- fixed shader bug causing huge FPS drops
- improved performance, average 20% FPS more
- enable/disable shaders in settings
- something new

#1043 User is offline   jamesc25313 

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Posted 08 October 2016 - 02:38 PM

How about being able to toggle microtex on and off? Would come in handy with terrain painting.

#1044 User is offline   jamesc25313 

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Posted 08 October 2016 - 11:25 PM

Editor crashes when entering custom width, or height using forest objects. It will CTD when you delete all digits one-by-one.

#1045 User is offline   Goku 

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Posted 08 October 2016 - 11:39 PM

Fixed.

#1046 User is offline   Goku 

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Posted 18 October 2016 - 11:35 AM

New version (update only) http://koniec.org/ts...SRE5_v0.638.exe

- edit filename
- auto add to TDB ( no need for Z, return to old mode using Ctrl+Q )
- stick to terrain like in MSTS RE ( H and N keys )
- put texture painting
- dynamic track properties now works
- search box, better list
- some new, small things, bug fixes

#1047 User is offline   3dmax 

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Posted 18 October 2016 - 12:55 PM

Goku, you can make cables (network, power lines ) stick to each other? Is it possible?

#1048 User is offline   Goku 

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Posted 18 October 2016 - 12:59 PM

Maybe in the future. Now you can use alternative solution:
http://www.elvastowe...post__p__208604

#1049 User is offline   3dmax 

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Posted 19 October 2016 - 12:48 AM

Thanks Goku, but a little something. I have a wire going in zigzags. Something like this http://storage3.static.itmages.ru/i/16/1019/s_1476866890_5692764_2a82e5f35a.jpg.

Mugs is at the junction of the wires, On straights go in zigzags, curves there is a wire or tilt right or left.

#1050 User is offline   mrmosky 

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Posted 19 October 2016 - 01:15 AM

Hi Goku,

Since the dynamic shadows version, I now have this giant shadow across my route. It moves along with the user view, as if a giant space ship is hovering over the terrain.http://i1077.photobucket.com/albums/w471/mrmosky/shadow.jpg

If I use version 0.632, there is no problem.

Geoff

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