Signal light glow
#41
Posted 14 September 2014 - 03:33 AM
#42
Posted 14 September 2014 - 03:50 AM
I understand, that ORTS cannot completely mimick MSTS, and that this is a feature MSTS didn´t even really have in this form - tricking it into signal light "glow" was done using special textures and light size settings. But it worked.
Anyway, :pleasantry: for your comment :)
Cheers, Markus
#43
Posted 14 September 2014 - 05:29 AM
markus_GE, on 14 September 2014 - 02:59 AM, said:
No, that is caused by the "tick" used to make signal lights glow in MSTS. It continues to work in OR by default. An alternative is to use normal signal lights and enable the OR option for glow - this is preferred as it doesn't involve the content being deliberately wrong. Using both the MSTS trick and the OR option is doubling-up the same effect and should not be expected to work, sorry.
#44
Posted 14 September 2014 - 05:39 AM
Anyway, I´ll obviously have to go learn how to edit those sigcfgs again :pleasantry:
Cheers, Markus
#45
Posted 14 September 2014 - 06:17 AM
In fact, with a standard siglight ace, a light diameter of 0.18 and the glow enabled, I can see a signal at night in direct line of sight from well over 3 miles away. Very very small, but it is there and visible. In daylight this distance comes down to just over two miles.
#46
Posted 20 September 2014 - 09:32 PM
#47
Posted 21 September 2014 - 05:47 AM
#48
Posted 22 September 2014 - 02:13 AM
R H Steele, on 20 September 2014 - 09:32 PM, said:
All signal lights expand by the same proportions, so the final size of the glow is only variable by the size of the light in sigcfg.dat. Dwarf signal lights may need to be "dimmer" than their size indicates, but we don't have that control yet.
#49
Posted 22 September 2014 - 09:33 AM
James Ross, on 22 September 2014 - 02:13 AM, said:
Thanks James for that clarification, also to copperpen. Then I'll either "switch off" that experimental option for routes with these or adj dia. manually until control is implemented.
#50
Posted 28 September 2014 - 02:51 PM
I understamd why it isnt , but some of the variety of semaphores , especially disc signals
are physically small and hard to see until you are really close to them.
Other types like Upper Quadrants with 3 arms can be hard to see , as the 3rd arm is smaller and shorter
than the main arms.
Semaphores normally are lit during the day, so I cant see any downside in being able to see the lights.
Thanks.