dennisat, on 07 April 2014 - 07:27 AM, said:
I've been testing this feature on Dorset Coast and it certainly reduces the number of draw calls (loads up the GPU somewhat more of course) and increases frame rates.
However, I am seeing some weird effects...
I seem to be the only one with any problems with model instancing. I have been experimenting with X2157 on Dorset Coast this morning and have tried a lot of combinations of Nvidia graphic options, including defaults, with no improvement to the flickering transparent textures. Note the Clapham Junction platform canopies in the first two (static) screenshots below; with instancing turned off the flickering does not occur. So far, I have come across two artifacts which are the light cones of JP1.streetlight.s. This is used extensively as a platform light in this route. These always occur at the same locations and are not there when instancing is turned off. See last two screenshots below.
Is it my graphics card - GTX460? It is working hard but does not seem to be hitting max memory or GPU when these effects occur, according to GPU-Z.
Flickering transparent textures:
Random Artifacts: