Rain Some tweaking and so on
#1
Posted 27 January 2014 - 06:52 PM
Again, thanks for all the improvements!
Steve
#2
Posted 27 January 2014 - 08:53 PM
#4
Posted 28 January 2014 - 01:03 AM
#5
Posted 28 January 2014 - 01:51 AM
#6
Posted 28 January 2014 - 01:54 AM
SVRy_Steve, on 27 January 2014 - 06:52 PM, said:
You can increase the maximum by changing the limits in Weather.cs IIRC. That said, I would like to replace the rather strange way the weather currently works (you can clearly see some of the weirdness when you move the camera around while paused).
#7
Posted 28 January 2014 - 02:25 AM
#8
Posted 28 January 2014 - 02:33 AM
gpz, on 28 January 2014 - 02:25 AM, said:
Oh dear. I'd probably base it on the particle/emissions code since that is doing reasonably similar things.
#9
Posted 28 January 2014 - 04:57 AM
Clear, Partly Cloudy, Overcast, Light Rain, Rain, Heavy Rain, Light Snow, Snow, Blizzard.
I should have them all added by the end of the week. Also, I'm adjusting the menu so, for example, Blizzard isn't available in Summer, and Rain isn't available in Winter.
Robert
#10
Posted 28 January 2014 - 05:01 AM
James Ross, on 28 January 2014 - 01:54 AM, said:
Yeah, that is weird. You might have to disable camera movement while paused... but the problem should go away when you switch to particles.
Robert