I have generated a patch that allows for a wider variety of terrain/transfer seasonal textures.
With this (not optimized) patch if there are no additional seasonal directories the behaviour is as now. So no compatibility problem arises.
If however there is one or more of following directories, and if the related terrain/transfer file is present therein, such file is selected for loading:
- SPRING
- SPRINGSNOW
- AUTUMN
- AUTUMNSNOW
- WINTER.
WINTERSNOW is not present, as its function is considered to be performed by the SNOW directory.
As outlined above, even only a part of such additional directories can be present, and they can even be only partially populated.
I did not add SUMMERSNOW, as it is completely absent in MSTS, but this could be discussed.
I would like to hear comments on this patch. I have a moderate fear that it could slow down in a non negligeable way terrain texture fetching, so also comments on this are welcome. Anyhow code optimizations could be performed.
Helpers.cs.patch.zip (809bytes)
Number of downloads: 178