Elvas Tower: Open Rails 1.5 is coming soon - Elvas Tower

Jump to content

  • 21 Pages +
  • 1
  • 2
  • 3
  • 4
  • Last »
  • You cannot start a new topic
  • You cannot reply to this topic

Open Rails 1.5 is coming soon Rate Topic: -----

#11 User is offline   A D REID 

  • Apprentice
  • Group: Status: Active Member
  • Posts: 48
  • Joined: 03-September 19
  • Gender:Male
  • Location:Toronto, Ontario, Canada
  • Simulator:Open Rails
  • Country:

Post icon  Posted 17 August 2022 - 08:39 AM

ORTS v1.5 ISSUE

On the initial screen, at the top, there is a link What's new? -- clicking on this link results in the following message:

Error: Failed to connect to MySQL: No connection could be made because the target machine actively refused it.


Regards,
Dan Reid


#12 User is offline   A D REID 

  • Apprentice
  • Group: Status: Active Member
  • Posts: 48
  • Joined: 03-September 19
  • Gender:Male
  • Location:Toronto, Ontario, Canada
  • Simulator:Open Rails
  • Country:

Post icon  Posted 17 August 2022 - 09:09 AM

 A D REID, on 17 August 2022 - 08:39 AM, said:

ORTS v1.5 ISSUE

On the initial screen, at the top, there is a link What's new? -- clicking on this link results in the following message:

Error: Failed to connect to MySQL: No connection could be made because the target machine actively refused it.


Regards,
Dan Reid



It turns out that I cannot connect to the Open Rails website through my browser either !

#13 User is offline   Marci 

  • Apprentice
  • Group: Status: Active Member
  • Posts: 30
  • Joined: 27-November 21
  • Gender:Male
  • Simulator:MSTS, OR
  • Country:

Posted 17 August 2022 - 09:31 AM

I am trying version 1.5-rc1. The overhead line voltage meter does not work in the locomotive cab. If I separate the synchronous control of two electric locomotives, the pantograph also goes up on the second locomotive.

#14 User is offline   James Ross 

  • Open Rails Developer
  • Group: Status: Elite Member
  • Posts: 5,492
  • Joined: 30-June 10
  • Gender:Not Telling
  • Simulator:Open Rails
  • Country:

Posted 17 August 2022 - 10:49 AM

 A D REID, on 17 August 2022 - 08:39 AM, said:

ORTS v1.5 ISSUE

On the initial screen, at the top, there is a link What's new? -- clicking on this link results in the following message:

Thanks for letting us know. This is an issue with all of UKTrainSim, who kindly host the Open Rails website, rather than an issue with the program :)

#15 User is offline   A D REID 

  • Apprentice
  • Group: Status: Active Member
  • Posts: 48
  • Joined: 03-September 19
  • Gender:Male
  • Location:Toronto, Ontario, Canada
  • Simulator:Open Rails
  • Country:

Post icon  Posted 18 August 2022 - 10:23 AM

ORTS 1.5 -- DIFFERENT BEHAVIOR

KC-A.act (newyearsdayv1-02.zip) for BNSF Scenic Sub runs successfully in earlier versions of Open Rails (such as 1.4). This activity has a LOT of AI traffic, coordinated with wait points and double reverse points, but the AI trains behave differently in Open Rails 1.5, resulting in a "traffic Jam" that makes it impossible to complete the activity. I have attached the log file, Attached File  OpenRailsLog 2022-08-17a.txt (11.73K)
Number of downloads: 196, but I don't think it will be useful in understanding the situation. I have also created a "save pack" (Attached File  SavePack 2022-08-17a.zip (589.29K)
Number of downloads: 193) -- I'm hoping this may allow someone to rerun the activity from one of my save points.


While investigating this problem, I encountered another issue -- the simulator crashed when I tried to resume at a point that was 01:00:00 into the activity -- Attached File  OpenRailsLog 2022-08-17b.txt (14.25K)
Number of downloads: 212


I also encountered another crash when I attempted to resume from a point 00:47:40 into the activity -- Attached File  OpenRailsLog 2022-08-17-c.txt (18.3K)
Number of downloads: 220


Upon further investigation, by re-running the activity from beginning, I discovered that an AI service (KC-AI-1A) stops just before the siding at Mukilteo, rather than proceeding to the end of its path and disappearing. This may be due to a difference in signaling behavior, as I also noticed that that the AI train took longer to reach that point because it encountered a restrictive signal on route (this does not happen when the activity is run with version 1.4). In the final state, the Dispatcher Information in the Extended HUD shows "NODE EOA" -- for full details, see my screenshot -- Attached File  Screenshot 2022-08-18a.zip (741.31K)
Number of downloads: 183


Regards,
Dan Reid

#16 User is offline   engmod 

  • Open Rails Developer
  • PipPipPipPipPipPipPip
  • Group: ET Admin
  • Posts: 1,785
  • Joined: 26-February 08
  • Gender:Male
  • Location:Eltham, Victoria, Australia
  • Simulator:ORNYMG
  • Country:

Posted 18 August 2022 - 05:19 PM

OR 1.5 rc1

Running one of my known activities from Bodiddly, Zanesville switching.

At the start of the activity I have to build a consist.
While doing the work, one of the switches behind stops responding.

You will notice in the attached picture, that the activity is in manual mode,
You will also notice that the switch monitor is showing the lower switch has a path set,

This set path should not be there, and appears after a particular set of moves.

With no errors in the log and this being a commercial route, how would you like to proceed.

This bug goes back to 2019, so not recent.

Attached thumbnail(s)

  • Attached Image: zanesville switch  2022-08-19 17.08.53.jpg


#17 User is offline   Hannes44 

  • Fireman
  • Group: Status: Active Member
  • Posts: 161
  • Joined: 10-October 17
  • Gender:Male
  • Location:Select State/Province
  • Simulator:Open Rails
  • Country:

Posted 19 August 2022 - 12:52 AM

I'm slightly confused with this version 1.5 thread and the trello board listing total different cards for 1.5: "Consist editor", "New 3D model format", "Darkness in tunnels", "Locomotive editor" etc.etc. they are not secretly implemented somewhere in a special 1.5 version?

#18 User is offline   cjakeman 

  • Vice President
  • PipPipPipPipPipPipPipPip
  • Group: ET Admin
  • Posts: 2,873
  • Joined: 03-May 11
  • Gender:Male
  • Location:Peterborough, UK
  • Simulator:Open Rails
  • Country:

Posted 19 August 2022 - 10:28 AM

 Hannes44, on 19 August 2022 - 12:52 AM, said:

I'm slightly confused with this version 1.5 thread and the trello board listing total different cards for 1.5: "Consist editor", "New 3D model format", "Darkness in tunnels", "Locomotive editor" etc.etc. they are not secretly implemented somewhere in a special 1.5 version?

Sadly no :-)

The Trello board "Roadmap" indicates the features we hoped our developers would focus on after v1.4. There is indeed a confusing gap between where we are and where we hoped to be, but we are always grateful for the improvements that the team have delivered.

And of course, with practice and feedback, we improve our skills and can tackle the harder tasks.

#19 User is offline   engmod 

  • Open Rails Developer
  • PipPipPipPipPipPipPip
  • Group: ET Admin
  • Posts: 1,785
  • Joined: 26-February 08
  • Gender:Male
  • Location:Eltham, Victoria, Australia
  • Simulator:ORNYMG
  • Country:

Posted 19 August 2022 - 01:34 PM

Please note my revised post above.

#20 User is online   Weter 

  • Member, Board of Directors
  • PipPipPipPipPipPipPipPipPipPip
  • Group: ET Admin
  • Posts: 6,995
  • Joined: 01-June 20
  • Gender:Not Telling
  • Simulator:ORTS
  • Country:

Posted 19 August 2022 - 03:26 PM

 Weter, on 16 August 2022 - 07:03 AM, said:

Actual translation would be there, I hope.

Ready.
Should it be a separate PR, or existing one would be enough?

  • 21 Pages +
  • 1
  • 2
  • 3
  • 4
  • Last »
  • You cannot start a new topic
  • You cannot reply to this topic

1 User(s) are reading this topic
0 members, 1 guests, 0 anonymous users