OR NewYear MG
#1461
Posted 16 January 2023 - 12:39 PM
Hello good evening.
A question...
Are you experiencing problems with the main compressor?
I observe that the pressure of the main tank drops, the compressor is set to ON and air is generated (but very very slowly).
Has something similar happened to you?
Many thanks friends.
A question...
Are you experiencing problems with the main compressor?
I observe that the pressure of the main tank drops, the compressor is set to ON and air is generated (but very very slowly).
Has something similar happened to you?
Many thanks friends.
#1463
Posted 17 January 2023 - 01:41 AM
#1464
Posted 17 January 2023 - 02:19 AM
Last Friday we played multiplayer 8 people with versions 136 and 136.1 and without problems
Best regards
Pedro
Best regards
Pedro
#1466
Posted 20 January 2023 - 02:46 AM
engmod, on 16 January 2023 - 12:45 PM, said:
Can also be bad settings in the eng file.
Hello.
I don't think it's a problem with the .eng since it happens to me with all the vehicles I've tested. Air is generated, but very slowly.
I'll wait to see if it varies with another version or I'll try a different one just to make sure.
Thanks friends.
#1467
Posted 20 January 2023 - 01:31 PM
Revision 137 of OR NewYear MG is available here http://www.interazio...loads/index.php
RELEASE NOTES
his unofficial version has been derived from the latest official Testing release T1.5.1-237,
plus some of the features already present in the Unstable release.
This version includes some features not (yet) available in the Open Rails testing official version, that is:
- addition of track sounds in the sound debug window (by dennisat)
- F5 HUD scrolling (by mbm_or)
- checkbox in General Options tab to enable or disable watchdog
- increase of remote horn sound volume level
- when car is selected through the F9 window, the car's brake line in the extended brake HUD is highlighted in yellow (by mbm_or)
- improved distance management in roadcar camera
- signal script parser (by perpetualKid): reduces CPU time needed for signal management
- general options checkbox for optional run at 32 bit on Win64 (consumes less memory, recommended for computers with 4 GB RAM)
- panto commands and animations now swapped when in rear cab
- correction to reduce transfer flickering at short distance
- option to skip saving commands (reduces save time on long activities), see http://www.elvastowe...post__p__257687
- skip warning messages related to ruler token, that is introduced by TSRE5
- track gauge can be changed over the whole route, see http://www.elvastowe...ng-track-gauge/
- re-introduced advanced coupling, by steamer_ctn
- bug fix for https://bugs.launchp...or/+bug/1895391 Calculation of reversal point distance failing
- bug fix for http://www.elvastowe...-brakes-in-hud/
- bug fix for http://www.elvastowe...post__p__265463 , by mbm_OR
- tentative support for RAIN textures for objects, terrain and transfers
- dynamic terrain and scenery loading strategy (useful for slower computers)
- commands to selectively throw facing or trailing switches, see http://www.elvastowe...post__p__270291
- preliminary bug fix for http://www.elvastowe...timetable-mode/
- max fog distance increased to 300 km
- camera following detached wagons in hump yard operation by pressing Ctrl key while clicking with mouse on coupler in Train Operations Window to uncouple wagon
- bug fix that didn't check for null label text, see http://www.elvastowe...post__p__273496
- Various fixes related to reversals and couplings, see e.g. http://www.elvastowe...post__p__277369
- Insert cabview controls in side views of 2D cabs, see http://www.elvastowe...ews-of-2d-cabs/
- workaround for http://www.elvastowe...post__p__278074
- "ORNYMG only" option tab, including all option checkboxes available only in ORNYMG
- kept Locomotive() TCS script hook
- kept various options in ORNYMG only tab
- add PERCENT UoM to ORTS_SIGNED_TRACTION_TOTAL_BRAKING
- add cabview controls ODOMETER_UP and ODOMETER_DOWN
- Improvements in sky color and in other environment areas, by DR-Aeronautics
- multiple preset viewpoints for 3D cabs, see http://www.elvastowe...ts-for-3d-cabs/
- fix crash when reinitializing EOTs on a carless train
- keyboard commands for Overcharge and Quick Release, by cesarBLG
- features which are present in Unstable release or on Github but not yet in the publicly available testing release:
- added new parameter for battery switch, by Serana (PR #735)
- PR #757 - Unify Raildriver code implementation, by cesarBLG; includes management of external devices different from Raildriver, plus two minor RD code fixes
- Extends CabControls for user input, by cjakeman (PR #753)
- NEW: fix: Improve sky dome distortion causing bug #1471416 (PR #764, by twpol)
- NEW: manage partial turntables, see http://www.elvastowe...post__p__293259
Info about content of the various PR to the Unstable release can be found here
https://github.com/o...openrails/pulls
The Monogame related code intentionally coincides only partly with the code of the OR official testing version.
Instructions and additional files to use the AWS TCS are available here http://www.elvastowe...post__p__255510 .
Users having not more than 4 GB RAM are suggested to run selecting general options checkbox for optional run at 32 bit on Win64.
When running on Win64, the player can select if he prefers running at 64 bit or 32 bit. In this second case RunActivity32.exe is run, and only a maximum of 4 GB of RAM can be accessed by OR. If the computer has only 4 GB RAM, selecting the option to run at 32 bit on Win64 is recommended.
Note for developers: Runactivity32.exe is not generated by building the pack, but manually doing a copy of Runactivity.exe, renaming it Runactivity32.exe, and using on the Developer Command Prompt command corflags with the modifier -32BITPREF+
NOTE: See here http://www.elvastowe...mg-and-reshade/ for an installation guide of ReShade.
When running on Win64, if you are running OR at 64 bit (option not checked) you must point ReShade to OpenRails64.exe; if you are running OR at 32 bit (option checked) you must point ReShade to OpenRails.exe.
It is suggested to unpack the .zip using 7zip, if other unpackers lead to problems.
Revision 136.1 can still be downloaded from here http://www.interazio...loads/index.php (click on OR_NewYear_MG_oldrecent.zip) .
RELEASE NOTES
his unofficial version has been derived from the latest official Testing release T1.5.1-237,
plus some of the features already present in the Unstable release.
This version includes some features not (yet) available in the Open Rails testing official version, that is:
- addition of track sounds in the sound debug window (by dennisat)
- F5 HUD scrolling (by mbm_or)
- checkbox in General Options tab to enable or disable watchdog
- increase of remote horn sound volume level
- when car is selected through the F9 window, the car's brake line in the extended brake HUD is highlighted in yellow (by mbm_or)
- improved distance management in roadcar camera
- signal script parser (by perpetualKid): reduces CPU time needed for signal management
- general options checkbox for optional run at 32 bit on Win64 (consumes less memory, recommended for computers with 4 GB RAM)
- panto commands and animations now swapped when in rear cab
- correction to reduce transfer flickering at short distance
- option to skip saving commands (reduces save time on long activities), see http://www.elvastowe...post__p__257687
- skip warning messages related to ruler token, that is introduced by TSRE5
- track gauge can be changed over the whole route, see http://www.elvastowe...ng-track-gauge/
- re-introduced advanced coupling, by steamer_ctn
- bug fix for https://bugs.launchp...or/+bug/1895391 Calculation of reversal point distance failing
- bug fix for http://www.elvastowe...-brakes-in-hud/
- bug fix for http://www.elvastowe...post__p__265463 , by mbm_OR
- tentative support for RAIN textures for objects, terrain and transfers
- dynamic terrain and scenery loading strategy (useful for slower computers)
- commands to selectively throw facing or trailing switches, see http://www.elvastowe...post__p__270291
- preliminary bug fix for http://www.elvastowe...timetable-mode/
- max fog distance increased to 300 km
- camera following detached wagons in hump yard operation by pressing Ctrl key while clicking with mouse on coupler in Train Operations Window to uncouple wagon
- bug fix that didn't check for null label text, see http://www.elvastowe...post__p__273496
- Various fixes related to reversals and couplings, see e.g. http://www.elvastowe...post__p__277369
- Insert cabview controls in side views of 2D cabs, see http://www.elvastowe...ews-of-2d-cabs/
- workaround for http://www.elvastowe...post__p__278074
- "ORNYMG only" option tab, including all option checkboxes available only in ORNYMG
- kept Locomotive() TCS script hook
- kept various options in ORNYMG only tab
- add PERCENT UoM to ORTS_SIGNED_TRACTION_TOTAL_BRAKING
- add cabview controls ODOMETER_UP and ODOMETER_DOWN
- Improvements in sky color and in other environment areas, by DR-Aeronautics
- multiple preset viewpoints for 3D cabs, see http://www.elvastowe...ts-for-3d-cabs/
- fix crash when reinitializing EOTs on a carless train
- keyboard commands for Overcharge and Quick Release, by cesarBLG
- features which are present in Unstable release or on Github but not yet in the publicly available testing release:
- added new parameter for battery switch, by Serana (PR #735)
- PR #757 - Unify Raildriver code implementation, by cesarBLG; includes management of external devices different from Raildriver, plus two minor RD code fixes
- Extends CabControls for user input, by cjakeman (PR #753)
- NEW: fix: Improve sky dome distortion causing bug #1471416 (PR #764, by twpol)
- NEW: manage partial turntables, see http://www.elvastowe...post__p__293259
Info about content of the various PR to the Unstable release can be found here
https://github.com/o...openrails/pulls
The Monogame related code intentionally coincides only partly with the code of the OR official testing version.
Instructions and additional files to use the AWS TCS are available here http://www.elvastowe...post__p__255510 .
Users having not more than 4 GB RAM are suggested to run selecting general options checkbox for optional run at 32 bit on Win64.
When running on Win64, the player can select if he prefers running at 64 bit or 32 bit. In this second case RunActivity32.exe is run, and only a maximum of 4 GB of RAM can be accessed by OR. If the computer has only 4 GB RAM, selecting the option to run at 32 bit on Win64 is recommended.
Note for developers: Runactivity32.exe is not generated by building the pack, but manually doing a copy of Runactivity.exe, renaming it Runactivity32.exe, and using on the Developer Command Prompt command corflags with the modifier -32BITPREF+
NOTE: See here http://www.elvastowe...mg-and-reshade/ for an installation guide of ReShade.
When running on Win64, if you are running OR at 64 bit (option not checked) you must point ReShade to OpenRails64.exe; if you are running OR at 32 bit (option checked) you must point ReShade to OpenRails.exe.
It is suggested to unpack the .zip using 7zip, if other unpackers lead to problems.
Revision 136.1 can still be downloaded from here http://www.interazio...loads/index.php (click on OR_NewYear_MG_oldrecent.zip) .
#1468
Posted 21 January 2023 - 02:12 AM
Version 137 DOES support saves from the previous version 136.1
#1469
Posted 26 January 2023 - 10:25 PM
ORMG 137
>Unable to cast object of type 'Orts.Simulation.RollingStocks.MSTSWagon
I get this when applying the air brake.
Trainsimulations Mullan route.
Never had a crash with Mullan before.
>Unable to cast object of type 'Orts.Simulation.RollingStocks.MSTSWagon
I get this when applying the air brake.
Trainsimulations Mullan route.
Never had a crash with Mullan before.
Attached File(s)
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OpenRailsLog.txt (14.86K)
Number of downloads: 8
#1470
Posted 27 January 2023 - 12:14 AM
And 2 more for luck.
Attached File(s)
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OpenRailsLog2.txt (13.42K)
Number of downloads: 2 -
OpenRailsLog3.txt (13.62K)
Number of downloads: 3