Elvas Tower: OR NewYear MG - Elvas Tower

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OR NewYear MG Rate Topic: ****- 4 Votes

#1141 User is offline   Csantucci 

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Posted 22 February 2022 - 10:23 AM

Revision 119 of OR NewYear MG is available here http://www.interazio...loads/index.php

RELEASE NOTES
This unofficial version has been derived from the latest official Testing release T1.4-237 and from the official master branch up to date.


This version includes some features not (yet) available in the Open Rails testing official version, that is:
- addition of track sounds in the sound debug window (by dennisat)
- F5 HUD scrolling (by mbm_or)
- checkbox in General Options tab to enable or disable watchdog
- increase of remote horn sound volume level
- when car is selected through the F9 window, the car's brake line in the extended brake HUD is highlighted in yellow (by mbm_or)
- improved distance management in roadcar camera
- signal script parser (by perpetualKid): reduces CPU time needed for signal management
- true 64-bit management, allowing to use more than 4 GB of memory, if available, in Win64 systems (mainly by perpetualKid)
- general options checkbox for optional run at 32 bit on Win64 (consumes less memory, recommended for computers with 4 GB RAM)
- panto commands and animations now swapped when in rear cab
- correction to reduce transfer flickering at short distance
- Fix memory usage indication that was clamped to 4 GB, see http://www.elvastowe...post__p__257699
- option to skip saving commands (reduces save time on long activities), see http://www.elvastowe...post__p__257687
- skip warning messages related to ruler token, that is introduced by TSRE5
- track gauge can be changed over the whole route, see http://www.elvastowe...ng-track-gauge/
- re-introduced advanced coupling, by steamer_ctn
- bug fix for https://bugs.launchp...or/+bug/1895391 Calculation of reversal point distance failing
- bug fix for http://www.elvastowe...-brakes-in-hud/
- bug fix for http://www.elvastowe...post__p__265463 , by mbm_OR
- tentative support for RAIN textures for objects, terrain and transfers
- dynamic terrain and scenery loading strategy (useful for slower computers)
- commands to selectively throw facing or trailing switches, see http://www.elvastowe...post__p__270291
- locomotive and train elevator, see http://www.elvastowe...or/#entry271012
- preliminary bug fix for http://www.elvastowe...timetable-mode/
- max fog distance increased to 300 km
- Cruise control: generated by Jindrich and further implemented by me
- camera following detached wagons in hump yard operation by pressing Ctrl key while clicking with mouse on coupler in Train Operations Window to uncouple wagon
- bug fix that didn't check for null label text, see http://www.elvastowe...post__p__273496
- Various fixes related to reversals and couplings, see e.g. http://www.elvastowe...post__p__277369
- Insert cabview controls in side views of 2D cabs, see http://www.elvastowe...ews-of-2d-cabs/
- Bug fix for https://bugs.launchp...or/+bug/1950578 Dyn Brake set up state not disappearing in cab
- workaround for http://www.elvastowe...post__p__278074
- EOT management, see http://www.elvastowe...opic/35912-eot/
- Fix bug of wagon smoke not appearing when Reduce Memory Usage option set, see http://www.elvastowe...topped-smoking/
- Locomotive() hook for TCSystems
- NEW: "ORNYMG only" option tab, including all option checkboxes available only in ORNYMG
- NEW: Distributed power display in 3D cabs, see http://www.elvastowe...post__p__282473
- NEW: Fix HUD DPI labels misalignment, by mbm_OR
- NEW: Bug fix for http://www.elvastowe...ot/#entry282465

The Monogame related code intentionally coincides only partly with the code of the OR official testing version.

Instructions and additional files to use the AWS TCS are available here http://www.elvastowe...post__p__255510 .

Users having not more than 4 GB RAM are suggested to run selecting general options checkbox for optional run at 32 bit on Win64.

When running on Win64, the player can select if he prefers running at 64 bit or 32 bit. In this second case RunActivity32.exe is run, and only a maximum of 4 GB of RAM can be accessed by OR. If the computer has only 4 GB RAM, selecting the option to run at 32 bit on Win64 is recommended.
Note for developers: Runactivity32.exe is not generated by building the pack, but manually doing a copy of Runactivity.exe, renaming it Runactivity32.exe, and using on the Developer Command Prompt command corflags with the modifier -32BITPREF+


NOTE: See here http://www.elvastowe...mg-and-reshade/ for an installation guide of ReShade.

When running on Win64, if you are running OR at 64 bit (option not checked) you must point ReShade to OpenRails64.exe; if you are running OR at 32 bit (option checked) you must point ReShade to OpenRails.exe.

It is suggested to unpack the .zip using 7zip, if other unpackers lead to problems.

Revision 118.1 (which is rev. 118 plus the fix for the crash when switching to autopilot) can still be downloaded from here http://www.interazio...loads/index.php (click on OR_NewYear_MG_oldrecent.zip) .

#1142 User is offline   Csantucci 

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Posted 22 February 2022 - 01:25 PM

In these weeks there is an ongoing reorganization work on the options in the official OR releases.
For ORNYMG I have decided to proceed this way: the various ORNYMG option tabs will be equal to the ones of the official releases as far as possible. However a new "ORNYMG only" option tab has been added, which includes the ORNYMG specific options, as well as some of the checkboxes that were deleted from the official releases, and that I prefer to keep.
In ORNYMG 118 this new tab has following contents:
Attached File  ORNYMGonly.jpg (53.35K)
Number of downloads: 11
While the first option checkboxes were already ORNYMG specific, the following ones are checkboxes that were removed from the official releases; the default option setting for such latter options is the one that has been selected for the official releases. To make an example, "Wind dependent resistance" is set to always true in the official OR, and so the related checkbox in ORNYMG is checked as default.

#1143 User is offline   Dogbert 

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Posted 23 February 2022 - 09:40 AM

Many thanks for the 119 update, Carlo and the new tab.

Mike.

#1144 User is offline   Dogbert 

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Posted 23 February 2022 - 12:00 PM

Anyone else not being able to connect to the monogame download site.

Trying to get 119, but in Firefox and Edge, the site fails to load and times out.

Mike.

#1145 User is offline   slipperman 

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Posted 23 February 2022 - 12:53 PM

Hi mike,

OK here in Google Chrome, Firefox and Edge.

Cheers,
Ged

#1146 User is offline   Dogbert 

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Posted 23 February 2022 - 02:25 PM

View Postslipperman, on 23 February 2022 - 12:53 PM, said:

Hi mike,

OK here in Google Chrome, Firefox and Edge.

Cheers,
Ged


Hiya Ged,

thanks very much, must be my end then.

I will give it another go now.

EDIT: Got it now buddy, flipping VPN blocking it.

Much appreciated,
Mike.

#1147 User is offline   gdineshnathan 

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Posted 27 February 2022 - 12:23 PM

Hi Carlo,

I am using MG Rev.118. It appears that the Master Key isn't working anymore? Pressing 'Enter', doesn't update Master Key state from OFF to ON. It works good in OR 1.4.
Is this something already known for the MG version or requires a fix?

Thank you

#1148 User is offline   NZ_JOHN 

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Posted 27 February 2022 - 02:06 PM

View PostCsantucci, on 22 February 2022 - 01:25 PM, said:

In these weeks there is an ongoing reorganization work on the options in the official OR releases.
For ORNYMG I have decided to proceed this way: the various ORNYMG option tabs will be equal to the ones of the official releases as far as possible. However a new "ORNYMG only" option tab has been added, which includes the ORNYMG specific options, as well as some of the checkboxes that were deleted from the official releases, and that I prefer to keep.
In ORNYMG 118 this new tab has following contents:
Attachment ORNYMGonly.jpg
While the first option checkboxes were already ORNYMG specific, the following ones are checkboxes that were removed from the official releases; the default option setting for such latter options is the one that has been selected for the official releases. To make an example, "Wind dependent resistance" is set to always true in the official OR, and so the related checkbox in ORNYMG is checked as default.

Would be nice to have
CAB2DSTRETCH back in here
Ta

#1149 User is offline   Csantucci 

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Posted 09 March 2022 - 11:36 AM

Revision 120.1 of OR NewYear MG is available here http://www.interazio...loads/index.php

RELEASE NOTES
This unofficial version has been derived from the latest official Testing release T1.4-277 and from the official master branch up to date.


This version includes some features not (yet) available in the Open Rails testing official version, that is:
- addition of track sounds in the sound debug window (by dennisat)
- F5 HUD scrolling (by mbm_or)
- checkbox in General Options tab to enable or disable watchdog
- increase of remote horn sound volume level
- when car is selected through the F9 window, the car's brake line in the extended brake HUD is highlighted in yellow (by mbm_or)
- improved distance management in roadcar camera
- signal script parser (by perpetualKid): reduces CPU time needed for signal management
- general options checkbox for optional run at 32 bit on Win64 (consumes less memory, recommended for computers with 4 GB RAM)
- panto commands and animations now swapped when in rear cab
- correction to reduce transfer flickering at short distance
- Fix memory usage indication that was clamped to 4 GB, see http://www.elvastowe...post__p__257699
- option to skip saving commands (reduces save time on long activities), see http://www.elvastowe...post__p__257687
- skip warning messages related to ruler token, that is introduced by TSRE5
- track gauge can be changed over the whole route, see http://www.elvastowe...ng-track-gauge/
- re-introduced advanced coupling, by steamer_ctn
- bug fix for https://bugs.launchp...or/+bug/1895391 Calculation of reversal point distance failing
- bug fix for http://www.elvastowe...-brakes-in-hud/
- bug fix for http://www.elvastowe...post__p__265463 , by mbm_OR
- tentative support for RAIN textures for objects, terrain and transfers
- dynamic terrain and scenery loading strategy (useful for slower computers)
- commands to selectively throw facing or trailing switches, see http://www.elvastowe...post__p__270291
- locomotive and train elevator, see http://www.elvastowe...or/#entry271012
- preliminary bug fix for http://www.elvastowe...timetable-mode/
- max fog distance increased to 300 km
- Cruise control: generated by Jindrich and further implemented by me
- camera following detached wagons in hump yard operation by pressing Ctrl key while clicking with mouse on coupler in Train Operations Window to uncouple wagon
- bug fix that didn't check for null label text, see http://www.elvastowe...post__p__273496
- Various fixes related to reversals and couplings, see e.g. http://www.elvastowe...post__p__277369
- Insert cabview controls in side views of 2D cabs, see http://www.elvastowe...ews-of-2d-cabs/
- Bug fix for https://bugs.launchp...or/+bug/1950578 Dyn Brake set up state not disappearing in cab
- workaround for http://www.elvastowe...post__p__278074
- EOT management, see http://www.elvastowe...opic/35912-eot/
- Fix bug of wagon smoke not appearing when Reduce Memory Usage option set, see http://www.elvastowe...topped-smoking/
- "ORNYMG only" option tab, including all option checkboxes available only in ORNYMG
- Distributed power display in 3D cabs, see http://www.elvastowe...post__p__282473
- Bug fix for http://www.elvastowe...ot/#entry282465
- NEW: kept Locomotive() TCS script hook
- NEW: restored 2Dcab stretch option
- NEW: add PERCENT UoM to ORTS_SIGNED_TRACTION_TOTAL_BRAKING

The Monogame related code intentionally coincides only partly with the code of the OR official testing version.

Instructions and additional files to use the AWS TCS are available here http://www.elvastowe...post__p__255510 .

Users having not more than 4 GB RAM are suggested to run selecting general options checkbox for optional run at 32 bit on Win64.

When running on Win64, the player can select if he prefers running at 64 bit or 32 bit. In this second case RunActivity32.exe is run, and only a maximum of 4 GB of RAM can be accessed by OR. If the computer has only 4 GB RAM, selecting the option to run at 32 bit on Win64 is recommended.
Note for developers: Runactivity32.exe is not generated by building the pack, but manually doing a copy of Runactivity.exe, renaming it Runactivity32.exe, and using on the Developer Command Prompt command corflags with the modifier -32BITPREF+


NOTE: See here http://www.elvastowe...mg-and-reshade/ for an installation guide of ReShade.

When running on Win64, if you are running OR at 64 bit (option not checked) you must point ReShade to OpenRails64.exe; if you are running OR at 32 bit (option checked) you must point ReShade to OpenRails.exe.

It is suggested to unpack the .zip using 7zip, if other unpackers lead to problems.

Revision 119 (which is rev. 118 plus the fix for the crash when switching to autopilot) can still be downloaded from here http://www.interazio...loads/index.php (click on OR_NewYear_MG_oldrecent.zip) .

#1150 User is offline   engmod 

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Posted 09 March 2022 - 04:32 PM

Hi Carlo,

First run of 120, route called A&O.
Moving engine out of shed, engine just stops on the track, can't move forward or backwards.
119 does not have this issue.

I will check with the extended hud to see what's missing.

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