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Suojärvi route. Version 2 '23 Extension of Suojärvi route Rate Topic: -----

#1 User is offline   Weter 

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Posted 05 January 2023 - 03:26 AM

Jan. 4 2023 Release of Version 2.0 anounced!
http://www.trainsim.ru/download/45/
Now the route reaches Kostomuksha town; and also, some of it's existent areas were improved.
Overall length is about 900 km for now.
TDB was being rebuilt in some points, so paths from v1 may appear to be broken.
See also about previous version
Attached Image: Suj-2.jpg

Readme said:

Route Suoyärvi V2 (Суоярви)

Version 2.0
This partially real-like route is based on stretches of Octyabr'skaya Railway's Petrozavodsk department:
- Kuznechnoye (Karalahti) - Suoyärvi-I - Petrozavodsk (Petroskоi)
(which is the part of Piskaryovka - Tomitsy line)
- Matkaselkä - Värtsilä
- Suoyärvi-I - Ledmozero - Kostomuksha
- Brusnichnaya - Lendery
Location - Karelian Republic of Russian Federation.
Overall route length is about 900 km. Most is unelectrified.
(except for Petrozavodsk - Tomitsy sections (25kV AC) and Kuznechnoye station (3kV DC).
Service:
The entire route is served by the Suoyärvi Locomotive Depot, which also has a point for replacement of locomotive crews at Sortavala station.
At Elisenvaara station, a locomotive crews headcamp of TCh-12 (Leningrad-Finlandsky depot) is based and serves the Elisenvaara - Kuznechnoye section.
The Suoyärvi - Tomitsy - Petrozavodsk section is also served by locomotive crews of TCh-25 Medgora, which has a branch depot at Petrozavodsk station.
On the Suoyärvi - Kostomuksha section, there are change points for locomotive crews on Sukkozero station (TChP-76 - branch of TChE-30), Kostomuksha-Freight station (TD-55 - branch of TChE-26 Kem')
Cargo work is split down by the shoulders:
- Kuznechnoe - Sortavala,
- Sortavala - Suoyärvi-I,
- Suoyärvi-I - Tomitsy - (Petrozavodsk-Freight),
- Suoyärvi-I - Sukkozero,
- Sukkozero - Lendery,
- Sukkozero - Ledmozero,
- Ledmozero - Kostomuksha.
Freight train formation stations: Kuznechnoe, Elisenvaara, Sortavala, Matkaselkyä, Värtsilä, Suoyärvi-I, Suoyärvi-II, Lendery, Ledmozero,
Ledmozero-II, Kostomuksha-Passenger, Kostomuksha-Freight, Kostomuksha-Kombinatskaya, Tomitsy, Petrozavodsk.
Passenger traffic is represented by intercity, regional, suburban, tourist and retro trains.

Rolling stock:
Diesel traction: (Д)М62, 2М62(У), 3М62У, 2ТЭ116, 2ТЭ116У, ТЭМ2, ТЭМ18ДМ, ЧМЭ3, ТЭП70(БС).
Electric traction: AC sections 2(3)ЭС5К, 2(3)ЭС4К, ВЛ80(С,Т); DC section ВЛ10, ВЛ15, ЭП20, ЭП1М.
 
Requirements:
1. MSTS-bin v 1.8.052113 / ORTS
2. XTracks v 3.20 or higher
3. NewRoads v 4.0 or higher
4. Any *.PDF-files reader
 
Other notes:
Route will be installed in Suojarvi V2 folder
Only summer, winter and night textures are available so far.
 
Changes since Suoyärvi 1.0:
1) Line Suoyärvi-I - Kostomuksha, including branch to iron ore refinery's quarry have been built.
2) Signaling by КЕ is used.
3) Scenery around Petrozavodsk, Sortavala, Ruskeala and some other places is improved.
4) White nights implemented (only with МСТС, as ORTS doesn't use *.env-files completely).
5) Trackwork was replaced in some locations, hence TrackDataBase is different. 

Cast
Route authors:
Александр Александров (ak130)
Павел Барышников - (Паштет)
 
Signaling, catenery, etc.
Константин Елисеев (KE)
 
Scenery objects:
Authors of original objects:
Павел Барышников - Паштет
Антон Музланов - brainmd

Authors of objects used on the route:
Тимофей Адамайтис - Timas
Павел Аленчик - DaveMurray
Виталий Алёнкин - malchik
Игорь Бекиров - NFive
Роман Бирюков - Ромыч РЖДУЗ
Герасимов Валентин - Героин
Роман Власюк - RoM
Андрей Воронин - Happiness
Алексей Гребнев - Grebnev
Алексей Егоров - RVR
Игорь Заборин - Zabor
Дмитрий Ион - Prapor
Александр Комисаров - Nexus
Алексей Кадерский - Vilexon
Илья Колганов - Bigpunk
Юрий Луцкевич - Yura
Виктор Михайлов - awaken
Рудиченко Александр - Riddik007
Антон Савенко - HESoft
Евгений Санто - Evgeny S
Субботин Станислав - BIGMAN
Рауль Петерсон - Raul
Евгений Цельмер - Joden
Михаил Ярославцев - E69
and many others.

Special thanks to:
Anton Alfyorov - Killer, Anton Muzlanov - (brainmd), Vladimir Polyakov - (Mashinistvova), Valentin Justin - (Valik_UZ), Konstantin Eliseev - (KE), Artyom Prokhorchuk - (Prokhorchuk), and also GoRails project, trainsinsim.ru - for help in creating and testing the route, and for moral support: thanks to you this release happened!

Uploaded: 4 jan. 2023 9:11:21
Size: 1,6 GB (2.19 when installed without redundant files)
Download

Original Readme:
Spoiler


#2 User is offline   Weter 

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Posted 05 January 2023 - 01:00 PM

Well, let's get started.
I've used search for removing redundant *e.raw, *n.raw *.thm *.bk - files, reducing disk space used.
Pleasant bonus is presence of real timetables and track profile charts in *.PDF-format.
Attached Image: Suj-2_001.jpg
For the first glance, on v1-created part of route, only the new grass have been planted.
Worse, that old grass was lost on some places... Or, i'll check LOG-file.
http://www.elvastower.com/forums/uploads/monthly_05_2021/post-11269-0-67862000-1619916060_thumb.jpg
Let's compare in Version 1 (see image above) and now:
Attached Image: bt'01.jpg
Trackwork is mostly the same. Some MOW vehicles have been appeared.
Attached Image: cr_02a.jpg
Attached Image: sor_01.jpg
Due to auto-placement, used for trackside grass, it appears along bridge at least in one place.
Attached Image: sor_02.jpg
Attached Image: sor_03.jpg
It's so similar, being not randomized, shifted or mixed with any other sort of grass, that makes visual stripes along the right of way - quite an ugly impression.
Attached Image: Suj-2_002.jpg
As only one passage of auto-placement was used - we can see, how grass disappears very sudden, looking farther from track.
Attached Image: Suj-2_004.jpg
Furthermore - the grass itself is very nice.
Attached Image: Suj-2_003a.jpg
More granite monolyts, though
Attached Image: Suj-2_007.jpg
Same place of V1 route:
http://www.elvastower.com/forums/uploads/monthly_05_2021/post-11269-0-33897300-1619913600_thumb.jpg
Usage of two kinds of grass with different height looked better.
Attached Image: Suj-2_001a.jpg
Looks like, authors hurried up a lot for some reason - as being so careless.
http://www.elvastower.com/forums/uploads/monthly_03_2022/post-11269-0-59424600-1648488486_thumb.jpg
So, where is the yezha grass? Now, trackside is looking so bare :(
Attached Image: Suj-2_001c.jpg
Water is still unstable - it's middle layer still disappears from time to time.
Attached Image: Suj-2_001b.jpg
Cars, being frozen besides some crossings are still there.


So, I'm disappointed a little: if it's a time shortage, they might not deal with already built part's re-decoration, rather making things worse, than they have been in V1.
I'll hope, errors will be corrected, but will correct them too, as soon and as far, as I able to do.

#3 User is offline   Weter 

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Posted 05 January 2023 - 02:34 PM

Okay, let's try from other end: the capital of Karelian Autonomous Republic - Petrozavodsk city.
Attached Image: Suj-2_011.jpg
Attached Image: Suj-2_011a.jpg
Attached Image: Suj-2_012.jpg
Attached Image: Suj-2_012a.jpg
Attached Image: Suj-2_013.jpg
Attached Image: Suj-2_014.jpg
Attached Image: Suj-2_016.jpg
Attached Image: Suj-2_015.jpg
Attached Image: Suj-2_010.jpg
In some better, eh?
However, cities are minority for 900'km route.

#4 User is offline   Weter 

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Posted 05 January 2023 - 05:28 PM

Kostomuksha station's passenger facilities
Attached Image: cr_04.jpg
Attached Image: cr_04a.jpg
MOW base
Attached Image: cr_05.jpg
Attached Image: cr_05a.jpg

#5 User is offline   Weter 

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Posted 06 January 2023 - 09:10 AM

Post#2 updated
Here are 20 paths - for exploring the route from almost all of it's ends
(except iron ore-concentrating refinery - see below)

Attached File(s)



#6 User is offline   Weter 

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Posted 06 January 2023 - 10:55 AM

This looks like the route, included into route.
Attached Image: sor_04.jpg
Attached Image: sor_04a.jpg
https://upload.wikimedia.org/wikipedia/commons/thumb/d/d8/%D0%9A%D0%B0%D1%80%D0%B5%D0%BB%D1%8C%D1%81%D0%BA%D0%B8%D0%B9_%D0%BE%D0%BA%D0%B0%D1%82%D1%8B%D1%88.jpg/1024px-%D0%9A%D0%B0%D1%80%D0%B5%D0%BB%D1%8C%D1%81%D0%BA%D0%B8%D0%B9_%D0%BE%D0%BA%D0%B0%D1%82%D1%8B%D1%88.jpg
Details-later.

#7 User is offline   Weter 

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Posted 11 May 2023 - 09:12 AM


https://www.youtube....xtor1974/videos

#8 User is offline   gammaray84 

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Posted 24 August 2023 - 04:23 AM

This route is a beauty. Thank you for sharing. :sign_thanks:

#9 User is offline   Weter 

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Posted 26 August 2023 - 07:11 AM

Thank you for feedback too.
This encourages to continue timetable definition work.

#10 User is offline   Weter 

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Posted 31 December 2024 - 10:16 AM

Happy New Year!
Attached Image: 2265-1.jpg
Attached Image: 2265-2.jpg
Attached Image: 2265-4.jpg

#11 User is offline   Weter 

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Posted 06 January 2025 - 06:36 AM

The look of branch to Värtsilä appears to be improved in ver.2, though, tracks farther are removed.
We'll try to follow it with retro goods train, starting from Matkaselkä station on the mainline.
Attached Image: Mat-V_p.jpg
Branch (as built in route) is about 24 km long and has interesting profile.
Attached Image: 1313_01.jpg
Here we go. Our horses pair today is TE3-1313 @2x2000hp. 30 cars behind.
Attached Image: 1313_02.jpg
So-called "new/High-cab", borrowed from passenger modification TE7.
Attached Image: 1313_05.jpg
Prepare to go uphill
Attached Image: 1313_03.jpg
Permission to occupy stretch received.
Attached Image: 1313_04.jpg
Suojärvi node to the right, border station Värtsilä - to the left.
Attached Image: 1313_07.jpg
Leaving station; Low north winter Sun.
Attached Image: 1313_09.jpg
On the slope. Matkaselkä's (even 8) entrance signal with invitation head.
Attached Image: 1313_10.jpg
Cozy warm cab.

#12 User is offline   Weter 

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Posted 06 January 2025 - 09:57 AM

Attached Image: Mat-V_01.jpg
Whistle post before crossing
Attached Image: Mat-V_08.jpg
Attached Image: Mat-V_02.jpg
Profile broke-down. Welded tanker car. Buffers removed.
Attached Image: Mat-V_03.jpg
Winter afternoon.
Attached Image: Mat-V_04.jpg
Piquet poles are purposed to mark-up every 100m of line's track.
For unambiguously mentioning every part of stretch.
Attached Image: Mat-V_06.jpg
Crossing itself
Attached Image: Mat-V_07.jpg
Descent continuing. Check brakes.
Attached Image: Mat-V_09.jpg
Attached Image: Mat-V_10.jpg
Attached Image: Mat-V_11.jpg

Attached Image: Mat-V_12.jpgAttached Image: Mat-V_13.jpg
Signaling (scripts&shapes) by Konstantin Eliseev (KE)
Attached Image: Mat-V_14.jpg
Inspired with Randy's style. Greetings :)
Attached Image: Mat-V_16.jpgAttached Image: Mat-V_17.jpg

#13 User is offline   eric from trainsim 

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Posted 06 January 2025 - 11:45 AM

I installed this route over the summer, and it's a beautiful piece of work.

#14 User is offline   Weter 

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Posted 06 January 2025 - 03:14 PM

Hello.
Appreciate Your feedback.
Yes, I overall have impression like that, but count to see next version, further improved.
Some things "ask to be finalized", some have been turned worse, than in previous version.
Particularly - to sort out trackside vegetation, to fix water appearance (bottom texture is missing).
Adding of fixed Autumn and Spring *.env (now cause ORTS crash), plus completion for seasonal textures would be great too.
The idea is great, the performance - too. Authors indeed do tremendous work, so let's wish them to be enjoyed.

GitHub hosting of project could help volunteers to add: I see many things along the tracks, I could fix (rotation, shifting of objects)
If only such editions could be integrated and reviewed/approved - that could ease authors of tons of routine, saving from early burnout and sparing energy to advance the route.

Currently, I still use ver.1 for development of timetables, seeing it simpler and more nice about vegetation.

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Posted 06 January 2025 - 03:42 PM

Have tested ability to haul this train to it's destination. Done. Kept speed about 50kph.
https://www.elvastower.com/forums/uploads/monthly_01_2025/post-11269-0-34238400-1736207027_thumb.jpg

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