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LOD's and extended view distance Rate Topic: -----

#1 User is offline   Genma Saotome 

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Posted 30 October 2022 - 07:19 PM

What will OR do if a LOD is set to 2000m (or more) and the view distance is greater than 2000m? I'm 99% just curious.

#2 User is offline   superheatedsteam 

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Posted 31 October 2022 - 02:41 AM

While waiting for confirmation from someone who knows, you could look at the render primitive value in the DEBUG IINFORMATION screen.

From my observations it appears that objects beyond the viewing distance setting in OR options, are not included in the draw calculations.

#3 User is online   James Ross 

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Posted 26 November 2022 - 05:29 AM

View PostGenma Saotome, on 30 October 2022 - 07:19 PM, said:

What will OR do if a LOD is set to 2000m (or more) and the view distance is greater than 2000m? I'm 99% just curious.

2000m is not treated specially, so the following options apply for all scenery objects:

  • "Level of detail bias" will increase or decrease all LOD distances proportionally
  • "Extend object maximum viewing distance to horizon" replaces the last LOD (no matter its value) with the viewing distance

As the defaults are +0% and true, your example object will have its 2000m (or more) LOD extended to whatever your viewing distance is

#4 User is offline   Genma Saotome 

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Posted 26 November 2022 - 12:21 PM

Curiosity resolved. Thank you.

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