Hi John,
I haven't tried this myself on a 2d cab, but the freight animation has options to make it visible outside, and in 2d and 3d cabs; so it should be possible to see it as long as it is placed in the correct position for the viewpoint.
I guess it will be trial and error. I would start by positioning it centre front, and go from there.
Geoff
Loco number in Cabview
#12
Posted 14 March 2022 - 06:31 AM
Hello, Erick.
That, what You've said inspired me:
So, one common shape in common folder outside of particular rolling stock unit's folder (how the path to call it shall look?) will use textures, placed with given stock?
That, what You've said inspired me:
So, one common shape in common folder outside of particular rolling stock unit's folder (how the path to call it shall look?) will use textures, placed with given stock?
#13
Posted 14 March 2022 - 03:06 PM
mrmosky, on 14 March 2022 - 12:17 AM, said:
Hi John,
I haven't tried this myself on a 2d cab, but the freight animation has options to make it visible outside, and in 2d and 3d cabs; so it should be possible to see it as long as it is placed in the correct position for the viewpoint.
I guess it will be trial and error. I would start by positioning it centre front, and go from there.
Geoff
I haven't tried this myself on a 2d cab, but the freight animation has options to make it visible outside, and in 2d and 3d cabs; so it should be possible to see it as long as it is placed in the correct position for the viewpoint.
I guess it will be trial and error. I would start by positioning it centre front, and go from there.
Geoff
Im making progress here
I can get the shape to appear on the side of the loco but how do i rotate it 90 degrees to fit on the front (Rotate 90 )
Thanks
#14
Posted 15 March 2022 - 12:50 AM
Hi John,
The shape itself will have to be rotated. Once it is modelled, there is no way to rotate it in the Freight Animation command.
Geoff
The shape itself will have to be rotated. Once it is modelled, there is no way to rotate it in the Freight Animation command.
Geoff
#15
Posted 30 March 2022 - 04:48 PM