Elvas Tower: Monogame migration complete! - Elvas Tower

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Monogame migration complete! Rate Topic: -----

#1 User is offline   YoRyan 

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Posted 21 February 2021 - 01:11 PM

Our move from XNA to Monogame, which has been years in the making, is finally complete as of today. :fiesta: Monogame-enabled code will be included in next Friday's testing release.

Special thanks to Peter, Carlo, Steffen, and James (and Dennis), who all made this herculean effort possible. This puts Open Rails on a solid foundation for new features and performance improvements in the future.

#2 User is offline   Aldarion 

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Posted 21 February 2021 - 01:28 PM

Grats, and many, many thanks!
:jumpy: :cheers3: :clapping: :victory: :thumbup3: :sign_rockon: :jumpy:

I'll make a donation if you guys - Peter, Carlo, Steffen, James and Ryan - have a beer!

#3 User is offline   scottb613 

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Posted 21 February 2021 - 01:34 PM

Hi Folks,

Congrats and thank you so much - one and all !

What an accomplishment.

Attached Image: E26B101B-D1C3-44FA-A9E8-25888E623A09.jpeg

Regards,
Scott

#4 User is offline   pschlik 

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Posted 21 February 2021 - 01:39 PM

Been a long time coming! It's about time some serious progress was made toward a new stable version. After all, while it has been fun seeing all these updates in testing, those users and developers who prefer to play it safe with the stable version have been left in the dust for a bit too long now.

#5 User is offline   R H Steele 

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Posted 21 February 2021 - 03:20 PM

Fine work gentlemen, appreciate your valuable time and effort...best to all of you, be well and happy. You should be proud of yourselves!

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#6 User is offline   bobwdude 

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Posted 21 February 2021 - 04:37 PM

Amazing work! Major merges are almost never a simple endeavor. The future of Open Rails looks bright!

#7 User is offline   engmod 

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Posted 21 February 2021 - 06:49 PM

Great work and huge thanks for every ones time.

#8 User is offline   Csantucci 

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Posted 22 February 2021 - 12:50 AM

I'd like to credit also Dennis for the contributions to this migration.

#9 User is offline   superheatedsteam 

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Posted 22 February 2021 - 01:45 AM

Thanks to all involved.

#10 User is offline   dforrest 

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Posted 22 February 2021 - 04:14 AM

Very good, thanks. Does this mean that all the Monogame features are now fully implemented in the latest Unstable version?

#11 User is offline   YoRyan 

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Posted 22 February 2021 - 10:47 AM

No. All this news means is that the testing and unstable versions are finally using the same graphics stack as that of the NewYear fork. This means you can use ReShade with them, and performance should also be slightly improved.

To be included in testing and unstable, individual features need to be separated from the NewYear fork and submitted for mainlining one at a time. However, this task is much easier now that both mainline and NewYear are running on Monogame.

#12 User is offline   markus_GE 

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Posted 22 February 2021 - 02:59 PM

That's awesome news that will take our sim to the next level! Kudos to all those involved!

Cheers, Markus

#13 User is offline   conductorchris 

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Posted 24 February 2021 - 12:37 PM

Very good!
Big thank you to everyone
A significant achievement!
Christopher

#14 User is offline   Schmidtrock 

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Posted 13 March 2021 - 07:22 PM

Congratulations, awesome work!

#15 User is offline   dforrest 

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Posted 14 March 2021 - 03:59 AM

Is there still a plan to have the latest RailDriver configuration version included in the Unstable version of ORTS?

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