In the actual unstable release there are many "implicit truncation" warnings related to shaders.
These appeared also in the early phases of OR NewYear MG. Here is
http://www.elvastowe...post__p__228366
how it was solved at that time.
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"Implicit truncation" warnings
#2
Posted 26 October 2020 - 04:06 AM
Csantucci, on 26 October 2020 - 03:25 AM, said:
In the actual unstable release there are many "implicit truncation" warnings related to shaders.
These appeared also in the early phases of OR NewYear MG. Here is
http://www.elvastowe...post__p__228366
how it was solved at that time.
These appeared also in the early phases of OR NewYear MG. Here is
http://www.elvastowe...post__p__228366
how it was solved at that time.
That solution is still valid although in some cases there are differences in the Unstable shaders.
The messages are only warnings but there are so many in the log they are a nuisance.
Dennis
#4
Posted 28 November 2020 - 01:40 PM
The warnings should no longer be present in the latest unstable.
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