Why does it still happen?
#21
Posted 01 October 2019 - 02:21 AM
#22
Posted 01 October 2019 - 07:10 AM
Christopher
#23
Posted 02 October 2019 - 04:35 AM
conductorchris, on 01 October 2019 - 07:10 AM, said:
Christopher
I think so too, a new graphic engine, more in conformity with the simulator, and moreover, it would also allow the implementation of more realism ..
#24
Posted 04 October 2019 - 05:00 AM
At this point, I wonder if it is possible to implement this new feature in future Monogame versions...!
#25
Posted 04 October 2019 - 06:29 AM
Question: Is this an experimental 64 bit build ?
Thanks...
Baldo - that's some route you've got there...
Regards,
Scott
#26
Posted 04 October 2019 - 11:03 AM
scottb613, on 04 October 2019 - 06:29 AM, said:
Question: Is this an experimental 64 bit build ?
Thanks...
Baldo - that's some route you've got there...
Regards,
Scott
Yes, it is an experimental version and it seems, for this reason it would be more convenient for the developers to incorporate it in future versions, because at the performance level it is an advantage, especially in 2019 !!! break down this 4gb barrier to make Open Rails even better !!
As for the route, exactly, it's a route of my creation, reproducing some railway lines in Sicily And I plan to publish it in a couple of months
#27
Posted 25 October 2019 - 04:06 PM
I am very happy that the team has been busy in this respect, congratulations! I wish the best for the future ..!
#28
Posted 27 October 2019 - 03:02 PM
#29
Posted 29 October 2019 - 12:24 AM
#30
Posted 30 October 2019 - 05:47 PM