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64bit version (>4GB RAM usage)
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Posted 10 August 2019 - 09:14 AM
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I don't expect any objections, but all proposed features should have a discussion thread and this one is for the 64bit version.
- Adding 64bit support will not remove or alter 32bit support
- The 64bit version will automatically be used on 64bit operating systems
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Posted 10 August 2019 - 09:58 PM
The issue there is the Raildriver, which at the moment is managed through a 32 bit .dll.
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Posted 11 August 2019 - 03:51 AM
Csantucci, on 10 August 2019 - 09:58 PM, said:
The issue there is the Raildriver, which at the moment is managed through a 32 bit .dll.
Ah yes, so we need to get the new RailDriver implementation included first. Thanks!
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Posted 11 August 2019 - 08:18 AM
James Ross, on 11 August 2019 - 03:51 AM, said:
Ah yes, so we need to get the new RailDriver implementation included first. Thanks!
also it requires Monogame first, as XNA doesn't support 64bit at all.
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Posted 09 January 2022 - 08:50 AM
James Ross, on 10 August 2019 - 09:14 AM, said:
I don't expect any objections, but all proposed features should have a discussion thread and this one is for the 64bit version.
- Adding 64bit support will not remove or alter 32bit support
- The 64bit version will automatically be used on 64bit operating systems
A Pull Request has now been submitted, so you should be able to try this out in the Unstable Version.
Please note: I don't expect RailDriver to work on 64-bit Windows yet - that needs another PR.
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Posted 09 January 2022 - 12:14 PM
cjakeman, on 09 January 2022 - 08:50 AM, said:
A Pull Request has now been submitted, so you should be able to try this out in the Unstable Version.
Please note: I don't expect RailDriver to work on 64-bit Windows yet - that needs another PR.
Maybe you have something else in mind, but RailDriver SDK had been updated about half a year ago to enable 64bit support
https://github.com/o...rails/pull/408.
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Posted 10 January 2022 - 01:00 AM
It's great that this is now reality.
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Posted 10 January 2022 - 08:50 AM
perpetualKid, on 09 January 2022 - 12:14 PM, said:
No, I had missed that, so thanks.
I don't have a RailDriver myself. Are you able to try it and report whether it works in 64-bit or is there something still to be done?
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Posted 14 January 2022 - 12:01 AM
cjakeman, on 10 January 2022 - 08:50 AM, said:
No, I had missed that, so thanks.
I don't have a RailDriver myself. Are you able to try it and report whether it works in 64-bit or is there something still to be done?
I just did a quick test based on your PR, and seems to work as expected. RunActivity in 64bit and RD library is loaded correctly and RD Input working. Haven't though driven a route.
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Posted 14 January 2022 - 12:12 PM
last year i tested it a lot with runactivity in 64bit, NYMG and never encoutered a problem with it.
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