Sometimes platform markers get a mind of their own. E.g. I put a platform marker (the green line with the pyramids at the end) in station A platform 1. Later on I put a platform marker in station B platform 3. For some reason it happens after saving and reloading that the second marker stretches without my doing across the landscape and joins up with the first one. So I remove both markers, save, put new markers for A and B, but after saving and reloading the markers have stubbornly linked up again. I repeated the process a dozen times but could not solve the problem.
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Problem with platform markers
#3
Posted 23 August 2018 - 01:14 PM
ATM everything is ok, after I deleted the platform markers and the stations and recreated the stations an then the platform-markers. Unfortunately I cannot post a picture now, but as it is not the first time that happened, it will happen again and then I'll take pictures and post.
#4
Posted 26 August 2018 - 12:12 PM
It happened again. Put platform marker, saved, after loading green line across the landscape.
platform01.jpg (192.25K)
Number of downloads: 2
platform02.jpg (239.8K)
Number of downloads: 7
platform03.jpg (222.85K)
Number of downloads: 5
Number of downloads: 2
platform02.jpg (239.8K)
Number of downloads: 7
platform03.jpg (222.85K)
Number of downloads: 5
#5
Posted 26 August 2018 - 07:55 PM
I've seen this happen but with speed posts on the PRR-East.
It got to the point when approaching the tile where the speed posts were located TSRE crashed. Goku looked at a copy of the route I sent him and cooked up a fix so the tile would not crash making it possible for me to go there and inspect. I saw the same lines, red ones, going for many Km's across the landscape. Strange as I attempted to follow the lines they vanished depending at what angle I viewed them.Finally I isolated the track vectors where these speedposts where and was able to eliminate the problem but I never went back to replace the speedposts . . .nervous? Yes, big time as the PRR East database is in such a mess I was surprised I was able to complete my rebuild of the Philadelphia area track work.
regards,vince
edit/add: Here is the relevant thread: http://www.elvastowe...age__hl__crashv
It got to the point when approaching the tile where the speed posts were located TSRE crashed. Goku looked at a copy of the route I sent him and cooked up a fix so the tile would not crash making it possible for me to go there and inspect. I saw the same lines, red ones, going for many Km's across the landscape. Strange as I attempted to follow the lines they vanished depending at what angle I viewed them.Finally I isolated the track vectors where these speedposts where and was able to eliminate the problem but I never went back to replace the speedposts . . .nervous? Yes, big time as the PRR East database is in such a mess I was surprised I was able to complete my rebuild of the Philadelphia area track work.
regards,vince
edit/add: Here is the relevant thread: http://www.elvastowe...age__hl__crashv
#6
Posted 27 August 2018 - 12:49 AM
Can you send me the broken route?
It looks like error during obtaining track position, but in this case it should show nothing ...
It looks like error during obtaining track position, but in this case it should show nothing ...
#7
Posted 27 August 2018 - 02:26 AM
Sorry, ATM I've deleted the faulty platform and replaced it and everything is fine. Where should I send the faulty route, when this happens again? As I use Google Earth texturing for building the route, there are a lot of terrtex files and so the route is very big, do you need the terrtex files , too?
#8
Posted 27 August 2018 - 02:50 AM
No, you can skip Terrtex and Textures directories.
Yes, I need the route when it's broken.
Yes, I need the route when it's broken.
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