Peter, the problem does not occur when you start the game with clear weather or switch to clear weather with the Alt-P command. The problem occurs when, being with weather set to rain, you reduce the precipitation intensity down to almost zero (it is impossible to reach a real zero) with the Alt- command(precipitation intensity decrease). In this case the code continues to consider the weather as rainy (it does not switch it to clear), and so the friction reaches its lowest value.
If you agree, I would commit following patch:

Number of downloads: 277
This implements a precipitation-to-friction curve as the type shown here http://www.elvastowe...post__p__235459 , however I have set the minimum to a value of PricipitationIntensityPPSPM2 = 0.0005, which is a lower value than suggested by hroch, that is in my opinion a too high value, as it is the maximum value precipitation intensity may assume for 16 bit graphic cards.
In parallel I am working on an improvement to the manual setting of weather (see http://www.elvastowe...ge/#entry235523 ). The idea came during work on the present problem.