Question: Activity as Multiplayer Activity as Multiplayer
#1
Posted 25 February 2017 - 03:45 PM
Or is it somehow possible to drive in a multiplayer game, the timetable, and to build AI paths.
#2
Posted 26 February 2017 - 12:14 PM
#3
Posted 27 February 2017 - 05:59 AM
#4
Posted 27 February 2017 - 09:40 AM
#5
Posted 27 February 2017 - 09:58 AM
Yesterday, I tried it with my colleague and it worked. But there was an error that it wanted to delete :)
#6
Posted 27 February 2017 - 12:48 PM
#7
Posted 27 February 2017 - 01:20 PM
#8
Posted 27 February 2017 - 01:27 PM
#9
Posted 27 February 2017 - 01:29 PM
Csantucci, on 27 February 2017 - 09:40 AM, said:
I tried an activity to test it. Both present and incoming trains did not realing switches. Maybe it is no sense if the AI train is close to the switch and it has move after the train is appear but when AI train it is not appeared yet I expet that there is a check if the switch is in the correct position according to the path file. It do not happen also in normal activity without multiplayer.
#10
Posted 27 February 2017 - 01:38 PM