Elvas Tower: Steam effects for diesel locomotives and passenger cars - Elvas Tower

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Steam effects for diesel locomotives and passenger cars Additional parameter Rate Topic: -----

#101 User is offline   Laci1959 

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Posted 15 July 2022 - 07:17 AM

Hello.

Do I understand correctly that everyone who wants a passenger car with stove heating must switch to the English version?
It's pretty rough, although few people use it.
I didn't like the fact that there is smoke even in the summer. I know that in America they fire day and night in the characteristic car at the end of the train, but here we don't have to do that. It would be nicer if it depended on the season or could be turned off. Even with the steam heating buttons. Then you don't have to invent another combination.
Of course, there is something good in everything bad. At least the AI works in trains. I always missed that in the TimeTable traffic made with old vehicles.

Sincerely, Laci 1959

#102 User is offline   Weter 

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Posted 15 July 2022 - 07:27 AM

No, that's just my guess, why new unstable versions throw "exception about dotNet", Laci. Hello.

#103 User is offline   Lamplighter 

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Posted 15 July 2022 - 11:56 AM

I found it.
Until version U2021.12.10-1651 2021-12-10 16:58:18, the effect works without problems (even in the non-English version)
From version U2021.12.13-1521 2021-12-13 15:28:19 to the current version, the effect does not work.
In stable version 1.4 everything is fine. The problem only affects test and unstable versions.

#104 User is online   James Ross 

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Posted 17 July 2022 - 05:21 AM

View PostLamplighter, on 15 July 2022 - 11:56 AM, said:

I found it.
Until version U2021.12.10-1651 2021-12-10 16:58:18, the effect works without problems (even in the non-English version)
From version U2021.12.13-1521 2021-12-13 15:28:19 to the current version, the effect does not work.
In stable version 1.4 everything is fine. The problem only affects test and unstable versions.

To analyse these versions and find what is different, we need to find the commits that represent them. They can be found by paging back through https://github.com/o...ommits/unstable, looking for "Automatic merge" commits by "openrails-bot", although it takes a while to get back to Dec 2021 :)

Because the Unstable Version's version number is the date/time of the commit in UTC, we can be sure it's the right one; for this problem, we have these two commits:

U2021.12.10-1651 = https://github.com/o...3800d10746e1465
U2021.12.13-1521 = https://github.com/o...d4598b72fc61975

Because these are not consecutive Unstable Versions (since my website doesn't include all builds once you get into older stuff), multiple things have changed:
  • Base Testing Version (T1.4-84 to T1.4-89)
  • PRs included on top (one removed, two added)

Luckily, the one removed PR got merged, and nothing else changed in the Testing Versions, so the changes were actually:
  • Added: Pull request #541 at 23dfa3f: Initial Virtual File System development
  • Added: Pull request #545 at 32b8d28: Fix VRAM usage

I'd be suspicious of the "fix VRAM usage" PR #545, given that it had other issues with disappearing effects

A developer can check this by building the commit before it got merged ("4b00b105798d3e15d9b8640b086a36b9c3dcde32") and the one after ("c21e8aecae2056d2e546efc75147321bc05ae398") and seeing if the behaviour changed

#105 User is offline   Serana 

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Posted 03 August 2022 - 08:19 PM

Potential fix is now available in the Unstable version.

Can you please check that it works?

#106 User is offline   Weter 

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Posted 03 August 2022 - 08:33 PM

Thanks for Your work, Cédric.

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