New Route Editor for Open Rails Build routes without msts
#1821
Posted 01 December 2017 - 01:48 PM
Goku,
I've been placing roads for a couple hours and have yet to have any trouble with them. So it would seem you've fixed whatever problem I was having. Thanks!
I've been placing roads for a couple hours and have yet to have any trouble with them. So it would seem you've fixed whatever problem I was having. Thanks!
#1822
Posted 03 December 2017 - 01:08 AM
Hello
impossible to go to the site of Goku I have this error : "500 Internal Server Error", and you?
cordially
Jean-Marc
Bonjour,
Impossible d'aller sur le site de Goku j'ai cette erreur : "500 internal Server error", and you ?
Cordialement
Jean-Marc
impossible to go to the site of Goku I have this error : "500 Internal Server Error", and you?
cordially
Jean-Marc
Bonjour,
Impossible d'aller sur le site de Goku j'ai cette erreur : "500 internal Server error", and you ?
Cordialement
Jean-Marc
#1824
Posted 03 December 2017 - 02:32 AM
#1826
Posted 03 December 2017 - 06:29 AM
It works thank you.
Cordially
Jean-Marc
Ça fonctionne merci
Cordialement
Jean-Marc
Cordially
Jean-Marc
Ça fonctionne merci
Cordialement
Jean-Marc
#1827
Posted 03 December 2017 - 04:17 PM
#1829
Posted 04 December 2017 - 04:21 AM
I'd say that for fine-positioning signals it should be allowed to move them. If it is easier, they could be moved only up to next tritem or next node.
#1830
Posted 04 December 2017 - 05:33 AM
The old MSTS AE allowed for the positioning of the red signal marker so it can be fine tuned. I have used it a couple of times to sort out signals that dropped to red too early thus forcing a SPAD on the player.