New Route Editor for Open Rails Build routes without msts
#1771
Posted 24 October 2017 - 10:18 AM
#1772
Posted 24 October 2017 - 10:22 AM
Goku, on 24 October 2017 - 10:18 AM, said:
Hi again,
Yes, I did manual installation,
Please find enclosed a photo of the path to the shader directory:
B3F36083-4221-4A3C-AAB0-2B6B1DEFFC58.jpeg (3.33MB)
Number of downloads: 17
#1773
Posted 24 October 2017 - 10:27 AM
./tsre_appdata/0.69/shaders/
I don't see if it's ok.
Also, automatic installation works on Windows 10. Maybe some software is blocking access to the internet for TSRE?
#1774
Posted 24 October 2017 - 10:33 AM
Goku, on 24 October 2017 - 10:27 AM, said:
./tsre_appdata/0.69/shaders/
I don't see if it's ok.
Also, automatic installation works on Windows 10. Maybe some software is blocking access to the internet for TSRE?
Hi Goku,
Getting rid of the extra 0.69 directory and putting the shaders folder in the 0.69 folder solved the problem! Thanks for your help.
#1775
Posted 25 October 2017 - 03:49 AM
mopacfan, on 24 October 2017 - 10:22 AM, said:
Please find enclosed a photo of the path to the shader directory:
Press ALT+PRTSCRN to capture an image of the active window to the Windows clipboard. You can then Paste that clipboard image into your favorite graphics editor, and save it as an image file. Don't photograph the screen.
(Pressing PRTSCRN by itself captures an image of the entire screen.)
#1776
Posted 25 October 2017 - 01:34 PM
Basil
#1777
Posted 26 October 2017 - 11:21 AM
If anyone has ever played with the railroad tycoon 3 or Railworks programs they would understand the sort of idea I have for dynamic tracks.
Robert
#1778
Posted 07 November 2017 - 02:16 PM
(32 bit): http://koniec.org/ts...5x32_v0.693.exe
0.693
- more options in AE, timetable calculation,
- move platforms/carspawners markers etc. like other objects using mouse,
- more functions available in context menu,
- new terrain UI layout,
- new water level window,
#1779
Posted 07 November 2017 - 04:15 PM
vince