New Route Editor for Open Rails Build routes without msts
#1651
Posted 05 July 2017 - 05:43 AM
As I may have said before, TSRE is easily one of the best tools developed for this community, ever. Thanks for your efforts.
I found an interesting bug this morning while adding siding markers. Some of them had the letter 'e' added to the end after saving. Most of them were sidings which had numbers, such as 'yard 1'. After saving, and returning to check the siding object, I noticed it was changed to 'yard 1e'. I don't think it is dependent on having numbers at the end, because this was happening to some of the siding objects which only had letters and no spaces. Not a major bug, but one you should know about.
Cheers,
Jason
@TrainSimulations.net
#1652
Posted 10 July 2017 - 07:37 PM
I install the new version of the exe by deleting the old 32 bit exe and rename the TSRE5x32-xxx.exe to just TSRE5x32.exe.
Is this the correct way to install new builds of your program? Or is it that your program is just not designed to run on OpenGL3 and Vista 32 Bit?
I for one am frustrated with the TSRE5 not wanting to work when every other piece of software related to MSTS/ORTS works fine.
Robert
#1653
Posted 10 July 2017 - 10:07 PM
#1654
Posted 11 July 2017 - 08:06 AM
SP 0-6-0, on 10 July 2017 - 07:37 PM, said:
I think, you are installing older EXE than your ZIP. Or your ZIP installation is too old.
#1655
Posted 12 July 2017 - 07:45 PM
SP 0-6-0, on 10 July 2017 - 07:37 PM, said:
I install the new version of the exe by deleting the old 32 bit exe and rename the TSRE5x32-xxx.exe to just TSRE5x32.exe.
Is this the correct way to install new builds of your program? Or is it that your program is just not designed to run on OpenGL3 and Vista 32 Bit?
I for one am frustrated with the TSRE5 not wanting to work when every other piece of software related to MSTS/ORTS works fine.
Robert
#1656
Posted 13 July 2017 - 02:03 PM
Robert
#1657
Posted 13 July 2017 - 02:45 PM
#1658
Posted 13 July 2017 - 03:07 PM
SP 0-6-0, on 10 July 2017 - 07:37 PM, said:
Is this the correct way to install new builds of your program? Or is it that your program is just not designed to run on OpenGL3 and Vista 32 Bit?
I for one am frustrated with the TSRE5 not wanting to work when every other piece of software related to MSTS/ORTS works fine.
To install Goku's TSRE5 Route Editor:
- For a new installation, create the folder where you want it. You should avoid the \Program Files and \Program Files (x86) folders, as usual.
- Obtain the latest resource .zip file from http://koniec.org/tsre5/data/ - locate and download the .zip file with the highest numbers.
- Open that .zip file with your utility of choice.
- Navigate inside the TSRE5 folder in the .zip file.
- Select all of the files and extract them to the folder you created in Step #1. For an existing installation, to preserve your current settings, do not select and overwrite the settings.txt file.
- Close the .zip file opened in Step #3.
Run the TSRE5.exe file to start the editor.
You can download current builds from http://koniec.org/tsre5/data/ and save them to the folder you picked in Step #1. You can overwrite the existing TSRE5.exe file if you wish, or save the file with its unique filename with its version number. Just make sure you start the one you intend to use the editor.
New builds will rely upon the most-recent .zip file's data. If a newer .zip file is published, then it must be installed before any builds newer than it may be used.
#1659
Posted 13 July 2017 - 05:55 PM
TSRE5_v0.6144.zip
Tried to install TSRE5x32_v0.6881.exe by renaming and over writing the original TSRE5X32.exe with the 6881 version.
6881 just does not give me anything other than a white screen.
Robert
#1660
Posted 14 July 2017 - 06:56 AM
Also, both of them are old versions. 0.6144 is very old!
Order the list by date if you have problems finding proper files.