Elvas Tower: New Route Editor for Open Rails - Elvas Tower

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New Route Editor for Open Rails Build routes without msts Rate Topic: -----

#1411 User is offline   Jovet 

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Posted 09 February 2017 - 07:24 PM

Some great and well-needed improvements Goku. We appreciate it!

#1412 User is offline   PA1930 

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Posted 09 February 2017 - 09:18 PM

View PostGoku, on 09 February 2017 - 05:15 PM, said:

And first trains in TSRE5 :)

http://i.imgur.com/s9mLKIx.png


An OR dedicated activity editor with the exact simulation to test the activity? :shok:
Fantastic work, Goku! We are finally going to be able to make activities without even touching MSTS AE. :D

#1413 User is offline   Jovet 

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Posted 10 February 2017 - 12:16 PM

View PostPA1930, on 09 February 2017 - 09:18 PM, said:

An OR dedicated activity editor with the exact simulation to test the activity?

I don't think that's what he said. Don't get ahead of yourself there. ;) It looks to me like it's just a train.

#1414 User is offline   PA1930 

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Posted 10 February 2017 - 01:21 PM

View PostJovet, on 10 February 2017 - 12:16 PM, said:

I don't think that's what he said. Don't get ahead of yourself there. ;) It looks to me like it's just a train.


"New activity", "loose consist.", loco with pantho in the air.

My two cents: It does look like it could be an activity editor. Of course, maybe I am wrong.

Goku will reveal it to us soon, I guess. I think I am allowed to guess. :)

#1415 User is offline   Goku 

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Posted 10 February 2017 - 02:15 PM

Yes, it is beginning of an activity editor. The trains are loose consists.
But, "exact simulation to test the activity" - no.

#1416 User is offline   Csantucci 

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Posted 11 February 2017 - 01:16 AM

Goku, that's great news again! It's just yesterday I thought that the only way out I thought to exit from the AE deadlock was that you would start it.

View PostGoku, on 10 February 2017 - 02:15 PM, said:

...But, "exact simulation to test the activity" - no.

I agree with that. Else you would do OR2 :) . At the moment the OR dispatcher window together with autopilot mode may be used for testing, and this procedure could be eventually enhanced.
I wonder how do you foresee to lay down static consists and place location events. The only practical solution I see is to have a route map, like the one available within the MSTS AE and within TrackViewer.

#1417 User is offline   Goku 

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Posted 11 February 2017 - 01:29 AM

View PostCsantucci, on 11 February 2017 - 01:16 AM, said:

I agree with that. Else you would do OR2 :) . At the moment the OR dispatcher window together with autopilot mode may be used for testing, and this procedure could be eventually enhanced.

Simulation in TSRE would require working msts signal scripts, and I think it is kind of impossible task for me.

View PostCsantucci, on 11 February 2017 - 01:16 AM, said:

I wonder how do you foresee to lay down static consists and place location events. The only practical solution I see is to have a route map, like the one available within the MSTS AE and within TrackViewer.

I know 2d route map would be better, but for now you will have to work in 3d.


Is anywhere path file documentation? Don't know what some values do.

#1418 User is offline   michal 

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Posted 11 February 2017 - 01:52 AM

Hello,
I have some display issue. Could anyone help, please?
https://s24.postimg..../Bez_tytu_u.jpg

#1419 User is offline   Csantucci 

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Posted 11 February 2017 - 02:03 AM

View PostGoku, on 11 February 2017 - 01:29 AM, said:

Is anywhere path file documentation? Don't know what some values do.

You find something explained within OR source files PathFile.cs and AIPath.cs. But I wonder if it makes sense that you restart from new the creation of a path editor.

#1420 User is offline   Goku 

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Posted 11 February 2017 - 02:06 AM

View Postmichal, on 11 February 2017 - 01:52 AM, said:

Hello,I have some display issue. Could anyone help, please?


A pobrałeś najpierw 684 zip?

View PostCsantucci, on 11 February 2017 - 02:03 AM, said:

You find something explained within OR source files PathFile.cs and AIPath.cs. But I wonder if it makes sense that you restart from new the creation of a path editor.

I think it is useful to see paths when creating services etc.

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