Csantucci, on 01 April 2015 - 04:44 AM, said:
The fix of Jijun does not work well, it creates a worse problem: if you run a steam loco, all moving parts (are they called gears?) don't move and the wheels connected to such moving parts don't turn. You can check it e.g. with the Flying Scotsman.
I too had tried that fix with the aim of uploading it, but renounced because of this problem. It's a bit more complicated...
I too had tried that fix with the aim of uploading it, but renounced because of this problem. It's a bit more complicated...
A miraculous Problem with this animation speed of 1.5 FPS in animated shapes:
1) R H Steele has a shape with a animation speed of 1.5 FPS in a route that produce Warnings and doesn't work in OR, but work in MSTS
2) I try to help, decompress a animated shape reduce the animation speed from 5 to 2.5
Result: it works in MSTS (half animation speed), it doesn't work in OR and produce Warnings.
3)Jijun Tang try to help, he produce the X 2961 it works for my decompressed shape in OR
But now compressed animated shape are not working in OR, there is no animation at locomotives gears.
Jijun Tang revert his correction with X 2965
4) James has written a interesting replay about different formats of this animation speed in uncompressd and compressd shapes.
ET was out of service last night and now in the restoration we have lost his replay?
5) now I wanted to try me animated shape (reduced speed 2.5 FPS) compressed in MSTS.
RESULT: the SFM (ShapeFileManager) is not able to compress shape files with a animation speed format of 2.5 FPS
I have decompressed my original animated shape, change the speed to 2.5 FPS and try to recompress the shape, it doesn't work.
If y change back the speed to 5 FPS I can compress it!!!
now we need the Help of R H Steele:
I hope he can send us his untouched original animated shape from his problemroute, and we will see if this is compressed or not???
Perhaps James will decide what is to do for OR