Extended AI train shunting
#91
Posted 28 February 2015 - 06:45 PM
Not a peep from Paul...
It's Rich's Cumberland - modified - I've been venturing out of my comfort zone in the Northeast... While I've had it for years and barely touched it after I bought it - lately it's growing on me...
:)
Hi Carlo,
If you want to test a locomotive with an issue - this is the one I am using - it's Free... Actually - there are three in the pack and I tried making consists of just each type - yes - even the "B" unit - all three drove right through my LC...
http://www.valleypas...les/L&NFree.htm
Regards,
Scott
#92
Posted 01 March 2015 - 08:44 AM
only to say you that your analysis was very useful to me, and that I could reproduce the problem using the L&N free locos. Up to now I discovered that the problem is not due to the coupling action; it is instead generated by the preceding uncoupling action. In fact, if you try a direct coupling to the static consist, without uncoupling first, it works.
Digging goes on...
#93
Posted 01 March 2015 - 10:42 AM
Thanks - I hope I saved you a little time - you guys do sooo much for the community - happy to help...
I'm also happy you were able to recreate the problem - when troubleshooting - I kept second guessing myself thinking I may have screwed something up...
:jawdrop2:
Yeah - it's strange that only certain locomotives have this problem... I thought maybe the fact that one was reversed caused it but I tried facing them the same way as well... No luck...
Regards,
Scott
#94
Posted 01 March 2015 - 11:23 AM
Csantucci, on 01 March 2015 - 08:44 AM, said:
only to say you that your analysis was very useful to me, and that I could reproduce the problem using the L&N free locos. Up to now I discovered that the problem is not due to the coupling action; it is instead generated by the preceding uncoupling action. In fact, if you try a direct coupling to the static consist, without uncoupling first, it works.
Digging goes on...
Molto bene...mi auguro che la risposta non è difficile da trovare. Grazie Capitano per tutti i vostri sforzi. Questa caratteristica è molto interessante utilizzare.
Ciao y molto gracie,
Steve
#95
Posted 02 March 2015 - 01:53 AM
I should have solved this in release 2907. Pls. try.
Maybe this solves also Steve's melting (the signal however must still be opened with the Dispatcher Window).
#96
Posted 02 March 2015 - 04:01 AM
Thanks so much - I'll try it when I get home tonight and provide feedback...
:ireful2:
Just curious - any idea as to why it only affected some locomotives and not others ??? I spent hours comparing ENG files looking for what might have been different between the working and non-working locomotive...
Regards,
Scott
#97
Posted 02 March 2015 - 04:22 AM
There was however a glitch in the software.
#98
Posted 02 March 2015 - 04:35 AM
LOL - ok - thanks again...
:ireful2:
Regards,
Scott
#99
Posted 03 March 2015 - 03:58 AM
I think you've fixed it - I didn't see any problems in x2907... It may be my imagination - but - the coupling seemed smoother too... It really is an amazing little feature - you can setup so many realistic movements - you don't even have to run trains anymore - just sit back and watch the AI trains go about their work...
Thanks so much for your efforts...
:)
Regards,
Scott
#100
Posted 03 March 2015 - 07:48 AM
Csantucci, on 02 March 2015 - 04:22 AM, said:
There was however a glitch in the software.
Testing is such a thankless job...now I will have to go back and invent some other test that breaks AI Shunting...again.
(Just kidding!!!!)
Thank you Carlo for fixing this, and thank you Scott for seconding what I found in perhaps a better test.
Steve