Activity Loading Hostage Can't ALT+TAB during activity load anymore
#11 Inactive_jasondial_*
Posted 01 March 2014 - 09:06 AM
This all goes back to my original post issue-- you said that it is an XNA issue that now keeps me from being able to ALT-TAB back to another program while a route loads, but as I mentioned, this was not an issue in the 0.9beta. I could toggle back over to Winamp and click play or continue reading a webpage while a route was loading and when it was ready it would reassert focus and come up fullscreen ready to go. Now, with the experimentals since 0.9, if you do the same thing, OR still comes up but none of the scenery has loaded, it's just an empty gray world. Did something change with XNA between the time 0.9 was released and now, or did something in OR change? It used to be really cool to select an activity and hit 'START', ALT-TAB over to Winamp and start the music, and then 2 seconds later, have OR throw the route up fullscreen ready to go right as the music was starting. Not that big of a deal of course because almost no other game/sim I play lets you do it, but it would be nice to have that luxury.
#12
Posted 01 March 2014 - 11:57 AM
jasondial, on 01 March 2014 - 09:06 AM, said:
I understand you might make it to select another song for WinAmp to play in the the 15 seconds ORTS needs to load, but how do you want to read a web page in that time?
Yours, Markus
#13
Posted 01 March 2014 - 03:03 PM
jasondial, on 01 March 2014 - 09:06 AM, said:
All due respect, but I don't think you're managed to articulate why we should remove the progress bar we currently have.
jasondial, on 01 March 2014 - 09:06 AM, said:
We went from being an amateur game to a professional simulation.
#14
Posted 21 March 2014 - 03:35 PM
#15
Posted 21 March 2014 - 04:36 PM
My only caveat is that it would be good to have one on the first opening of an activity, perhaps using he old standard formula.
In some ways, I like the Windows 7/8 progress bar that doesn't show progress, just scrolls across at a steady pace...
Robert
#16
Posted 22 March 2014 - 12:54 AM
#17 Inactive_jasondial_*
Posted 03 April 2014 - 11:30 PM
#18
Posted 03 April 2014 - 11:56 PM
jasondial, on 03 April 2014 - 11:30 PM, said:
Good to know, thanks.
jasondial, on 03 April 2014 - 11:30 PM, said:
Experimentation in experimental builds. It should be expected that, during development, many new features and adjustments to existing ones are tried out. You might be surprised to know that I've seen almost no complaints about the camera labelling (just two or three people including yourself IIRC) compared to some other issues. That doesn't mean it'll stay, or stay as-is; it is just an experiment for a bigger update to the interface that I am working on.
#19
Posted 04 April 2014 - 10:02 AM
jasondial, on 03 April 2014 - 11:30 PM, said:
This checkbox is to suppress message to do with operating the trains, such as changing the throttle or brake setting, so you can immerse yourself better in the simulation. Activities like switching between cameras and taking screenshots are not in this category.
If there is a demand for hiding all messages, then perhaps we'll see it posted into the Wish List thread.
#20 Inactive_jasondial_*
Posted 11 April 2014 - 02:37 PM
James, I like the idea of adding camera labeling as a way to enhance the simulation when needed but whether people mention it or not, and especially as routes get more photorealistic, I think that people deserve the opportunity to have a pure simulation experience free from any HUD info or pop-ups when they want, like the 'disable control confirmations' checkbox does with messages and the F5 does with the HUD. All I'm saying is, add all kinds of stuff like this, it's great, just please give users the option to enable or disable it when they want.
BTW, the new Trackviewer is great stuff. I don't think I need to tell you guys or the rest of the OR dev team how great of a job you have done so far.