Posted 01 May 2013 - 04:15 AM
Rob, this new feature introduced in x-1590 is really great. Please let this "feature" stay in, and make it an option also in future builds.
As long as our supply of routes consists of old MSTS stuff, this patch frees me of the tedious task of modifying a ton of shape files with new LOD´s. :sign_thanks:
The method may be overkill, but when new Routes are developed solely for OR, including assets with lifelike LOD´s the feature can just be selected off.
I like the ability to solely select the viewing distance optimal for each route, so please never impose restrictions on this feature.
If a user with an old Laptop with a meager Graphics card really wants to push the envelope, then let him see the 2 fps or less.
Having tested different viewing distances for a couple of weeks now, I have settled with 4096m. From 4 to 10 Kms I only need the big hi-rise items like masts and hi-rise buildings and chimneys.
4000 Meters viewing distance in the middle of Berlin or any other Major City is more than ample, apart from the missing "Fernsehturm" and a handful of Masts and Hi-rises.
Going to 10 Km´s gives me the Masts and the "Fernsehturm", but also a lot of buildings that can only be seen from the birds´s eye perspective.
A routine that scans the surrounding tiles for assets with LODS > 4000 and displaying them in the 4 - 10 Km range may be a very good idea.
What do You Folks think of that.
For now, Thank You for making OR testing a lot of fun. :search:
ChrisD