Two smoke plumes, one engine
#1 Inactive_PM1225_*
Posted 19 March 2013 - 02:47 PM
Anyone know of an easy way to fix this?
#2
Posted 19 March 2013 - 03:49 PM
#3
Posted 19 March 2013 - 07:20 PM
Cheers ((Bazza)) :D
#4 Inactive_PM1225_*
Posted 20 March 2013 - 08:07 AM
jared2982, on 19 March 2013 - 03:49 PM, said:
Did as you said, and that fixed the problem (once I remembered I had to change the description in the .con file also). Many thanks.
#5
Posted 21 March 2013 - 12:46 PM
#6 Inactive_PM1225_*
Posted 21 March 2013 - 01:07 PM
James Ross, on 21 March 2013 - 12:46 PM, said:
Hmm. I thought of that, but chickened out at the last minute. I will try your method this weekend. Right now, I'm happy with the "make it a .wag instead of an .eng folder. Thanks.
#7 Inactive_PM1225_*
Posted 22 March 2013 - 03:58 AM
James Ross, on 21 March 2013 - 12:46 PM, said:
James, I had a few minutes to check this method out. It works fine. No smoke from the tender AND the BazzaMotion feature works now on the tender. I'm sure that a few other people will be googling this subject and now they can find the answer here. Thanks to all for your input.
#8
Posted 22 March 2013 - 11:15 AM
:sign_thanks:
:wheelchair:
#9
Posted 27 March 2013 - 08:26 AM
#10
Posted 27 March 2013 - 09:24 AM
StackFX
(
0 4.475 3.842
0 0.9 0
0.275
)
to:
StackFX
(
0 4.475 3.842
0 0.9 0
0.0
)
This is the result:
I think I reduced the width of the nozzle / plume to 0. Please correct me if I'm wrong. I don't have any experience with those changes.
greetings,
Florian