Elvas Tower: Problem: steam locomotive fails to display some objects - Elvas Tower

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Problem: steam locomotive fails to display some objects what went wrong and how can it be fixed? Rate Topic: -----

#1 User is offline   captain_bazza 

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Posted 14 August 2012 - 07:03 PM

I just need to gather some example pics.........to be continued.

Cheers Bazza

#2 User is offline   captain_bazza 

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Posted 14 August 2012 - 09:17 PM

I dug out some versions of OR I had stored....and reinstalled them. I have narrowed the display problem quite definitely to either OR version 957 or 958.

I have neither of those two versions, so I've requested them both.

Will report later.

Cheers Bazza

#3 User is offline   captain_bazza 

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Posted 15 August 2012 - 12:09 AM

I can now confirm that up to V957 M&U#5 displays correctly, but from either 958 or 959 it does not display and that situation continues on right up to the latest release. I have not been able to obtain 958 to test it.

My contention is that something changed after 957 (or 958) and caused this display problem.

Version 957, last one okay.
Attached Image: M&U5inOR957-1.jpg

Version 959, first showing of the problem, unless 958 is responsible.
Attached Image: M&U5inOR959-X.jpg

Cheers Bazza

#4 User is offline   B & O GUY 

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Posted 15 August 2012 - 07:36 AM

I duno Capt. In that top view the headlight looks to be free floating and just doesn't look quite right. It's hard to tell for sure in that I'm not familiar with the model. What do you think?

What's the total part's count before you generate the model. TSM will only allow 99 or something less. Grouping part's is a must for my program.

Allen

#5 User is offline   B & O GUY 

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Posted 15 August 2012 - 08:01 AM

Capt.

Found this pix of the old girl working. From Google books.

Attached Image: M&U#5.jpg

Allen

#6 User is offline   Eldorado.Railroad 

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Posted 15 August 2012 - 08:22 AM

View Postcaptain_bazza, on 14 August 2012 - 09:17 PM, said:

I dug out some versions of OR I had stored....and reinstalled them. I have narrowed the display problem quite definitely to either OR version 957 or 958.

I have neither of those two versions, so I've requested them both.

Will report later.

Cheers Bazza


Bazza,

I am getting lost in the OR version numbering system here, from the http://openrails.org/versionhist.html:

Open Rails Version History

Version 0.611-645
Version 0.591-610
Version 0.566-590
Version 0.496-565
Version 0.470-495
Version 0.441-469
Version 0.411-440
Version 0.396-410
Version 0.381-395
Version 0.371-380
Version 0.361-370
Version 0.354-360
Version 0.350-353
Version 0.343-349
Version 0.336-342
Version 0.335-339
Version 0.325-334
Version 0.308-324
Version 0.289-307
Version 0.270-288
Version 0.245-269
Version 0.228-244
Version 0.214-227
Version 0.206-213
Version 0.195-205
Version 0.183-194
Version 0.179-182
Version 0.177-178
Version 0.171-176
Version 0.169-170
Version 0.166-168
Version 0.163-165
Version 0.157-162
Version 0.152-156
Version 0.148-151
Version 0.139-147
Version 0.137-138
Version 0.134-136
Version 0.129-133
Version 0.124-128
Version 0.123-124
Version 0.121-122
Version 0.118-120
Version 0.116-117
Version 0.115
Version 0.113 - 114
Version 0.112
Version 0.111
Version 0.110
Version 0.109
Version 0.108
Version 0.106 - 107
Version 0.105
Version 0.102 - 104
Version 0.101
Version 0.100
Version 0.96 - 99
Version 0.94
Version 0.86 - 0.93
Version 0.85
Version 0.83 - 0.84
Version 0.82
Version 0.76 - 0.81
Version 0.73 - 0.75
Version 0.72
Version 0.53 - 0.71
Version 0.52
Version 0.45 - 0.51
Version 0.44
Version 0.36 - 0.43
Version 0.35
Version 0.22 - 0.34


The current public release number is 0.7.0.

Yes, I know and perhaps others do too that a more explicit number is offered in the HUD. But I don't have that info in front of me, so when we enumerate V957, or other numbers I do not know what release you are referring to. I have kept the older releases of OR available on my drives for reference when needed, the directories names I use are of course keyed on the public release number.

Could you please connect the public release number with the HUD numbers you are talking about in some table, perhaps create a "sticky" that can be updated from time to time? This would really help a lot for cross-version display bugs.

Also, it is going to be very important to specify at least the following for model display problems:
CPU (plus amount of RAM)
GPU (Brand, Model, VRAM capacity) and what driver version you are using
OS and what version
OR Specific:
Shader Model(2 or 3)
Dynamic Shadows (Off/On)
etc

Some of this info is available in the HUD (debug mode) and being able to see that info in a pic will also be very helpful. Alternately the Open Rails log has all of the startup settings in the first page (mostly whats is, or is not in the registry) this is VERY useful too. Unfortunately, Open Rails places all of its user modifiable startup parameters in the registry, and for many I am sure this is terra incognita, if you do not know what you are doing. Most of these startup variables should be in an .ini file for easy editing in the directory that Open Rails is located. This would eliminate casual users from damaging their registries.

thanks,
Eldorado

#7 User is offline   captain_bazza 

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Posted 15 August 2012 - 05:10 PM

Hi, thanks, I'll try and make some sense of it. I am going on the numbering system used for releases, which is related to the number in the HUD. I guess slip ups occur where individual developers upload a new OR subversion footprint (?).

My guess the problem isn't related to my system, because everything is okay until a certain beta version, after that the problem occurs. In otherwords my system during the current tests was unchanged and I used the same model version and consist*, too. That tells me it's probably something that changed in the code between the versions. (*loco - tender)

My sys info:
OS Name Microsoft Windows XP Professional
Version 5.1.2600 Service Pack 3 Build 2600
OS Manufacturer Microsoft Corporation
System Name HOME-F
System Manufacturer Gigabyte Technology Co., Ltd.
System Model GA-880GM-USB3
System Type X86-based PC
Processor x86 Family 16 Model 4 Stepping 3 AuthenticAMD ~3214 Mhz
BIOS Version/Date Award Software International, Inc. F8, 15/10/2010
SMBIOS Version 2.4
Windows Directory C:\WINDOWS
System Directory C:\WINDOWS\system32
Boot Device \Device\HarddiskVolume1
Locale United States
Hardware Abstraction Layer Version = "5.1.2600.5512 (xpsp.080413-2111)"
User Name HOME-F\Barry
Time Zone New Zealand Standard Time
Total Physical Memory 4,096.00 MB
Available Physical Memory 2.55 GB
Total Virtual Memory 2.00 GB
Available Virtual Memory 1.96 GB
Page File Space 5.09 GB
Page File C:\pagefile.sys

My graphics card:
Name AMD Radeon HD 6570
PNP Device ID PCI\VEN_1002&DEV_6759&SUBSYS_E193174B&REV_00\4&12A55011&0&0010
Adapter Type AMD Radeon Graphics Processor (0x6759), Advanced Micro Devices, Inc. compatible
Adapter Description AMD Radeon HD 6570
Adapter RAM (2,147,483,648) bytes
Installed Drivers ati2dvag.dll
Driver Version 6.14.10.7261
INF File oem21.inf (ati2mtag_NI section)
Color Planes 1
Color Table Entries 4294967296
Resolution 1280 x 1024 x 75 hertz
Bits/Pixel 32
Memory Address 0xD0000000-0xFEBFFFFF
Memory Address 0xFDAC0000-0xFDADFFFF
I/O Port 0x0000CE00-0x0000CEFF
IRQ Channel IRQ 18
I/O Port 0x000003B0-0x000003BB
I/O Port 0x000003C0-0x000003DF
Memory Address 0xA0000-0xBFFFF
Driver c:\windows\system32\drivers\ati2mtag.sys (6.14.10.7261, 7.39 MB (7,746,048 bytes), 21/02/2011 3:41 p.m.)

OR and MSTS are located on the SSD drive. This is not the boot drive.

Cheers Bazza

#8 User is offline   captain_bazza 

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Posted 15 August 2012 - 05:15 PM

Quote

I duno Capt. In that top view the headlight looks to be free floating and just doesn't look quite right.


I'll check if I included the HL support 'legs'.

The model was created entirely using photographs for reference. Some very basic specs were known.

I just went to the AMD site for fuller info on the videocard:

#9 User is offline   captain_bazza 

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Posted 15 August 2012 - 05:16 PM

AMD Radeon™ HD 6570 GPU Feature Summary


  • 650 MHz engine clock
  • 512MB-2GB DDR3 or 512MB-1GB GDDR5 memory
  • 900 MHz (DDR3) or 1000 MHz (GDDR5) memory clock (1.8 Gbps DDR3 or 4.0 Gbps GDDR5)
  • 28.8 GB/s (DDR3) or 64 GB/s (GDDR5) memory bandwidth
  • 624 GFLOPS Single Precision compute power
  • TeraScale 2 Unified Processing Architecture
    • 480 Stream Processing Units
    • 24 Texture Units
    • 32 Z/Stencil ROP Units
    • 8 Color ROP Units
  • 128-bit DDR3/GDDR5 memory interface
  • PCI Express 2.1 x16 bus interface
  • DirectX® 11 support
      • Shader Model 5.0
      • DirectCompute 11
      • Programmable hardware tessellation unit
      • Accelerated multi-threading
      • HDR texture compression
      • Order-independent transparency
    • OpenGL 4.1 support
    • Image quality enhancement technology
      • Up to 24x multi-sample and super-sample anti-aliasing modes
      • Adaptive anti-aliasing
      • Morphological anti-aliasing (MLAA)
      • 16x angle independent anisotropic texture filtering
      • 128-bit floating point HDR rendering
  • AMD Eyefinity multi-display technology1
    • Native support for up to 4 simultaneous displays
    • Independent resolutions, refresh rates, color controls, and video overlays
    • Display grouping
      • Combine multiple displays to behave like a single large display
  • AMD App Acceleration2
      • OpenCL 1.1
      • DirectCompute 11
      • Accelerated video encoding, transcoding, and upscaling2,6
    • UVD 3 dedicated video playback accelerator
      • MPEG-4 AVC/H.264
      • VC-1
      • MPEG-2 (SD & HD)
      • Multi-View Codec (MVC)
      • MPEG-4 part 2 (DivX, xVid)
      • Adobe Flash
    • Enhanced video quality features
      • Advanced post-processing and scaling
      • Dynamic contrast enhancement and color correction
      • Brighter whites processing (blue stretch)
      • Independent video gamma control
      • Dynamic video range control
    • Dual-stream HD (1080p) playback support
    • DXVA 1.0 & 2.0 support
  • AMD HD3D technology4
    • Stereoscopic 3D display/glasses support
    • Blu-ray 3D support
    • Stereoscopic 3D gaming
    • 3rd party Stereoscopic 3D middleware software support
  • AMD CrossFireX™ multi-GPU technology5
    • Dual GPU scaling
  • Cutting-edge integrated display support
    • DisplayPort 1.2
      • Max resolution: 3840x2400
      • Multi-Stream Transport
      • 21.6 Gbps bandwidth
      • High bit-rate audio
    • HDMI 1.4a with Stereoscopic 3D Frame Packing Format, Deep Color, xvYCC wide gamut support, and high bit-rate audio
      • Max resolution: 1920x1200
    • Dual-link DVI with HDCP
      • Max resolution: 2560x1600
    • VGA
      • Max resolution: 2048x1536
  • Integrated HD audio controller
    • Output protected high bit rate 7.1 channel surround sound over HDMI or DisplayPort with no additional cables required
    • Supports AC-3, AAC, Dolby TrueHD and DTS Master Audio formats
  • AMD PowerPlay™ power management technology3
    • Dynamic power management with low power idle state
  • AMD Catalyst™ software and HD video configuration software
    • Unified graphics display drivers
      • Certified for Windows 7, Windows Vista, and Windows XP
    • AMD Catalyst™ Control Center
      • Software application and user interface for setup, configuration, and accessing special features of AMD Radeon products


#10 User is offline   captain_bazza 

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Posted 15 August 2012 - 06:14 PM

Quote

I'll check if I included the HL support 'legs'.



Yes, it's there, but difficult to see because the colouring is a bit similar to the smokebox door behind.

Cheers Bazza

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