Stoopid question time?
#1
Posted 01 January 2012 - 06:44 PM
Hello Guy
I'm stumped here with this one. How do I find out the track speed? I'm completely embarrassed, but I just don't know where that is. :sign_welcome:
Cheers Tony :oldstry:
I'm stumped here with this one. How do I find out the track speed? I'm completely embarrassed, but I just don't know where that is. :sign_welcome:
Cheers Tony :oldstry:
#2
Posted 01 January 2012 - 06:54 PM
Do you mean the track speed limit sections?
Cheers Bazza
Cheers Bazza
#3
Posted 01 January 2012 - 07:03 PM
#4
Posted 01 January 2012 - 07:19 PM
#5
Posted 02 January 2012 - 01:22 AM
The speed limit for the track section is currently unavailable in OR as nearly as I can determine. It isn't included in the F4 display and, as mentioned above, the graphics are not showing on speed limit signs or mile posts.
#6
Posted 02 January 2012 - 05:44 AM
Thanks Guys
I just a bit confused with that one. I was wondering if there was a button I wasn't pushing. But now I know it's not Me.
Cheers Tony :pleasantry:
I just a bit confused with that one. I was wondering if there was a button I wasn't pushing. But now I know it's not Me.
Cheers Tony :pleasantry:
#7
Posted 02 January 2012 - 08:06 AM
Herb is correct; Open Rails does not, at present, provide any speed limits (line, temporary or signal).
The speed limits and speedpost signs are both planned to be included.
The speed limits and speedpost signs are both planned to be included.
#8
Posted 02 January 2012 - 08:15 AM
Hello James
Thanks dude. I sincerely hope that this will be included in the next release. I've just been fiddling with OR at present, because it is impossible to run an activity without any posted speeds. Please Guys, get the track speeds working soon so that I can really get into it.
Cheers Tony :pleasantry:
Thanks dude. I sincerely hope that this will be included in the next release. I've just been fiddling with OR at present, because it is impossible to run an activity without any posted speeds. Please Guys, get the track speeds working soon so that I can really get into it.
Cheers Tony :pleasantry:
#9
Posted 02 January 2012 - 07:27 PM
Don't worry, Tony, the train will eventually arrive at the station.
Cheers n HNY
Bazza
Cheers n HNY
Bazza
#10
Posted 04 January 2012 - 11:51 AM
Tony, on 02 January 2012 - 08:15 AM, said:
Hello James
Thanks dude. I sincerely hope that this will be included in the next release. I've just been fiddling with OR at present, because it is impossible to run an activity without any posted speeds. Please Guys, get the track speeds working soon so that I can really get into it.
Cheers Tony :pleasantry:
Thanks dude. I sincerely hope that this will be included in the next release. I've just been fiddling with OR at present, because it is impossible to run an activity without any posted speeds. Please Guys, get the track speeds working soon so that I can really get into it.
Cheers Tony :pleasantry:
A little reply to a similar post on Trainsim.com, I hope it helps..............
It may be worth remembering the that OR is being done by volunteers and it is VERY likely one of the major reasons for an indivduals participation in the project is to get a decent train simulator. As they are not pressured by budgetary limits or time constraints they will release something when they consider it GOOD enough to release.
Patience WILL be rewarded.
Lindsay
And.........................
I know it is tough to be patient considering the progress the OR team has already made (and none of us are getting any younger) but as I said remember these people are doing it because they wish for a good train sim. My expierence with open source is with LInux and these people are only governed by how good they think the result produced by the code is. In open source world the harshest critic of the code is the people writing it. They will release it when they think they have something worth releasing and not before and it will be worth waiting for.
Hmmmmmmmmmmm No pressure here................. ;-).
Lindsay