Elvas Tower: Real C-16's! - Elvas Tower

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Real C-16's! A Gaggle of 2-8-0's Rate Topic: -----

#21 User is offline   captain_bazza 

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Post icon  Posted 01 September 2006 - 08:35 PM

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Going to have to think long and hard about that. Seems like packaging the buggers takes a lot more work than just doing them! Then I have to think about reverse engineering them since I don't use your cabviews and some of the sounds. Just a copy of my engine folders won't work because of the changes so I'd have to build essentially all new engines for upload. Doable but it would take some time of which I have little.


Hmmmm. How would you feel about me releasing just the .ace files for the repaints with instructions on copying and renaming their corresponding .s .sd and .eng files from the originals? Means the modeler will have to do some work but the rewards are worth it.


Herb, that's a good idea, make 'em work for it. Same proviso, as previously mentioned, though.

Cheers, n good luck! ;)
Bazza

#22 User is offline   atsf37l 

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Posted 02 September 2006 - 10:06 PM

OK, I'll see what I can do. Maybe release the 340 first, give 'em another class of engine to deal with.

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