Elvas Tower: Compendium of TSRE procedures - Elvas Tower

Jump to content

  • 2 Pages +
  • 1
  • 2
  • You cannot start a new topic
  • You cannot reply to this topic

Compendium of TSRE procedures Rate Topic: -----

#11 User is offline   Jovet 

  • Open Rails Developer
  • Group: Status: Elite Member
  • Posts: 2,240
  • Joined: 14-January 08
  • Gender:Male
  • Location:Omaha, Nebraska.
  • Simulator:MSTS/Open Rails
  • Country:

Posted 29 March 2018 - 05:38 PM

When I decided to learn about the original RE, I dug in and taught myself how everything worked. It took time, but was rewarding.

I haven't had the same inclination or dedication of time to do with TSRE.

#12 User is offline   tarrant75 

  • Apprentice
  • Group: Status: Switchman
  • Posts: 4
  • Joined: 13-September 12
  • Simulator:MSTS
  • Country:

Posted 10 April 2023 - 01:37 PM

I know about the trick of pressing "/" key inside the editor to stick the camera to the terrain, but is there a line in the settings file that I should add/should already be there to make this a default? Getting sick of going straight through the terrain upon moving when starting up the Route Editor.

#13 User is offline   steved 

  • Superintendant
  • Group: Status: Elite Member
  • Posts: 1,825
  • Joined: 19-December 09
  • Gender:Male
  • Location:South of here
  • Simulator:ORMG
  • Country:

Posted 10 April 2023 - 04:50 PM

If you press the period "." key it locks the camera elevation to where you are currently.
Nothing in the settings txt that I know of.
Might help.

Randy


#14 User is offline   eolesen 

  • Superintendant
  • Group: Private - Open Rails Developer
  • Posts: 1,546
  • Joined: 30-October 10
  • Gender:Male
  • Simulator:ORTS
  • Country:

Posted 10 April 2023 - 09:15 PM

I'm not aware of anything either as a startup default. It's just habit to hit the / and . when I enter an editing session...

#15 User is offline   Laci1959 

  • Foreman Of Engines
  • Group: Status: Contributing Member
  • Posts: 909
  • Joined: 01-March 15
  • Gender:Male
  • Simulator:Alföld
  • Country:

Posted 10 April 2023 - 10:30 PM

Hello.

I think a manual should start by going through each menu and giving a proper explanation of how to use them. I also mean the right-click menus. In addition, these are function-sensitive menus.
Of course, I wasn't thinking of the "Save" and "Exit" sub-menu items in the "Routes" menu, but of things like "Reload Ref File". Or to the menu item "Errors And Messages" in the "Tools" menu. Many course builders are very surprised when I mention these.

Sincerely, Laci1959

#16 User is offline   tarrant75 

  • Apprentice
  • Group: Status: Switchman
  • Posts: 4
  • Joined: 13-September 12
  • Simulator:MSTS
  • Country:

Posted 11 April 2023 - 04:52 AM

Thanks guys. For some reason I thought there might have been a way of doing it.

Now, back to the the editor!!!

#17 User is offline   pwillard 

  • Foreman Of Engines
  • Group: Status: Contributing Member
  • Posts: 800
  • Joined: 03-March 08
  • Gender:Male
  • Location:Cumming, Ga
  • Simulator:OpenRails
  • Country:

Posted 11 April 2023 - 12:25 PM

I made an attempt to generate better docs than we were given.

My link






#18 User is offline   steved 

  • Superintendant
  • Group: Status: Elite Member
  • Posts: 1,825
  • Joined: 19-December 09
  • Gender:Male
  • Location:South of here
  • Simulator:ORMG
  • Country:

Posted 11 April 2023 - 12:49 PM

These lines, when added to the settings.txt, will slow the camera considerably.

cameraSpeedMax = 2
cameraSpeedMin = 20
cameraSpeedStd = 0.20

Randy


#19 User is offline   Weter 

  • Member, Board of Directors
  • PipPipPipPipPipPipPipPipPipPip
  • Group: ET Admin
  • Posts: 6,806
  • Joined: 01-June 20
  • Gender:Not Telling
  • Simulator:ORTS
  • Country:

Posted 11 April 2023 - 07:01 PM

Which units are there?

  • 2 Pages +
  • 1
  • 2
  • You cannot start a new topic
  • You cannot reply to this topic

1 User(s) are reading this topic
0 members, 1 guests, 0 anonymous users