Elvas Tower: Signal speed limit problems - Elvas Tower

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Signal speed limit problems SpeedMPH not being reset Rate Topic: -----

#1 User is offline   markyisri 

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Posted 02 December 2017 - 03:49 AM

In my signal configuration file, I have a signal that uses a SpeedMPH of 15 on all it's aspects. Once I pass through another signal (without ANY SpeedMPH line) the speed doesn't return above 15 mph, but rather stays that way through every signal I pass after that.

Is this a bug, or did I configure my signal wrong?

#2 User is offline   Csantucci 

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Posted 02 December 2017 - 04:18 AM

In which game mode do you experience this? Explore route, activity or timetable?

#3 User is offline   eugenR 

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Posted 02 December 2017 - 05:01 AM

View Postmarkyisri, on 02 December 2017 - 03:49 AM, said:

In my signal configuration file, I have a signal that uses a SpeedMPH of 15 on all it's aspects. Once I pass through another signal (without ANY SpeedMPH line) the speed doesn't return above 15 mph, but rather stays that way through every signal I pass after that.

Is this a bug, or did I configure my signal wrong?

If you are in explorermode, yes this is an old bug in OR, if there are some switches in diverting position between the signals.
If so, use the new +explore in activity+ mode to explore the route, here you can use also the autopilot-function.
It is to select in the activity-window instead of an activity.
EugenR

edit:
Sorry, I have mixt up two problems. This old Bug is solved since longer time, but there is a similar Problem which occurs only with the new Signaltype SPEED and the signalflags (OR_SPEEDRESET)

#4 User is offline   markyisri 

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Posted 02 December 2017 - 07:07 AM

View PostCsantucci, on 02 December 2017 - 04:18 AM, said:

In which game mode do you experience this? Explore route, activity or timetable?


Hi Carlos,

I experience this in Timetable mode.

On a side note, when testing in Explore mode, everything works. I assume this means that signalling is handled differently for timetables. I will try it in Explore in Activity mode now.

#5 User is offline   markyisri 

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Posted 02 December 2017 - 07:14 AM

View Postmarkyisri, on 02 December 2017 - 07:07 AM, said:

I will try it in Explore in Activity mode now.


It works fine in Explore in Activity Mode as well.

#6 User is offline   markyisri 

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Posted 02 December 2017 - 07:28 AM

OK, here's some more information from testing.

In timetable mode, I pass a speed limit sign giving me 125 mph. Shortly after, I come to Signal A with the limit of 15 mph. Before I pass Signal A, I can see the next speed limit sign and Signal B, C, and D's speed limits on my Track Monitor (which, BTW, are all greater than 15). After I pass Signal A, all those other limits disappear, and my speed limit never rises beyond 15 mph.

#7 User is offline   eugenR 

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Posted 02 December 2017 - 05:12 PM

View Postmarkyisri, on 02 December 2017 - 07:28 AM, said:

OK, here's some more information from testing.

In timetable mode, I pass a speed limit sign giving me 125 mph. Shortly after, I come to Signal A with the limit of 15 mph. Before I pass Signal A, I can see the next speed limit sign and Signal B, C, and D's speed limits on my Track Monitor (which, BTW, are all greater than 15). After I pass Signal A, all those other limits disappear, and my speed limit never rises beyond 15 mph.

I think this problem was described also here:
http://www.elvastowe...timetable-mode/
see post #1 and my post #5

In January 2017 I have send a Email to the developer of the Signallogic of OR, but I think the problem exist again.

#8 User is offline   markyisri 

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Posted 04 December 2017 - 03:17 PM

Can I use the flag OR_SPEEDRESET on a signal that's not a SignalFnType ( SPEED ) signal?

#9 User is offline   eugenR 

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Posted 06 December 2017 - 05:40 AM

View Postmarkyisri, on 04 December 2017 - 03:17 PM, said:

Can I use the flag OR_SPEEDRESET on a signal that's not a SignalFnType ( SPEED ) signal?


With the SignalType(NORMAL) you can define reduced speed-limits and also reset this limits without the use of OR_Speedlimit.

The sense of OR_SPEEDRESET is the following:
At the end of the station-tracks there are usually signals with speed-limits for exits from sidings.
This limits are in force until the next signal (usually the entry-signal of the next station.
To avoid this, Route-designers have placed a hidden Signal with no speed-limit after the station-exit, but in the track-monitor you can see this signal anyway and there are some more problems around this.

To avoid this hidden signal you can use a SignalType(SPEED) with OR_SPEEDRESET.
EugenR

#10 User is offline   markyisri 

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Posted 06 December 2017 - 07:06 AM

View PosteugenR, on 06 December 2017 - 05:40 AM, said:

With the SignalType(NORMAL) you can define reduced speed-limits and also reset this limits without the use of OR_Speedlimit.

The sense of OR_SPEEDRESET is the following:
At the end of the station-tracks there are usually signals with speed-limits for exits from sidings.
This limits are in force until the next signal (usually the entry-signal of the next station.
To avoid this, Route-designers have placed a hidden Signal with no speed-limit after the station-exit, but in the track-monitor you can see this signal anyway and there are some more problems around this.

To avoid this hidden signal you can use a SignalType(SPEED) with OR_SPEEDRESET.
EugenR


I'm trying to avoid re-signalling my route to ensure compatibility with the downloaded version. I'm only changing sigcfg and sigscr.

Is there another way to reset the limit for NORMAL signals?

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