Posted 21 October 2017 - 10:17 PM
I was able to compile using 3.6, but it appears that I am getting Thread errors. This could be coming from runactivity since the menu comes up fine and the hang takes place after selecting an activity.
Error: Orts.Viewer3D.Processes.ThreadHangException: Thread 'Render Process' has hung; the consistent stack trace is shown below:
at Orts.Common.ORTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args) in C:\Users\Edward\Documents\ORS Storage\Open Rails-MonoGame\Source\Orts.Simulation\Common\ErrorLogger.cs:line 122
at System.Diagnostics.TraceInternal.TraceEvent(TraceEventType eventType, Int32 id, String format, Object[] args)
at System.Diagnostics.Trace.TraceError(String format, Object[] args)
at Orts.Common.ORTraceListener.WriteLine(Object o) in C:\Users\Edward\Documents\ORS Storage\Open Rails-MonoGame\Source\Orts.Simulation\Common\ErrorLogger.cs:line 205
at System.Diagnostics.TraceInternal.WriteLine(Object value)
at System.Diagnostics.Trace.WriteLine(Object value)
at Orts.Viewer3D.Processes.WatchdogProcess.WatchdogThread() in C:\Users\Edward\Documents\ORS Storage\Open Rails-MonoGame\Source\RunActivity\Viewer3D\Processes\WatchdogProcess.cs:line 133
at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ThreadHelper.ThreadStart()
Warning: Orts.Viewer3D.Processes.ThreadWaitException: Thread 'Updater Process' is waiting; the consistent stack trace is shown below:
at Orts.Common.ORTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args) in C:\Users\Edward\Documents\ORS Storage\Open Rails-MonoGame\Source\Orts.Simulation\Common\ErrorLogger.cs:line 122
at System.Diagnostics.TraceInternal.TraceEvent(TraceEventType eventType, Int32 id, String format, Object[] args)
at System.Diagnostics.Trace.TraceWarning(String format, Object[] args)
at Orts.Common.ORTraceListener.WriteLine(Object o) in C:\Users\Edward\Documents\ORS Storage\Open Rails-MonoGame\Source\Orts.Simulation\Common\ErrorLogger.cs:line 207
at System.Diagnostics.TraceInternal.WriteLine(Object value)
at System.Diagnostics.Trace.WriteLine(Object value)
at Orts.Viewer3D.Processes.WatchdogProcess.WatchdogThread() in C:\Users\Edward\Documents\ORS Storage\Open Rails-MonoGame\Source\RunActivity\Viewer3D\Processes\WatchdogProcess.cs:line 137
at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ThreadHelper.ThreadStart()